fixed naming in tests

This commit is contained in:
2025-07-07 08:02:13 +03:00
parent a074fdcb92
commit 06d9b4c910
7 changed files with 72 additions and 72 deletions

View File

@@ -7,27 +7,27 @@
#include <omath/engines/iw_engine/formulas.hpp>
TEST(UnitTestIwEngine, ForwardVector)
TEST(unit_test_iw_engine, ForwardVector)
{
const auto forward = omath::iw_engine::forward_vector({});
EXPECT_EQ(forward, omath::iw_engine::k_abs_forward);
}
TEST(UnitTestIwEngine, RightVector)
TEST(unit_test_iw_engine, RightVector)
{
const auto right = omath::iw_engine::right_vector({});
EXPECT_EQ(right, omath::iw_engine::k_abs_right);
}
TEST(UnitTestIwEngine, UpVector)
TEST(unit_test_iw_engine, UpVector)
{
const auto up = omath::iw_engine::up_vector({});
EXPECT_EQ(up, omath::iw_engine::k_abs_up);
}
TEST(UnitTestIwEngine, ForwardVectorRotationYaw)
TEST(unit_test_iw_engine, ForwardVectorRotationYaw)
{
omath::iw_engine::ViewAngles angles;
@@ -39,7 +39,7 @@ TEST(UnitTestIwEngine, ForwardVectorRotationYaw)
EXPECT_NEAR(forward.z, omath::iw_engine::k_abs_right.z, 0.00001f);
}
TEST(UnitTestIwEngine, ForwardVectorRotationPitch)
TEST(unit_test_iw_engine, ForwardVectorRotationPitch)
{
omath::iw_engine::ViewAngles angles;
@@ -51,7 +51,7 @@ TEST(UnitTestIwEngine, ForwardVectorRotationPitch)
EXPECT_NEAR(forward.z, omath::iw_engine::k_abs_up.z, 0.01f);
}
TEST(UnitTestIwEngine, ForwardVectorRotationRoll)
TEST(unit_test_iw_engine, ForwardVectorRotationRoll)
{
omath::iw_engine::ViewAngles angles;
@@ -63,7 +63,7 @@ TEST(UnitTestIwEngine, ForwardVectorRotationRoll)
EXPECT_NEAR(forward.z, omath::iw_engine::k_abs_right.z, 0.00001f);
}
TEST(UnitTestIwEngine, ProjectTargetMovedFromCamera)
TEST(unit_test_iw_engine, ProjectTargetMovedFromCamera)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
const auto cam = omath::iw_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
@@ -83,7 +83,7 @@ TEST(UnitTestIwEngine, ProjectTargetMovedFromCamera)
}
}
TEST(UnitTestIwEngine, CameraSetAndGetFov)
TEST(unit_test_iw_engine, CameraSetAndGetFov)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
auto cam = omath::iw_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
@@ -94,7 +94,7 @@ TEST(UnitTestIwEngine, CameraSetAndGetFov)
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
}
TEST(UnitTestIwEngine, CameraSetAndGetOrigin)
TEST(unit_test_iw_engine, CameraSetAndGetOrigin)
{
auto cam = omath::iw_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, {}, 0.01f, 1000.f);

View File

@@ -7,25 +7,25 @@
#include <omath/engines/opengl_engine/formulas.hpp>
TEST(UnitTestOpenGL, ForwardVector)
TEST(unit_test_opengl, ForwardVector)
{
const auto forward = omath::opengl_engine::forward_vector({});
EXPECT_EQ(forward, omath::opengl_engine::k_abs_forward);
}
TEST(UnitTestOpenGL, RightVector)
TEST(unit_test_opengl, RightVector)
{
const auto right = omath::opengl_engine::right_vector({});
EXPECT_EQ(right, omath::opengl_engine::k_abs_right);
}
TEST(UnitTestOpenGL, UpVector)
TEST(unit_test_opengl, UpVector)
{
const auto up = omath::opengl_engine::up_vector({});
EXPECT_EQ(up, omath::opengl_engine::k_abs_up);
}
TEST(UnitTestOpenGL, ForwardVectorRotationYaw)
TEST(unit_test_opengl, ForwardVectorRotationYaw)
{
omath::opengl_engine::ViewAngles angles;
@@ -39,7 +39,7 @@ TEST(UnitTestOpenGL, ForwardVectorRotationYaw)
TEST(UnitTestOpenGL, ForwardVectorRotationPitch)
TEST(unit_test_opengl, ForwardVectorRotationPitch)
{
omath::opengl_engine::ViewAngles angles;
@@ -51,7 +51,7 @@ TEST(UnitTestOpenGL, ForwardVectorRotationPitch)
EXPECT_NEAR(forward.z, omath::opengl_engine::k_abs_up.z, 0.00001f);
}
TEST(UnitTestOpenGL, ForwardVectorRotationRoll)
TEST(unit_test_opengl, ForwardVectorRotationRoll)
{
omath::opengl_engine::ViewAngles angles;
@@ -63,7 +63,7 @@ TEST(UnitTestOpenGL, ForwardVectorRotationRoll)
EXPECT_NEAR(forward.z, omath::opengl_engine::k_abs_right.z, 0.00001f);
}
TEST(UnitTestOpenGL, ProjectTargetMovedFromCamera)
TEST(unit_test_opengl, ProjectTargetMovedFromCamera)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
const auto cam = omath::opengl_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
@@ -83,7 +83,7 @@ TEST(UnitTestOpenGL, ProjectTargetMovedFromCamera)
}
}
TEST(UnitTestOpenGL, CameraSetAndGetFov)
TEST(unit_test_opengl, CameraSetAndGetFov)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
auto cam = omath::opengl_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
@@ -94,7 +94,7 @@ TEST(UnitTestOpenGL, CameraSetAndGetFov)
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
}
TEST(UnitTestOpenGL, CameraSetAndGetOrigin)
TEST(unit_test_opengl, CameraSetAndGetOrigin)
{
auto cam = omath::opengl_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, {}, 0.01f, 1000.f);

View File

@@ -7,27 +7,27 @@
#include <omath/engines/source_engine/formulas.hpp>
TEST(UnitTestSourceEngine, ForwardVector)
TEST(unit_test_source_engine, ForwardVector)
{
const auto forward = omath::source_engine::forward_vector({});
EXPECT_EQ(forward, omath::source_engine::k_abs_forward);
}
TEST(UnitTestSourceEngine, RightVector)
TEST(unit_test_source_engine, RightVector)
{
const auto right = omath::source_engine::right_vector({});
EXPECT_EQ(right, omath::source_engine::k_abs_right);
}
TEST(UnitTestSourceEngine, UpVector)
TEST(unit_test_source_engine, UpVector)
{
const auto up = omath::source_engine::up_vector({});
EXPECT_EQ(up, omath::source_engine::k_abs_up);
}
TEST(UnitTestSourceEngine, ForwardVectorRotationYaw)
TEST(unit_test_source_engine, ForwardVectorRotationYaw)
{
omath::source_engine::ViewAngles angles;
@@ -39,7 +39,7 @@ TEST(UnitTestSourceEngine, ForwardVectorRotationYaw)
EXPECT_NEAR(forward.z, omath::source_engine::k_abs_right.z, 0.00001f);
}
TEST(UnitTestSourceEngine, ForwardVectorRotationPitch)
TEST(unit_test_source_engine, ForwardVectorRotationPitch)
{
omath::source_engine::ViewAngles angles;
@@ -51,7 +51,7 @@ TEST(UnitTestSourceEngine, ForwardVectorRotationPitch)
EXPECT_NEAR(forward.z, omath::source_engine::k_abs_up.z, 0.01f);
}
TEST(UnitTestSourceEngine, ForwardVectorRotationRoll)
TEST(unit_test_source_engine, ForwardVectorRotationRoll)
{
omath::source_engine::ViewAngles angles;
@@ -63,7 +63,7 @@ TEST(UnitTestSourceEngine, ForwardVectorRotationRoll)
EXPECT_NEAR(forward.z, omath::source_engine::k_abs_right.z, 0.00001f);
}
TEST(UnitTestSourceEngine, ProjectTargetMovedFromCamera)
TEST(unit_test_source_engine, ProjectTargetMovedFromCamera)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
const auto cam = omath::source_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
@@ -83,7 +83,7 @@ TEST(UnitTestSourceEngine, ProjectTargetMovedFromCamera)
}
}
TEST(UnitTestSourceEngine, ProjectTargetMovedUp)
TEST(unit_test_source_engine, ProjectTargetMovedUp)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
const auto cam = omath::source_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
@@ -103,7 +103,7 @@ TEST(UnitTestSourceEngine, ProjectTargetMovedUp)
}
}
TEST(UnitTestSourceEngine, CameraSetAndGetFov)
TEST(unit_test_source_engine, CameraSetAndGetFov)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
auto cam = omath::source_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
@@ -114,7 +114,7 @@ TEST(UnitTestSourceEngine, CameraSetAndGetFov)
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
}
TEST(UnitTestSourceEngine, CameraSetAndGetOrigin)
TEST(unit_test_source_engine, CameraSetAndGetOrigin)
{
auto cam = omath::source_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, {}, 0.01f, 1000.f);

View File

@@ -7,14 +7,14 @@
#include <omath/engines/unity_engine/formulas.hpp>
#include <print>
TEST(UnitTestUnityEngine, ForwardVector)
TEST(unit_test_unity_engine, ForwardVector)
{
const auto forward = omath::unity_engine::forward_vector({});
EXPECT_EQ(forward, omath::unity_engine::k_abs_forward);
}
TEST(UnitTestUnityEngine, ForwardVectorRotationYaw)
TEST(unit_test_unity_engine, ForwardVectorRotationYaw)
{
omath::unity_engine::ViewAngles angles;
@@ -26,7 +26,7 @@ TEST(UnitTestUnityEngine, ForwardVectorRotationYaw)
EXPECT_NEAR(forward.z, omath::unity_engine::k_abs_right.z, 0.00001f);
}
TEST(UnitTestUnityEngine, ForwardVectorRotationPitch)
TEST(unit_test_unity_engine, ForwardVectorRotationPitch)
{
omath::unity_engine::ViewAngles angles;
@@ -38,7 +38,7 @@ TEST(UnitTestUnityEngine, ForwardVectorRotationPitch)
EXPECT_NEAR(forward.z, omath::unity_engine::k_abs_up.z, 0.00001f);
}
TEST(UnitTestUnityEngine, ForwardVectorRotationRoll)
TEST(unit_test_unity_engine, ForwardVectorRotationRoll)
{
omath::unity_engine::ViewAngles angles;
@@ -50,20 +50,20 @@ TEST(UnitTestUnityEngine, ForwardVectorRotationRoll)
EXPECT_NEAR(forward.z, omath::unity_engine::k_abs_right.z, 0.00001f);
}
TEST(UnitTestUnityEngine, RightVector)
TEST(unit_test_unity_engine, RightVector)
{
const auto right = omath::unity_engine::right_vector({});
EXPECT_EQ(right, omath::unity_engine::k_abs_right);
}
TEST(UnitTestUnityEngine, UpVector)
TEST(unit_test_unity_engine, UpVector)
{
const auto up = omath::unity_engine::up_vector({});
EXPECT_EQ(up, omath::unity_engine::k_abs_up);
}
TEST(UnitTestUnityEngine, ProjectTargetMovedFromCamera)
TEST(unit_test_unity_engine, ProjectTargetMovedFromCamera)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
const auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1280.f, 720.f}, fov, 0.01f, 1000.f);
@@ -82,7 +82,7 @@ TEST(UnitTestUnityEngine, ProjectTargetMovedFromCamera)
EXPECT_NEAR(projected->y, 360, 0.00001f);
}
}
TEST(UnitTestUnityEngine, Project)
TEST(unit_test_unity_engine, Project)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(60.f);
@@ -91,7 +91,7 @@ TEST(UnitTestUnityEngine, Project)
std::println("{} {}", proj->x, proj->y);
}
TEST(UnitTestUnityEngine, CameraSetAndGetFov)
TEST(unit_test_unity_engine, CameraSetAndGetFov)
{
constexpr auto fov = omath::projection::FieldOfView::from_degrees(90.f);
auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, fov, 0.01f, 1000.f);
@@ -102,7 +102,7 @@ TEST(UnitTestUnityEngine, CameraSetAndGetFov)
EXPECT_EQ(cam.get_field_of_view().as_degrees(), 50.f);
}
TEST(UnitTestUnityEngine, CameraSetAndGetOrigin)
TEST(unit_test_unity_engine, CameraSetAndGetOrigin)
{
auto cam = omath::unity_engine::Camera({0, 0, 0}, {}, {1920.f, 1080.f}, {}, 0.01f, 1000.f);