fixed naming in tests

This commit is contained in:
2025-07-07 08:02:13 +03:00
parent a074fdcb92
commit 06d9b4c910
7 changed files with 72 additions and 72 deletions

View File

@@ -31,10 +31,10 @@ namespace
// -----------------------------------------------------------------------------
// Fixture with one canonical rightangled triangle in the XY plane.
// -----------------------------------------------------------------------------
class LineTracerFixture : public ::testing::Test
class lline_tracer_fixture : public ::testing::Test
{
protected:
LineTracerFixture() :
lline_tracer_fixture() :
triangle({0.f, 0.f, 0.f}, {1.f, 0.f, 0.f}, {0.f, 1.f, 0.f})
{
}
@@ -51,7 +51,7 @@ namespace
bool expected_clear; // true => segment does NOT hit the triangle
};
class CanTraceLineParam : public LineTracerFixture,
class CanTraceLineParam : public lline_tracer_fixture,
public ::testing::WithParamInterface<TraceCase>
{
};
@@ -79,7 +79,7 @@ namespace
// -----------------------------------------------------------------------------
// Validate that the reported hit point is correct for a genuine intersection.
// -----------------------------------------------------------------------------
TEST_F(LineTracerFixture, HitPointCorrect)
TEST_F(lline_tracer_fixture, HitPointCorrect)
{
constexpr Ray ray{{0.3f, 0.3f, -1.f}, {0.3f, 0.3f, 1.f}};
constexpr Vec3 expected{0.3f, 0.3f, 0.f};
@@ -92,7 +92,7 @@ namespace
// -----------------------------------------------------------------------------
// Triangle far beyond the ray should not block.
// -----------------------------------------------------------------------------
TEST_F(LineTracerFixture, DistantTriangleClear)
TEST_F(lline_tracer_fixture, DistantTriangleClear)
{
constexpr Ray short_ray{{0.f, 0.f, 0.f}, {0.f, 0.f, 1.f}};
constexpr Triangle<Vec3> distant{{1000.f, 1000.f, 1000.f},
@@ -102,7 +102,7 @@ namespace
EXPECT_TRUE(LineTracer::can_trace_line(short_ray, distant));
}
TEST(LineTracerTraceRayEdge, CantHit)
TEST(unit_test_unity_engine, CantHit)
{
constexpr omath::Triangle<Vector3<float>> triangle{{2, 0, 0}, {2, 2, 0}, {2, 2, 2}};
@@ -110,7 +110,7 @@ namespace
EXPECT_TRUE(omath::collision::LineTracer::can_trace_line(ray, triangle));
}
TEST(LineTracerTraceRayEdge, CanHit)
TEST(unit_test_unity_engine, CanHit)
{
constexpr omath::Triangle<Vector3<float>> triangle{{2, 0, 0}, {2, 2, 0}, {2, 2, 2}};