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refactored camera
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@@ -6,7 +6,6 @@
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#include <omath/Matrix.hpp>
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#include <print>
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#include <omath/engines/OpenGL.hpp>
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#include <omath/engines/Source.hpp>
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// #include <glm/glm.hpp>
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// #include "glm/ext/matrix_clip_space.hpp"
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