From 0ba795c767bfd1dbbd94866ea9010bdd373e87d2 Mon Sep 17 00:00:00 2001 From: Orange Date: Thu, 23 Oct 2025 00:50:35 +0300 Subject: [PATCH] added Frostbite into readme --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3740428..3c96e4e 100644 --- a/README.md +++ b/README.md @@ -52,7 +52,7 @@ It provides the latest features, is highly customizable, has all for cheat devel - **Collision Detection**: Production ready code to handle collision detection by using simple interfaces. - **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution - **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types! -- **Engine support**: Supports coordinate systems of Source, Unity, Unreal, IWEngine and canonical OpenGL. +- **Engine support**: Supports coordinate systems of Source, Unity, Unreal, Frostbite, IWEngine and canonical OpenGL. - **Cross platform**: Supports Windows, MacOS and Linux. - **Algorithms**: Has ability to scan for byte pattern with wildcards in PE files/modules, binary slices, works even with Wine apps.