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added icon
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@@ -138,6 +138,16 @@ namespace omath::hud
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EntityOverlay& add_bottom_progress_ring(const Color& color, const Color& bg, float radius, float ratio,
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float thickness = 2.f, float offset = 5.f, int segments = 0);
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// ── Icons ────────────────────────────────────────────────────────
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EntityOverlay& add_right_icon(const std::any& texture_id, float width, float height,
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const Color& tint = Color{1.f, 1.f, 1.f, 1.f}, float offset = 5.f);
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EntityOverlay& add_left_icon(const std::any& texture_id, float width, float height,
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const Color& tint = Color{1.f, 1.f, 1.f, 1.f}, float offset = 5.f);
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EntityOverlay& add_top_icon(const std::any& texture_id, float width, float height,
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const Color& tint = Color{1.f, 1.f, 1.f, 1.f}, float offset = 5.f);
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EntityOverlay& add_bottom_icon(const std::any& texture_id, float width, float height,
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const Color& tint = Color{1.f, 1.f, 1.f, 1.f}, float offset = 5.f);
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// ── Misc ─────────────────────────────────────────────────────────
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EntityOverlay& add_snap_line(const Vector2<float>& start_pos, const Color& color, float width);
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