diff --git a/README.md b/README.md
index ec2a968..9b7cf85 100644
--- a/README.md
+++ b/README.md
@@ -14,7 +14,7 @@
[](https://discord.gg/eDgdaWbqwZ)
[](https://t.me/orangennotes)
-OMath is a 100% independent, constexpr template blazingly fast math library that doesn't have legacy C++ code.
+OMath is a 100% independent, constexpr template blazingly fast math/physics/games/mods/cheats development framework that doesn't have legacy C++ code.
It provides the latest features, is highly customizable, has all for cheat development, DirectX/OpenGL/Vulkan support, premade support for different game engines, much more constexpr stuff than in other libraries and more...
@@ -84,7 +84,8 @@ if (auto screen = camera.world_to_screen(world_position)) {
- **Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine, CryEngine and canonical OpenGL**.
- **Cross platform**: Supports Windows, MacOS and Linux.
- **Algorithms**: Has ability to scan for byte pattern with wildcards in ELF/Mach-O/PE files/modules, binary slices, works even with Wine apps.
-- **Scripting**: Supports to make scripts in Lua out of box
+- **Scripting**: Supports to make scripts in Lua out of box.
+- **Handy**: Allow to design wall hacks in modern jetpack compose like way.
- **Battle tested**: It's already used by some big players on the market like wraith.su and bluedream.ltd