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rebranding moment
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@@ -1 +1 @@
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target_sources(uml PRIVATE Engine.cpp Projectile.cpp Target.cpp)
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target_sources(omath PRIVATE Engine.cpp Projectile.cpp Target.cpp)
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@@ -3,15 +3,15 @@
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//
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#include "uml/prediction/Engine.h"
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#include "omath/prediction/Engine.h"
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#include <cmath>
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#include <uml/angles.h>
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#include <omath/angles.h>
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namespace uml::prediction
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namespace omath::prediction
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{
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Engine::Engine(const float gravityConstant, const float simulationTimeStep,
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const float maximumSimulationTime, float distanceTolerance)
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const float maximumSimulationTime, const float distanceTolerance)
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: m_gravityConstant(gravityConstant),
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m_simulationTimeStep(simulationTimeStep),
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m_maximumSimulationTime(maximumSimulationTime),
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@@ -2,11 +2,11 @@
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// Created by Vlad on 6/9/2024.
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//
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#include "uml/prediction/Projectile.h"
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#include "omath/prediction/Projectile.h"
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#include <cmath>
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namespace uml::prediction
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namespace omath::prediction
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{
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Vector3 Projectile::CalculateVelocity(const float pitch, const float yaw) const
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{
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@@ -2,11 +2,11 @@
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// Created by Vlad on 6/9/2024.
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//
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#include "uml/prediction/Target.h"
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#include "omath/prediction/Target.h"
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#include <cmath>
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namespace uml::prediction
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namespace omath::prediction
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{
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Vector3 Target::PredictPosition(const float time, const float gravity) const
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{
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