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Refactors vertex parameter name
Updates the `make_face` function to use `vertexes` instead of `verts` for clarity and consistency in naming conventions.
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@@ -213,11 +213,11 @@ namespace omath::collision
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}
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}
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[[nodiscard]]
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[[nodiscard]]
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static Face make_face(const std::vector<Vertex>& verts, int i0, int i1, int i2)
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static Face make_face(const std::vector<Vertex>& vertexes, int i0, int i1, int i2)
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{
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{
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const Vertex& a0 = verts[i0];
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const Vertex& a0 = vertexes[i0];
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const Vertex& a1 = verts[i1];
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const Vertex& a1 = vertexes[i1];
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const Vertex& a2 = verts[i2];
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const Vertex& a2 = vertexes[i2];
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Vertex n = (a1 - a0).cross(a2 - a0);
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Vertex n = (a1 - a0).cross(a2 - a0);
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if (n.dot(n) <= 1e-30f)
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if (n.dot(n) <= 1e-30f)
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{
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{
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