Fixes namespace and angle calculations

Corrects namespace naming from unity_engine to unreal_engine.

Adjusts projectile prediction and angle calculations for accuracy
in Unreal Engine environments.
This commit is contained in:
2025-08-25 21:46:50 +03:00
parent c90497f77b
commit 2584cda5c3
7 changed files with 11 additions and 11 deletions

View File

@@ -24,4 +24,4 @@ namespace omath::unreal_engine
{
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far);
}
} // namespace omath::unity_engine
} // namespace omath::unreal_engine