mirror of
https://github.com/orange-cpp/omath.git
synced 2026-02-14 07:23:26 +00:00
added more classes
This commit is contained in:
33
include/omath/projectile_prediction/Engine.hpp
Normal file
33
include/omath/projectile_prediction/Engine.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
//
|
||||
// Created by Vlad on 6/9/2024.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include "omath/Vector3.hpp"
|
||||
#include "omath/projectile_prediction/Projectile.hpp"
|
||||
#include "omath/projectile_prediction/Target.hpp"
|
||||
|
||||
namespace omath::projectile_prediction
|
||||
{
|
||||
class Engine final
|
||||
{
|
||||
public:
|
||||
explicit Engine(float gravityConstant, float simulationTimeStep,
|
||||
float maximumSimulationTime, float distanceTolerance);
|
||||
|
||||
[[nodiscard]]
|
||||
std::optional<Vector3> MaybeCalculateAimPoint(const Projectile& projectile, const Target& target) const;
|
||||
|
||||
private:
|
||||
const float m_gravityConstant;
|
||||
const float m_simulationTimeStep;
|
||||
const float m_maximumSimulationTime;
|
||||
const float m_distanceTolerance;
|
||||
|
||||
|
||||
[[nodiscard]] static std::optional<float> CalculatePitch(const Vector3 &projOrigin, const Vector3 &targetPos,
|
||||
float bulletGravity, float v0, float time);
|
||||
};
|
||||
}
|
||||
18
include/omath/projectile_prediction/ProjPredEngine.hpp
Normal file
18
include/omath/projectile_prediction/ProjPredEngine.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
//
|
||||
// Created by Vlad on 2/23/2025.
|
||||
//
|
||||
#pragma once
|
||||
#include "omath/Vector3.hpp"
|
||||
|
||||
|
||||
namespace omath::projectile_prediction
|
||||
{
|
||||
class ProjPredEngine
|
||||
{
|
||||
public:
|
||||
[[nodiscard]]
|
||||
virtual std::optional<Vector3> MaybeCalculateAimPoint(const Projectile& projectile,
|
||||
const Target& target) const = 0;
|
||||
virtual ~ProjPredEngine() = default;
|
||||
};
|
||||
} // namespace omath::projectile_prediction
|
||||
26
include/omath/projectile_prediction/ProjPredEngineAVX2.hpp
Normal file
26
include/omath/projectile_prediction/ProjPredEngineAVX2.hpp
Normal file
@@ -0,0 +1,26 @@
|
||||
//
|
||||
// Created by Vlad on 2/23/2025.
|
||||
//
|
||||
#pragma once
|
||||
#include "ProjPredEngine.hpp"
|
||||
|
||||
namespace omath::projectile_prediction
|
||||
{
|
||||
class ProjPredEngineAVX2 final : public ProjPredEngine
|
||||
{
|
||||
public:
|
||||
[[nodiscard]] std::optional<Vector3> MaybeCalculateAimPoint(const Projectile& projectile,
|
||||
const Target& target) const override;
|
||||
|
||||
|
||||
ProjPredEngineAVX2(float gravityConstant, float simulationTimeStep, float maximumSimulationTime);
|
||||
~ProjPredEngineAVX2() override = default;
|
||||
|
||||
private:
|
||||
[[nodiscard]] static std::optional<float> CalculatePitch(const Vector3& projOrigin, const Vector3& targetPos,
|
||||
float bulletGravity, float v0, float time);
|
||||
const float m_gravityConstant;
|
||||
const float m_simulationTimeStep;
|
||||
const float m_maximumSimulationTime;
|
||||
};
|
||||
} // namespace omath::projectile_prediction
|
||||
21
include/omath/projectile_prediction/Projectile.hpp
Normal file
21
include/omath/projectile_prediction/Projectile.hpp
Normal file
@@ -0,0 +1,21 @@
|
||||
//
|
||||
// Created by Vlad on 6/9/2024.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/Vector3.hpp"
|
||||
|
||||
namespace omath::projectile_prediction
|
||||
{
|
||||
class Projectile final
|
||||
{
|
||||
public:
|
||||
|
||||
[[nodiscard]]
|
||||
Vector3 PredictPosition(float pitch, float yaw, float time, float gravity) const;
|
||||
|
||||
Vector3 m_origin;
|
||||
float m_launchSpeed{};
|
||||
float m_gravityScale{};
|
||||
};
|
||||
}
|
||||
29
include/omath/projectile_prediction/Target.hpp
Normal file
29
include/omath/projectile_prediction/Target.hpp
Normal file
@@ -0,0 +1,29 @@
|
||||
//
|
||||
// Created by Vlad on 6/9/2024.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#include "omath/Vector3.hpp"
|
||||
|
||||
namespace omath::projectile_prediction
|
||||
{
|
||||
class Target final
|
||||
{
|
||||
public:
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr Vector3 PredictPosition(const float time, const float gravity) const
|
||||
{
|
||||
auto predicted = m_origin + m_velocity * time;
|
||||
|
||||
if (m_isAirborne)
|
||||
predicted.z -= gravity * std::pow(time, 2.f) * 0.5f;
|
||||
|
||||
return predicted;
|
||||
}
|
||||
|
||||
Vector3 m_origin;
|
||||
Vector3 m_velocity;
|
||||
bool m_isAirborne{};
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user