changed code style

This commit is contained in:
2025-05-03 20:31:59 +03:00
parent fd37a252f8
commit 4406e1e461
70 changed files with 1258 additions and 1312 deletions

View File

@@ -8,14 +8,15 @@
namespace omath::unity_engine
{
class Camera final : public projection::Camera<Mat4x4, ViewAngles>
class Camera final : public projection::Camera<Mat4X4, ViewAngles>
{
public:
Camera(const Vector3<float>& position, const ViewAngles& viewAngles, const projection::ViewPort& viewPort,
Camera(const Vector3<float>& position, const ViewAngles& view_angles, const projection::ViewPort& view_port,
const Angle<float, 0.f, 180.f, AngleFlags::Clamped>& fov, float near, float far);
void LookAt(const Vector3<float>& target) override;
void look_at(const Vector3<float>& target) override;
protected:
[[nodiscard]] Mat4x4 CalcViewMatrix() const override;
[[nodiscard]] Mat4x4 CalcProjectionMatrix() const override;
[[nodiscard]] Mat4X4 calc_view_matrix() const override;
[[nodiscard]] Mat4X4 calc_projection_matrix() const override;
};
}
} // namespace omath::unity_engine