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https://github.com/orange-cpp/omath.git
synced 2026-02-13 07:03:25 +00:00
huge improvement
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@@ -17,6 +17,7 @@ add_executable(unit-tests
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general/UnitTestLineTrace.cpp
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general/UnitTestAngles.cpp
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general/UnitTestViewAngles.cpp
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general/UnitTestAngle.cpp
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engines/UnitTestOpenGL.cpp
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engines/UnitTestUnityEngine.cpp
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@@ -24,6 +25,6 @@ add_executable(unit-tests
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)
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target_link_libraries(unit-tests PRIVATE gtest gtest_main omath glm)
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target_link_libraries(unit-tests PRIVATE gtest gtest_main omath)
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gtest_discover_tests(unit-tests)
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@@ -7,17 +7,17 @@
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#include <print>
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#include <omath/engines/OpenGL.hpp>
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#include <omath/engines/Source.hpp>
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#include <glm/glm.hpp>
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// #include <glm/glm.hpp>
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#include "glm/ext/matrix_clip_space.hpp"
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#include "glm/ext/matrix_transform.hpp"
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// #include "glm/ext/matrix_clip_space.hpp"
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// #include "glm/ext/matrix_transform.hpp"
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TEST(UnitTestOpenGL, Projection)
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{
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const auto proj_glm = glm::perspective(glm::radians(90.f), 16.f / 9.f, 0.1f, 1000.f);
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const auto proj_glm2 = glm::perspectiveLH_NO(glm::radians(90.f), 16.f / 9.f, 0.1f, 1000.f);
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/*const auto proj_glm = glm::perspective(glm::radians(90.f), 16.f / 9.f, 0.1f, 1000.f);
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// const auto proj_glm2 = glm::perspectiveLH_NO(glm::radians(90.f), 16.f / 9.f, 0.1f, 1000.f);
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// const auto proj_omath = omath::Mat<4, 4, float, omath::MatStoreType::COLUMN_MAJOR>((const float*)&proj_glm);
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// EXPECT_EQ(omath::opengl::PerspectiveProjectionMatrix(90, 16.f / 9.f, 0.1f, 1000.f), proj_omath);
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@@ -34,7 +34,7 @@ TEST(UnitTestOpenGL, Projection)
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//auto ndc_omath = proj_omath * cords_omath;
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// ndc_omath /= ndc_omath.At(3, 0);
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*/
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}
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TEST(UnitTestOpenGL, Projection2)
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{
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@@ -1,3 +1,29 @@
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//
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// Created by Orange on 11/27/2024.
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// Created by Orange on 11/23/2024.
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//
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#include <gtest/gtest.h>
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#include <omath/engines/Source.hpp>
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TEST(UnitTestSourceEngine, ForwardVector)
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{
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const auto forward = omath::source::ForwardVector({});
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EXPECT_EQ(forward, omath::source::kAbsForward);
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}
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TEST(UnitTestSourceEngine, RightVector)
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{
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const auto right = omath::source::RightVector({});
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EXPECT_EQ(right, omath::source::kAbsRight);
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}
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TEST(UnitTestSourceEngine, UpVector)
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{
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const auto up = omath::source::UpVector({});
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EXPECT_EQ(up, omath::source::kAbsUp);
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}
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3
tests/general/UnitTestAngle.cpp
Normal file
3
tests/general/UnitTestAngle.cpp
Normal file
@@ -0,0 +1,3 @@
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//
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// Created by Orange on 11/30/2024.
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//
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@@ -4,16 +4,15 @@
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#include <complex>
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#include <gtest/gtest.h>
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#include <omath/Matrix.hpp>
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#include <print>
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#include <omath/engines/Source.hpp>
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#include <omath/projection/Camera.hpp>
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#include <print>
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TEST(UnitTestProjection, Projection)
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{
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const omath::projection::Camera camera({0.f, 0.f, 0.f}, {0, 0.f, 0.f} , {1920.f, 1080.f}, 110.f, 0.375f, 5000.f, 1.335f);
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auto x = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::FromDegrees(90.f);
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auto cam = omath::source::CreateCamera({-10, 0, 0}, omath::source::ViewAngles{}, {1920.f, 1080.f}, x, 0.1f, 1000.f);
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const auto projected = camera.WorldToScreen({5000, 0, 0});
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EXPECT_TRUE(projected.has_value());
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EXPECT_EQ(projected->z, 1.f);
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const auto projected = cam.WorldToScreen({10, 0, 0});
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std::print("{} {} {}", projected->x, projected->y, projected->z);
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}
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