huge improvement

This commit is contained in:
2024-12-01 03:51:40 +03:00
parent f8e7faa570
commit 46b4eb9151
17 changed files with 297 additions and 254 deletions

View File

@@ -4,16 +4,15 @@
#include <complex>
#include <gtest/gtest.h>
#include <omath/Matrix.hpp>
#include <print>
#include <omath/engines/Source.hpp>
#include <omath/projection/Camera.hpp>
#include <print>
TEST(UnitTestProjection, Projection)
{
const omath::projection::Camera camera({0.f, 0.f, 0.f}, {0, 0.f, 0.f} , {1920.f, 1080.f}, 110.f, 0.375f, 5000.f, 1.335f);
auto x = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::FromDegrees(90.f);
auto cam = omath::source::CreateCamera({-10, 0, 0}, omath::source::ViewAngles{}, {1920.f, 1080.f}, x, 0.1f, 1000.f);
const auto projected = camera.WorldToScreen({5000, 0, 0});
EXPECT_TRUE(projected.has_value());
EXPECT_EQ(projected->z, 1.f);
const auto projected = cam.WorldToScreen({10, 0, 0});
std::print("{} {} {}", projected->x, projected->y, projected->z);
}