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removed method from Mat added method for unity
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@@ -12,7 +12,6 @@ namespace omath::source_engine
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[[nodiscard]]
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Mat4x4 RotationMatrix(const ViewAngles& angles);
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[[nodiscard]]
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Vector3<float> RightVector(const ViewAngles& angles);
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@@ -21,9 +20,6 @@ namespace omath::source_engine
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[[nodiscard]] Mat4x4 CalcViewMatrix(const ViewAngles& angles, const Vector3<float>& cam_origin);
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[[nodiscard]]
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Mat4x4 CalcPerspectiveProjectionMatrix(float fieldOfView, float aspectRatio, float near, float far);
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} // namespace omath::source
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