From 6ad4ef29e98be0d8c1b87cfa2e622d329c583c69 Mon Sep 17 00:00:00 2001 From: Orange Date: Thu, 23 Oct 2025 01:08:19 +0300 Subject: [PATCH] fix --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3c96e4e..e8591b2 100644 --- a/README.md +++ b/README.md @@ -52,7 +52,7 @@ It provides the latest features, is highly customizable, has all for cheat devel - **Collision Detection**: Production ready code to handle collision detection by using simple interfaces. - **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution - **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types! -- **Engine support**: Supports coordinate systems of Source, Unity, Unreal, Frostbite, IWEngine and canonical OpenGL. +- **Engine support**: Supports coordinate systems of **Source, Unity, Unreal, Frostbite, IWEngine and canonical OpenGL**. - **Cross platform**: Supports Windows, MacOS and Linux. - **Algorithms**: Has ability to scan for byte pattern with wildcards in PE files/modules, binary slices, works even with Wine apps.