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@@ -1,6 +1,7 @@
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//
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// Created by vlad on 10/28/23.
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//
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#define _USE_MATH_DEFINES
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#include <uml/Vector3.h>
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@@ -104,9 +105,9 @@ namespace uml
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Vector3 &Vector3::Abs()
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{
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x = fabsf(x);
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y = fabsf(y);
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z = fabsf(z);
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x = std::abs(x);
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y = std::abs(y);
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z = std::abs(z);
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return *this;
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}
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@@ -129,7 +130,7 @@ namespace uml
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float Vector3::Length() const
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{
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return sqrt(x * x + y * y + z * z);
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return std::sqrt(x * x + y * y + z * z);
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}
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float Vector3::LengthSqr() const
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@@ -139,7 +140,7 @@ namespace uml
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float Vector3::Length2D() const
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{
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return sqrt(x * x + y * y);
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return std::sqrt(x * x + y * y);
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}
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