diff --git a/README.md b/README.md index 62c9597..f1f6c41 100644 --- a/README.md +++ b/README.md @@ -42,7 +42,7 @@ It provides the latest features, is highly customizable, has all for cheat devel -## 👁‍🗨 Features +# Features - **Efficiency**: Optimized for performance, ensuring quick computations using AVX2. - **Versatility**: Includes a wide array of mathematical functions and algorithms. - **Ease of Use**: Simplified interface for convenient integration into various projects. @@ -51,7 +51,10 @@ It provides the latest features, is highly customizable, has all for cheat devel - **Collision Detection**: Production ready code to handle collision detection by using simple interfaces. - **No Additional Dependencies**: No additional dependencies need to use OMath except unit test execution - **Ready for meta-programming**: Omath use templates for common types like Vectors, Matrixes etc, to handle all types! - +- **Engine support**: Supports coordinate systems of Source, Unity, Unreal, IWEngine and canonical OpenGL. +- **Cross platform**: Supports Windows, MacOS and Linux. +
+ # Gallery
@@ -73,48 +76,9 @@ It provides the latest features, is highly customizable, has all for cheat devel

+
- -## Supported Render Pipelines -| ENGINE | SUPPORT | -|----------|---------| -| Source | ✅YES | -| Unity | ✅YES | -| IWEngine | ✅YES | -| OpenGL | ✅YES | -| Unreal | ✅YES | - -## Supported Operating Systems - -| OS | SUPPORT | -|----------------|---------| -| Windows 10/11 | ✅YES | -| Linux | ✅YES | -| Darwin (MacOS) | ✅YES | - -## ❔ Usage -ESP example -```c++ -omath::source_engine::Camera cam{localPlayer.GetCameraOrigin(), - localPlayer.GetAimPunch(), - {1920.f, 1080.f}, - localPlayer.GetFieldOfView(), - 0.01.f, 30000.f}; - -for (auto ent: apex_sdk::EntityList::GetAllEntities()) -{ - const auto bottom = cam.world_to_screen(ent.GetOrigin()); - const auto top = cam.world_to_screen(ent.GetBonePosition(8) + omath::Vector3{0, 0, 10}); - - const auto ent_health = ent.GetHealth(); - - if (!top || !bottom || ent_health <= 0) - continue; - // esp rendering... -} -``` - -## 💘 Acknowledgments +# 💘 Acknowledgments - [All contributors](https://github.com/orange-cpp/omath/graphs/contributors)