modified output dir

This commit is contained in:
2024-11-30 14:11:39 +03:00
parent dac0684405
commit 7e29ea339e
2 changed files with 52 additions and 60 deletions

View File

@@ -6,6 +6,9 @@ project(omath VERSION 1.0.0)
set(CMAKE_CXX_STANDARD 26)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/out/${CMAKE_BUILD_TYPE}")
option(OMATH_BUILD_TESTS "Build unit tests" ON)
option(OMATH_THREAT_WARNING_AS_ERROR "Set highest level of warnings and force compiler to treat them as errors" ON)
option(OMATH_BUILD_AS_SHARED_LIBRARY "Build Omath as .so or .dll" OFF)

View File

@@ -1,13 +1,12 @@
#include "omath/Matrix.hpp"
#include "omath/Vector3.hpp"
#include "omath/Angles.hpp"
#include "omath/Vector3.hpp"
#include <complex>
#include <format>
#include <utility>
#include <stdexcept>
#include <utility>
#include <complex>
namespace omath
@@ -69,7 +68,6 @@ namespace omath
for (size_t i = 0; i < rows * columns; ++i)
At(i / rows, i % columns) = pRaw[i];
}
size_t Matrix::RowCount() const noexcept
@@ -175,7 +173,6 @@ namespace omath
At(i, j) = other.At(i, j);
return *this;
}
Matrix& Matrix::operator=(Matrix&& other) noexcept
@@ -191,7 +188,6 @@ namespace omath
other.m_columns = 0;
return *this;
}
Matrix& Matrix::operator/=(const float f)
@@ -306,8 +302,7 @@ namespace omath
Matrix Matrix::ToScreenMatrix(const float screenWidth, const float screenHeight)
{
return
{
return {
{screenWidth / 2.f, 0.f, 0.f, 0.f},
{0.f, -screenHeight / 2.f, 0.f, 0.f},
{0.f, 0.f, 1.f, 0.f},
@@ -317,8 +312,7 @@ namespace omath
Matrix Matrix::TranslationMatrix(const Vector3& diff)
{
return
{
return {
{1.f, 0.f, 0.f, 0.f},
{0.f, 1.f, 0.f, 0.f},
{0.f, 0.f, 1.f, 0.f},
@@ -328,8 +322,7 @@ namespace omath
Matrix Matrix::OrientationMatrix(const Vector3& forward, const Vector3& right, const Vector3& up)
{
return
{
return {
{right.x, up.x, forward.x, 0.f},
{right.y, up.y, forward.y, 0.f},
{right.z, up.z, forward.z, 0.f},
@@ -337,18 +330,14 @@ namespace omath
};
}
Matrix Matrix::ProjectionMatrix(const float fieldOfView, const float aspectRatio, const float near,
const float far)
Matrix Matrix::ProjectionMatrix(const float fieldOfView, const float aspectRatio, const float near, const float far)
{
const float fovHalfTan = std::tan(angles::DegreesToRadians(fieldOfView) / 2.f);
return
{
{1.f / (aspectRatio*fovHalfTan), 0.f, 0.f, 0.f},
return {{1.f / (aspectRatio * fovHalfTan), 0.f, 0.f, 0.f},
{0.f, 1.f / fovHalfTan, 0.f, 0.f},
{0.f, 0.f, (far + near) / (far - near), 2.f * near * far / (far - near)},
{0.f, 0.f, -1.f, 0.f}
};
{0.f, 0.f, -1.f, 0.f}};
}
const float* Matrix::Raw() const
@@ -368,4 +357,4 @@ namespace omath
m_rows = 0;
m_data = nullptr;
}
}
} // namespace omath