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fix pixi run examples for linux
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@@ -120,9 +120,14 @@ int main()
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return -1;
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}
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std::cout << "GLFW Version: " << glfwGetVersionString() << "\n";
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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// Force GLX context creation API to ensure compatibility with GLEW
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glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
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#ifdef __APPLE__
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glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
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#endif
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@@ -141,15 +146,30 @@ int main()
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glfwMakeContextCurrent(window);
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glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
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// Check if context is valid using standard GL
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const GLubyte* renderer = glGetString(GL_RENDERER);
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const GLubyte* version = glGetString(GL_VERSION);
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if (renderer && version) {
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std::cout << "Renderer: " << renderer << "\n";
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std::cout << "OpenGL version supported: " << version << "\n";
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} else {
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std::cerr << "Failed to get GL_RENDERER or GL_VERSION. Context might be invalid.\n";
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}
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// ---------- GLEW init ----------
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glewExperimental = GL_TRUE;
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GLenum glewErr = glewInit();
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if (glewErr != GLEW_OK)
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{
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std::cerr << "Failed to initialize GLEW: " << reinterpret_cast<const char*>(glewGetErrorString(glewErr))
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<< "\n";
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glfwTerminate();
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return -1;
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// Ignore NO_GLX_DISPLAY if we have a valid context
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if (glewErr == GLEW_ERROR_NO_GLX_DISPLAY && renderer) {
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std::cerr << "GLEW warning: " << glewGetErrorString(glewErr) << " (Ignored because context seems valid)\n";
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} else {
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std::cerr << "Failed to initialize GLEW: " << reinterpret_cast<const char*>(glewGetErrorString(glewErr))
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<< "\n";
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glfwTerminate();
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return -1;
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}
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}
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// ---------- GL state ----------
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