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fixed iw engine
fixed source revert
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@@ -62,12 +62,13 @@ namespace omath::projection
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{
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}
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protected:
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void look_at(const Vector3<float>& target)
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{
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m_view_angles = TraitClass::calc_look_at_angle(m_origin, target);
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m_view_projection_matrix = std::nullopt;
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}
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protected:
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[[nodiscard]] Mat4X4Type calc_view_projection_matrix() const noexcept
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{
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return TraitClass::calc_projection_matrix(m_field_of_view, m_view_port, m_near_plane_distance,
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