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@@ -3,10 +3,11 @@
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//
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#pragma once
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#include "omath/Vector3.hpp"
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#include "omath_export.h"
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namespace omath
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{
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class Triangle3d final
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class OMATH_API Triangle3d final
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{
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public:
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Triangle3d(const Vector3& vertex1, const Vector3& vertex2, const Vector3& vertex3);
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