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added frostbite into global header
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@@ -76,6 +76,14 @@
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#include "omath/engines/unity_engine/traits/camera_trait.hpp"
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#include "omath/engines/unity_engine/traits/pred_engine_trait.hpp"
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//Frostbite Engine
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#include "omath/engines/frostbite_engine/constants.hpp"
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#include "omath/engines/frostbite_engine/formulas.hpp"
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#include "omath/engines/frostbite_engine/camera.hpp"
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#include "omath/engines/frostbite_engine/traits/camera_trait.hpp"
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#include "omath/engines/frostbite_engine/traits/pred_engine_trait.hpp"
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// Unreal Engine
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#include "omath/engines/unreal_engine/constants.hpp"
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#include "omath/engines/unreal_engine/formulas.hpp"
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