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synced 2026-02-13 15:03:27 +00:00
added some methods
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@@ -58,7 +58,7 @@ namespace uml
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{
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return *reinterpret_cast<type*>(this);
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}
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[[nodiscard]] static Vector3 CreateVelocity(const Vector3& angles, const float length);
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[[nodiscard]] static Vector3 CreateVelocity(const Vector3& angles, float length);
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[[nodiscard]] float Sum() const;
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[[nodiscard]] float Sum2D() const;
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[[nodiscard]] Vector3 ViewAngleTo(const Vector3& other) const;
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@@ -17,7 +17,7 @@ namespace uml
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matrix(const matrix &other);
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matrix(size_t rows, size_t columns, float *pRaw);
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matrix(size_t rows, size_t columns, const float *pRaw);
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matrix(matrix &&other) noexcept;
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@@ -30,7 +30,7 @@ namespace uml
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float &at(size_t iRow, size_t iCol);
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float get_sum();
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void set_from_raw(const float* pRawMatrix);
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matrix transpose();
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void set(float val);
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@@ -56,7 +56,7 @@ namespace uml
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[[nodiscard]] float alg_complement(size_t i, size_t j) const;
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[[nodiscard]] float det() const;
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[[nodiscard]] const float* raw() const;
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matrix &operator=(const matrix &other);
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matrix &operator=(matrix &&other) noexcept;
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