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added some methods
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@@ -58,7 +58,7 @@ namespace uml
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{
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return *reinterpret_cast<type*>(this);
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}
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[[nodiscard]] static Vector3 CreateVelocity(const Vector3& angles, const float length);
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[[nodiscard]] static Vector3 CreateVelocity(const Vector3& angles, float length);
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[[nodiscard]] float Sum() const;
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[[nodiscard]] float Sum2D() const;
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[[nodiscard]] Vector3 ViewAngleTo(const Vector3& other) const;
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