added fields

This commit is contained in:
2026-03-22 19:07:38 +03:00
parent f60e18b6ba
commit 881d3b9a2a

View File

@@ -30,6 +30,7 @@ inline const void* get_vtable_entry(const void* obj, const std::size_t index)
class BaseA class BaseA
{ {
public: public:
int m_field_a{42};
[[nodiscard]] virtual int get_a() const { return 10; } [[nodiscard]] virtual int get_a() const { return 10; }
[[nodiscard]] virtual int get_a2() const { return 11; } [[nodiscard]] virtual int get_a2() const { return 11; }
}; };
@@ -37,6 +38,8 @@ public:
class BaseB class BaseB
{ {
public: public:
float m_field_b{3.14f};
double m_field_b2{2.71};
[[nodiscard]] virtual int get_b() const { return 20; } [[nodiscard]] virtual int get_b() const { return 20; }
[[nodiscard]] virtual int get_b2() const { return 21; } [[nodiscard]] virtual int get_b2() const { return 21; }
}; };
@@ -44,28 +47,31 @@ public:
class MultiPlayer final : public BaseA, public BaseB class MultiPlayer final : public BaseA, public BaseB
{ {
public: public:
int m_own_field{999};
[[nodiscard]] int get_a() const override { return 100; } [[nodiscard]] int get_a() const override { return 100; }
[[nodiscard]] int get_a2() const override { return 101; } [[nodiscard]] int get_a2() const override { return 101; }
[[nodiscard]] int get_b() const override { return 200; } [[nodiscard]] int get_b() const override { return 200; }
[[nodiscard]] int get_b2() const override { return 201; } [[nodiscard]] int get_b2() const override { return 201; }
}; };
// BaseA layout: [vptr_a][m_field_a(int)] — sizeof(BaseA) gives the full subobject size
// BaseB starts right after BaseA in MultiPlayer's layout
constexpr std::ptrdiff_t BASE_B_OFFSET = static_cast<std::ptrdiff_t>(sizeof(BaseA));
class RevMultiPlayer final : omath::rev_eng::InternalReverseEngineeredObject class RevMultiPlayer final : omath::rev_eng::InternalReverseEngineeredObject
{ {
static constexpr std::ptrdiff_t TABLE_A_OFFSET = 0;
static constexpr std::ptrdiff_t TABLE_B_OFFSET = sizeof(void*);
public: public:
// Table at offset 0 (BaseA vtable): index 0 = get_a, 1 = get_a2 // Table at offset 0 (BaseA vtable): index 0 = get_a, 1 = get_a2
[[nodiscard]] int rev_get_a() const { return call_virtual_method<TABLE_A_OFFSET, 0, int>(); } [[nodiscard]] int rev_get_a() const { return call_virtual_method<0, 0, int>(); }
[[nodiscard]] int rev_get_a2() const { return call_virtual_method<TABLE_A_OFFSET, 1, int>(); } [[nodiscard]] int rev_get_a2() const { return call_virtual_method<0, 1, int>(); }
// Table at offset sizeof(void*) (BaseB vtable): index 0 = get_b, 1 = get_b2 // Table at BaseB offset (BaseB vtable): index 0 = get_b, 1 = get_b2
[[nodiscard]] int rev_get_b() const { return call_virtual_method<TABLE_B_OFFSET, 0, int>(); } [[nodiscard]] int rev_get_b() const { return call_virtual_method<BASE_B_OFFSET, 0, int>(); }
[[nodiscard]] int rev_get_b2() const { return call_virtual_method<TABLE_B_OFFSET, 1, int>(); } [[nodiscard]] int rev_get_b2() const { return call_virtual_method<BASE_B_OFFSET, 1, int>(); }
// Non-const versions // Non-const versions
int rev_get_a_mut() { return call_virtual_method<TABLE_A_OFFSET, 0, int>(); } int rev_get_a_mut() { return call_virtual_method<0, 0, int>(); }
int rev_get_b_mut() { return call_virtual_method<TABLE_B_OFFSET, 0, int>(); } int rev_get_b_mut() { return call_virtual_method<BASE_B_OFFSET, 0, int>(); }
}; };
class RevPlayer final : omath::rev_eng::InternalReverseEngineeredObject class RevPlayer final : omath::rev_eng::InternalReverseEngineeredObject
@@ -160,6 +166,15 @@ TEST(unit_test_reverse_enineering, call_virtual_method_delegates_to_call_method)
EXPECT_EQ(2, rev->rev_bar_const()); EXPECT_EQ(2, rev->rev_bar_const());
} }
TEST(unit_test_reverse_enineering, multi_player_base_b_offset_is_correct)
{
// Verify our compile-time offset matches the actual layout
MultiPlayer mp;
const auto* mp_addr = reinterpret_cast<const char*>(&mp);
const auto* b_addr = reinterpret_cast<const char*>(static_cast<const BaseB*>(&mp));
EXPECT_EQ(b_addr - mp_addr, BASE_B_OFFSET);
}
TEST(unit_test_reverse_enineering, call_virtual_method_table_index_first_table) TEST(unit_test_reverse_enineering, call_virtual_method_table_index_first_table)
{ {
MultiPlayer mp; MultiPlayer mp;