added files

This commit is contained in:
2026-03-13 20:51:59 +03:00
parent 29f3e2565d
commit 9da19582b5
7 changed files with 187 additions and 0 deletions

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//
// Created by orange on 13.03.2026.
//
#pragma once
#include "omath/linear_algebra/vector2.hpp"
namespace omath::hud
{
class CanvasBox final
{
public:
CanvasBox(Vector2<float> top, Vector2<float> bottom, float ratio = 4.f);
[[nodiscard]]
std::array<Vector2<float>, 4> as_array() const;
Vector2<float> top_left_corner;
Vector2<float> top_right_corner;
Vector2<float> bottom_left_corner;
Vector2<float> bottom_right_corner;
};
} // namespace omath::hud

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//
// Created by orange on 13.03.2026.
//
#pragma once
#include "canvas_box.hpp"
#include "hud_renderer_interface.hpp"
#include "omath/linear_algebra/vector2.hpp"
#include "omath/utility/color.hpp"
#include <memory>
#include <string_view>
namespace omath::hud
{
enum class SnapLineStartPosition
{
SCREEN_BOTTOM,
SCREEN_TOP,
SCREEN_CENTER,
};
class EntityOverlay
{
public:
EntityOverlay(const Vector2<float>& top, const Vector2<float>& bottom,
const std::shared_ptr<HudRendererInterface>& renderer);
void add_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
float thickness = 1.f) const;
void add_cornered_2d_box(const Color& box_color, const Color& fill_color = Color{0.f, 0.f, 0.f, 0.f},
float corner_ratio_len = 0.2f, float thickness = 1.f) const;
void add_right_bar(const Color& color, const Color& outline_color, const Color& bg_color, float width,
float ratio, float offset = 5.f);
void add_left_bar(const Color& color, const Color& outline_color, const Color& bg_color, float width,
float ratio, float offset = 5.f) const;
template<typename... Args>
void add_right_label(const Color& color, const float offset, const bool outlined,
std::format_string<Args...> fmt, Args&&... args)
{
const std::string label = std::vformat(fmt.get(), std::make_format_args(args...));
add_right_label(color, offset, outlined, std::string_view{label});
}
void add_right_label(const Color& color, float offset, bool outlined, const std::string_view& text);
template<typename... Args>
void add_top_label(const Color& color, const float offset, const bool outlined, std::format_string<Args...> fmt,
Args&&... args)
{
const std::string label = std::vformat(fmt.get(), std::make_format_args(args...));
add_top_label(color, offset, outlined, std::string_view{label});
}
void add_top_label(const Color& color, float offset, bool outlined, std::string_view text);
void add_top_bar(const Color& color, const Color& outline_color, const Color& bg_color, float height,
float ratio, float offset = 5.f);
void add_snap_line(const SnapLineStartPosition& start_pos, const Color& color, float width);
private:
static void draw_outlined_text(const Vector2<float>& position, const Color& color,
const std::string_view& text);
CanvasBox m_canvas;
Vector2<float> m_text_cursor_right;
Vector2<float> m_text_cursor_top;
std::shared_ptr<HudRendererInterface> renderer;
};
} // namespace omath::hud

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//
// Created by orange on 13.03.2026.
//
#pragma once
#include "omath/linear_algebra/vector2.hpp"
#include "omath/utility/color.hpp"
namespace omath::hud
{
class HudRendererInterface
{
public:
virtual ~HudRendererInterface() = default;
virtual void add_line(const Vector2<float>& line_start, const Vector2<float>& line_end, const Color& color,
float thickness) = 0;
virtual void add_polyline(const std::span<const Vector2<float>>& vertexes, float thickness) = 0;
virtual void add_filled_polyline(const std::span<const Vector2<float>>& vertexes, float thickness) = 0;
virtual void add_rectangle(const Vector2<float>& min, const Vector2<float>& max, const Color& color) = 0;
virtual void add_filled_rectangle(const Vector2<float>& min, const Vector2<float>& max, const Color& color) = 0;
virtual void add_text(const Vector2<float>& position, const Color& color, const std::string_view& text) = 0;
};
} // namespace omath::hud

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//
// Created by orange on 13.03.2026.
//
#pragma once
#include <omath/hud/hud_renderer_interface.hpp>
namespace omath::hud
{
class ImguiHudRenderer final : public HudRendererInterface
{
public:
~ImguiHudRenderer() override;
void add_line(const Vector2<float>& line_start, const Vector2<float>& line_end, const Color& color,
float thickness) override;
void add_polyline(const std::span<const Vector2<float>>& vertexes, float thickness) override;
void add_filled_polyline(const std::span<const Vector2<float>>& vertexes, float thickness) override;
void add_rectangle(const Vector2<float>& min, const Vector2<float>& max, const Color& color) override;
void add_filled_rectangle(const Vector2<float>& min, const Vector2<float>& max, const Color& color) override;
void add_text(const Vector2<float>& position, const Color& color, const std::string_view& text) override;
};
}