fixed trace line, improved collision

This commit is contained in:
2024-11-15 11:28:13 +03:00
parent 0ba787f6e0
commit a0b9d35edd
7 changed files with 65 additions and 5 deletions

View File

@@ -20,7 +20,7 @@ namespace omath::collision
return DirectionVector().Normalized();
}
std::optional<Vector3> LineTracer::GetRayHitPoint(const Ray &ray, const Triangle3d &triangle)
Vector3 LineTracer::GetRayHitPoint(const Ray &ray, const Triangle3d &triangle)
{
constexpr float kEpsilon = std::numeric_limits<float>::epsilon();