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switched to polygons
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@@ -4,12 +4,14 @@
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#pragma once
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#include <array>
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#include "omath/triangle.hpp"
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#include "omath/vector3.hpp"
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namespace omath::primitives
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{
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[[nodiscard]]
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std::array<Vector3<float>, 8> CreateBox(const Vector3<float>& top, const Vector3<float>& bottom,
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const Vector3<float>& dirForward, const Vector3<float>& dirRight,
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float ratio = 4.f);
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std::array<Triangle<Vector3<float>>, 8> CreateBox(const Vector3<float>& top, const Vector3<float>& bottom,
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const Vector3<float>& dirForward, const Vector3<float>& dirRight,
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float ratio = 4.f);
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}
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