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added stuff
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@@ -12,6 +12,9 @@ namespace omath::projectile_prediction
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[[nodiscard]] std::optional<Vector3<float>>
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maybe_calculate_aim_point(const Projectile& projectile, const Target& target) const override;
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[[nodiscard]] std::optional<AimAngles>
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maybe_calculate_aim_angles(const Projectile& projectile, const Target& target) const override;
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ProjPredEngineAvx2(float gravity_constant, float simulation_time_step, float maximum_simulation_time);
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~ProjPredEngineAvx2() override = default;
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