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Update README.md
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README.md
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README.md
@@ -56,14 +56,25 @@ Oranges's Math Library (omath) is a comprehensive, open-source library aimed at
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Please read our [installation guide](https://github.com/orange-cpp/omath/blob/main/INSTALL.md). If this link doesn't work check out INSTALL.md file.
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## ❔ Usage
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Simple world to screen function
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ESP example
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```c++
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TEST(UnitTestProjection, IsPointOnScreen)
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{
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const omath::projection::Camera camera({0.f, 0.f, 0.f}, {0, 0.f, 0.f} , {1920.f, 1080.f}, 110.f, 0.1f, 500.f);
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omath::source_engine::Camera cam{localPlayer.GetCameraOrigin(),
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localPlayer.GetAimPunch(),
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{1920.f, 1080.f},
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localPlayer.GetFieldOfView(),
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0.01.f, 30000.f};
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const auto proj = camera.WorldToScreen({100, 0, 15});
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EXPECT_TRUE(proj.has_value());
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std::optional<omath::Vector2<float>> target_to_aim = std::nullopt;
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for (auto ent: apex_sdk::EntityList::GetAllEntities())
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{
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const auto bottom = cam.world_to_screen(ent.GetOrigin());
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const auto top = cam.world_to_screen(ent.GetBonePosition(8) + omath::Vector3<float>{0, 0, 10});
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const auto ent_health = ent.GetHealth();
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if (!top || !bottom || ent_health <= 0)
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continue;
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// esp rendering...
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}
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```
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## Showcase
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