added color

This commit is contained in:
2026-03-08 23:08:23 +03:00
parent 943472cf64
commit afb2a13dd6
3 changed files with 187 additions and 0 deletions

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@@ -22,6 +22,7 @@
#include <omath/linear_algebra/vector2.hpp>
#include <omath/linear_algebra/vector3.hpp>
#include <omath/linear_algebra/vector4.hpp>
#include <omath/utility/color.hpp>
#include <omath/projection/camera.hpp>
#include <omath/projection/error_codes.hpp>
#include <sol/sol.hpp>
@@ -197,6 +198,44 @@ namespace
return "unknown error";
}
void register_color(sol::table& omath_table)
{
omath_table.new_usertype<omath::Color>(
"Color",
sol::factories(
[](float r, float g, float b, float a) { return omath::Color(r, g, b, a); },
[]() { return omath::Color(); }),
"from_rgba", [](uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
return omath::Color::from_rgba(r, g, b, a);
},
"from_hsv", sol::overload(
[](float h, float s, float v) { return omath::Color::from_hsv(h, s, v); },
[](const omath::Hsv& hsv) { return omath::Color::from_hsv(hsv); }),
"red", []() { return omath::Color::red(); },
"green", []() { return omath::Color::green(); },
"blue", []() { return omath::Color::blue(); },
"r", sol::property([](const omath::Color& c) { return c.value().x; }),
"g", sol::property([](const omath::Color& c) { return c.value().y; }),
"b", sol::property([](const omath::Color& c) { return c.value().z; }),
"a", sol::property([](const omath::Color& c) { return c.value().w; }),
"to_hsv", &omath::Color::to_hsv,
"set_hue", &omath::Color::set_hue,
"set_saturation", &omath::Color::set_saturation,
"set_value", &omath::Color::set_value,
"blend", &omath::Color::blend,
sol::meta_function::to_string, &omath::Color::to_string);
omath_table.new_usertype<omath::Hsv>(
"Hsv", sol::constructors<omath::Hsv()>(),
"hue", &omath::Hsv::hue,
"saturation", &omath::Hsv::saturation,
"value", &omath::Hsv::value);
}
template<class AngleType>
void register_angle(sol::table& table, const char* name)
{
@@ -398,6 +437,7 @@ namespace omath::lua
register_vec2(omath_table);
register_vec3(omath_table);
register_vec4(omath_table);
register_color(omath_table);
register_shared_types(omath_table);
register_engine<OpenGLEngineTraits>(omath_table, "opengl");
register_engine<FrostbiteEngineTraits>(omath_table, "frostbite");