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https://github.com/orange-cpp/omath.git
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renamed headers
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@@ -6,7 +6,7 @@
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#include <omath/Vector3.hpp>
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#include <omath/Mat.hpp>
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#include <omath/Angle.hpp>
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#include <omath/ViewAngles.hpp>
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#include <omath/view_angles.hpp>
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namespace omath::iw_engine
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{
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@@ -21,4 +21,4 @@ namespace omath::iw_engine
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[[nodiscard]]
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Mat4x4 CalcPerspectiveProjectionMatrix(float fieldOfView, float aspectRatio, float near, float far);
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} // namespace omath::source
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} // namespace omath::iw_engine
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@@ -6,7 +6,7 @@
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#include <omath/Vector3.hpp>
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#include <omath/Mat.hpp>
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#include <omath/Angle.hpp>
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#include <omath/ViewAngles.hpp>
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#include <omath/view_angles.hpp>
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namespace omath::opengl_engine
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{
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@@ -6,7 +6,7 @@
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#include <omath/Vector3.hpp>
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#include <omath/Mat.hpp>
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#include <omath/Angle.hpp>
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#include <omath/ViewAngles.hpp>
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#include <omath/view_angles.hpp>
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namespace omath::source_engine
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{
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@@ -4,7 +4,7 @@
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#pragma once
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#include <vector>
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#include "NavigationMesh.hpp"
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#include "navigation_mesh.hpp"
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#include "omath/Vector3.hpp"
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namespace omath::pathfinding
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@@ -2,7 +2,7 @@
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// Created by Vlad on 2/23/2025.
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//
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#pragma once
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#include "ProjPredEngine.hpp"
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#include "proj_pred_engine.hpp"
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namespace omath::projectile_prediction
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{
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@@ -6,7 +6,7 @@
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#include <optional>
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#include "omath/Vector3.hpp"
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#include "omath/projectile_prediction/ProjPredEngine.hpp"
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#include "omath/projectile_prediction/proj_pred_engine.hpp"
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#include "omath/projectile_prediction/Projectile.hpp"
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#include "omath/projectile_prediction/Target.hpp"
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@@ -7,7 +7,7 @@
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#include <expected>
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#include <omath/Mat.hpp>
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#include <omath/Vector3.hpp>
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#include "ErrorCodes.hpp"
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#include "error_codes.hpp"
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#include <omath/Angle.hpp>
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#include <type_traits>
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