renamed headers

This commit is contained in:
Vladislav Alpatov
2025-03-21 04:17:42 +03:00
parent 35658b1f6d
commit b9ac44a901
23 changed files with 18 additions and 18 deletions

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@@ -6,7 +6,7 @@
#include <omath/Vector3.hpp>
#include <omath/Mat.hpp>
#include <omath/Angle.hpp>
#include <omath/ViewAngles.hpp>
#include <omath/view_angles.hpp>
namespace omath::iw_engine
{

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@@ -21,4 +21,4 @@ namespace omath::iw_engine
[[nodiscard]]
Mat4x4 CalcPerspectiveProjectionMatrix(float fieldOfView, float aspectRatio, float near, float far);
} // namespace omath::source
} // namespace omath::iw_engine

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@@ -6,7 +6,7 @@
#include <omath/Vector3.hpp>
#include <omath/Mat.hpp>
#include <omath/Angle.hpp>
#include <omath/ViewAngles.hpp>
#include <omath/view_angles.hpp>
namespace omath::opengl_engine
{

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@@ -6,7 +6,7 @@
#include <omath/Vector3.hpp>
#include <omath/Mat.hpp>
#include <omath/Angle.hpp>
#include <omath/ViewAngles.hpp>
#include <omath/view_angles.hpp>
namespace omath::source_engine
{

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@@ -4,7 +4,7 @@
#pragma once
#include <vector>
#include "NavigationMesh.hpp"
#include "navigation_mesh.hpp"
#include "omath/Vector3.hpp"
namespace omath::pathfinding

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@@ -2,7 +2,7 @@
// Created by Vlad on 2/23/2025.
//
#pragma once
#include "ProjPredEngine.hpp"
#include "proj_pred_engine.hpp"
namespace omath::projectile_prediction
{

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@@ -6,7 +6,7 @@
#include <optional>
#include "omath/Vector3.hpp"
#include "omath/projectile_prediction/ProjPredEngine.hpp"
#include "omath/projectile_prediction/proj_pred_engine.hpp"
#include "omath/projectile_prediction/Projectile.hpp"
#include "omath/projectile_prediction/Target.hpp"

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@@ -7,7 +7,7 @@
#include <expected>
#include <omath/Mat.hpp>
#include <omath/Vector3.hpp>
#include "ErrorCodes.hpp"
#include "error_codes.hpp"
#include <omath/Angle.hpp>
#include <type_traits>