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https://github.com/orange-cpp/omath.git
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patch
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@@ -8,8 +8,8 @@
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"binaryDir": "${sourceDir}/cmake-build/build/${presetName}",
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"installDir": "${sourceDir}/cmake-build/install/${presetName}",
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"cacheVariables": {
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"CMAKE_C_COMPILER": "clang.exe",
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"CMAKE_CXX_COMPILER": "clang++.exe"
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"CMAKE_C_COMPILER": "cl.exe",
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"CMAKE_CXX_COMPILER": "cl.exe"
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},
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"condition": {
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"type": "equals",
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@@ -6,8 +6,9 @@
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namespace omath::projectile_prediction
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{
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std::optional<Vector3<float>> ProjPredEngineAVX2::MaybeCalculateAimPoint([[maybe_unused]] const Projectile& projectile,
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[[maybe_unused]] const Target& target) const
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std::optional<Vector3<float>>
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ProjPredEngineAVX2::MaybeCalculateAimPoint([[maybe_unused]] const Projectile& projectile,
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[[maybe_unused]] const Target& target) const
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{
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#ifdef OMATH_USE_AVX2
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const float bulletGravity = m_gravityConstant * projectile.m_gravityScale;
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@@ -32,8 +33,8 @@ namespace omath::projectile_prediction
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_mm256_fmadd_ps(_mm256_set1_ps(target.m_velocity.y), times, _mm256_set1_ps(target.m_origin.y));
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const __m256 timesSq = _mm256_mul_ps(times, times);
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const __m256 targetZ = _mm256_fmadd_ps(_mm256_set1_ps(target.m_velocity.z), times,
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_mm256_fnmadd_ps(_mm256_set1_ps(0.5f * m_gravityConstant), timesSq,
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_mm256_set1_ps(target.m_origin.z)));
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_mm256_fnmadd_ps(_mm256_set1_ps(0.5f * m_gravityConstant), timesSq,
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_mm256_set1_ps(target.m_origin.z)));
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const __m256 deltaX = _mm256_sub_ps(targetX, _mm256_set1_ps(projOrigin.x));
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const __m256 deltaY = _mm256_sub_ps(targetY, _mm256_set1_ps(projOrigin.y));
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@@ -111,8 +112,9 @@ namespace omath::projectile_prediction
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m_maximumSimulationTime(simulationTimeStep)
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{
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}
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std::optional<float> ProjPredEngineAVX2::CalculatePitch(const Vector3<float>& projOrigin, const Vector3<float>& targetPos,
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const float bulletGravity, const float v0, const float time)
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std::optional<float> ProjPredEngineAVX2::CalculatePitch(const Vector3<float>& projOrigin,
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const Vector3<float>& targetPos, const float bulletGravity,
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const float v0, const float time)
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{
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if (time <= 0.0f)
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return std::nullopt;
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@@ -135,7 +137,9 @@ namespace omath::projectile_prediction
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const float d = std::sqrt(dSqr);
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const float tanTheta = term / d;
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return angles::RadiansToDegrees(std::atan(tanTheta));
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#else
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throw std::runtime_error(
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std::format("{} AVX2 feature is not enabled!", std::source_location::current().function_name()));
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#endif
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throw std::runtime_error(std::format("{} AVX2 feature is not enabled!", std::source_location::current().function_name()));
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}
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} // namespace omath::projectile_prediction
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