mirror of
https://github.com/orange-cpp/omath.git
synced 2026-02-13 07:03:25 +00:00
ppatch
This commit is contained in:
@@ -13,14 +13,20 @@
|
||||
|
||||
namespace omath::primitives
|
||||
{
|
||||
using PlaneMesh = Mesh<opengl_engine::Mat4X4, opengl_engine::ViewAngles, opengl_engine::MeshTrait, Vector3<float>,
|
||||
std::array<Vertex<>, 8>, std::array<Vector3<std::uint32_t>, 12>>;
|
||||
using PlaneMesh = Mesh<opengl_engine::Mat4X4, opengl_engine::ViewAngles, opengl_engine::MeshTrait, Vertex<>,
|
||||
std::array<Vector3<float>, 4>, std::array<Vector3<std::uint32_t>, 6>>;
|
||||
[[nodiscard]]
|
||||
std::array<Triangle<Vector3<float>>, 2> create_plane(const Vector3<float>& vertex_a, const Vector3<float>& vertex_b,
|
||||
const Vector3<float>& direction, float size) noexcept
|
||||
PlaneMesh create_plane(const Vector3<float>& vertex_a, const Vector3<float>& vertex_b,
|
||||
const Vector3<float>& direction, const float size) noexcept
|
||||
{
|
||||
const auto second_vertex_a = vertex_a + direction * size;
|
||||
return std::array{Triangle{second_vertex_a, vertex_a, vertex_b},
|
||||
Triangle{second_vertex_a, vertex_b + direction * size, vertex_b}};
|
||||
const auto second_vertex_b = vertex_b + direction * size;
|
||||
|
||||
std::array<Vector3<float>, 4> grid = {vertex_a, vertex_b, second_vertex_a, second_vertex_b};
|
||||
|
||||
std::array<Vector3<std::uint32_t>, 6> poly;
|
||||
poly[0] = {};
|
||||
|
||||
return PlaneMesh(std::move(grid), std::move(poly));
|
||||
}
|
||||
} // namespace omath::primitives
|
||||
|
||||
Reference in New Issue
Block a user