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keeping 1 AABB type
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@@ -2,14 +2,13 @@
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// Created by Vlad on 3/25/2025.
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//
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#include "omath/collision/line_tracer.hpp"
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#include "omath/linear_algebra/aabb.hpp"
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#include "omath/linear_algebra/vector3.hpp"
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#include "omath/3d_primitives/aabb.hpp"
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#include <gtest/gtest.h>
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using Vec3 = omath::Vector3<float>;
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using Ray = omath::collision::Ray<>;
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using LineTracer = omath::collision::LineTracer<>;
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using AABB = omath::AABB<Vec3>;
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using AABB = omath::primitives::Aabb<float>;
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static Ray make_ray(Vec3 start, Vec3 end, bool infinite = false)
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{
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