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https://github.com/orange-cpp/omath.git
synced 2026-04-18 18:43:27 +00:00
added progress ring
This commit is contained in:
@@ -457,6 +457,76 @@ namespace omath::hud
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m_text_cursor_left(m_canvas.top_left_corner), m_renderer(renderer)
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{
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}
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// ── Spacers ─────────────────────────────────────────────────────────────────
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EntityOverlay& EntityOverlay::add_right_spacer(const float size)
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{
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m_text_cursor_right.x += size;
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return *this;
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}
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EntityOverlay& EntityOverlay::add_left_spacer(const float size)
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{
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m_text_cursor_left.x -= size;
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return *this;
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}
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EntityOverlay& EntityOverlay::add_top_spacer(const float size)
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{
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m_text_cursor_top.y -= size;
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return *this;
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}
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EntityOverlay& EntityOverlay::add_bottom_spacer(const float size)
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{
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m_text_cursor_bottom.y += size;
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return *this;
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}
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// ── Progress rings ──────────────────────────────────────────────────────────
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EntityOverlay& EntityOverlay::add_right_progress_ring(const Color& color, const Color& bg, const float radius,
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const float ratio, const float thickness, const float offset,
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const int segments)
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{
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const auto cx = m_text_cursor_right.x + offset + radius;
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const auto cy = m_text_cursor_right.y + radius;
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draw_progress_ring({cx, cy}, widget::ProgressRing{color, bg, radius, ratio, thickness, offset, segments});
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m_text_cursor_right.y += radius * 2.f;
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return *this;
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}
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EntityOverlay& EntityOverlay::add_left_progress_ring(const Color& color, const Color& bg, const float radius,
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const float ratio, const float thickness, const float offset,
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const int segments)
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{
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const auto cx = m_text_cursor_left.x - offset - radius;
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const auto cy = m_text_cursor_left.y + radius;
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draw_progress_ring({cx, cy}, widget::ProgressRing{color, bg, radius, ratio, thickness, offset, segments});
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m_text_cursor_left.y += radius * 2.f;
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return *this;
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}
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EntityOverlay& EntityOverlay::add_top_progress_ring(const Color& color, const Color& bg, const float radius,
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const float ratio, const float thickness, const float offset,
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const int segments)
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{
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m_text_cursor_top.y -= radius * 2.f;
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const auto cx = m_text_cursor_top.x + radius;
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const auto cy = m_text_cursor_top.y - offset + radius;
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draw_progress_ring({cx, cy}, widget::ProgressRing{color, bg, radius, ratio, thickness, offset, segments});
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return *this;
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}
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EntityOverlay& EntityOverlay::add_bottom_progress_ring(const Color& color, const Color& bg, const float radius,
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const float ratio, const float thickness, const float offset,
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const int segments)
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{
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const auto cx = m_text_cursor_bottom.x + radius;
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const auto cy = m_text_cursor_bottom.y + offset + radius;
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draw_progress_ring({cx, cy}, widget::ProgressRing{color, bg, radius, ratio, thickness, offset, segments});
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m_text_cursor_bottom.y += radius * 2.f;
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return *this;
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}
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// ── widget dispatch ───────────────────────────────────────────────────────
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void EntityOverlay::dispatch(const widget::Box& box)
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{
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@@ -483,6 +553,21 @@ namespace omath::hud
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add_snap_line(snap_line.start, snap_line.color, snap_line.width);
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}
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void EntityOverlay::draw_progress_ring(const Vector2<float>& center, const widget::ProgressRing& ring)
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{
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constexpr auto pi = std::numbers::pi_v<float>;
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const float ratio = std::clamp(ring.ratio, 0.f, 1.f);
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m_renderer->add_circle(center, ring.radius, ring.bg, ring.thickness, ring.segments);
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if (ratio > 0.f)
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{
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const float a_min = -pi / 2.f;
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const float a_max = a_min + ratio * 2.f * pi;
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m_renderer->add_arc(center, ring.radius, a_min, a_max, ring.color, ring.thickness, ring.segments);
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}
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}
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// ── Side container dispatch ───────────────────────────────────────────────
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void EntityOverlay::dispatch(const widget::RightSide& s)
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{
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@@ -511,7 +596,12 @@ namespace omath::hud
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},
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[this](const widget::Spacer& w)
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{
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m_text_cursor_right.x += w.size;
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add_right_spacer(w.size);
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},
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[this](const widget::ProgressRing& w)
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{
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add_right_progress_ring(w.color, w.bg, w.radius, w.ratio, w.thickness, w.offset,
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w.segments);
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},
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},
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child);
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@@ -544,7 +634,12 @@ namespace omath::hud
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},
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[this](const widget::Spacer& w)
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{
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m_text_cursor_left.x -= w.size;
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add_left_spacer(w.size);
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},
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[this](const widget::ProgressRing& w)
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{
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add_left_progress_ring(w.color, w.bg, w.radius, w.ratio, w.thickness, w.offset,
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w.segments);
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},
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},
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child);
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@@ -577,7 +672,12 @@ namespace omath::hud
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},
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[this](const widget::Spacer& w)
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{
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m_text_cursor_top.y -= w.size;
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add_top_spacer(w.size);
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},
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[this](const widget::ProgressRing& w)
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{
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add_top_progress_ring(w.color, w.bg, w.radius, w.ratio, w.thickness, w.offset,
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w.segments);
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},
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},
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child);
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@@ -610,7 +710,12 @@ namespace omath::hud
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},
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[this](const widget::Spacer& w)
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{
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m_text_cursor_bottom.y += w.size;
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add_bottom_spacer(w.size);
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},
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[this](const widget::ProgressRing& w)
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{
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add_bottom_progress_ring(w.color, w.bg, w.radius, w.ratio, w.thickness, w.offset,
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w.segments);
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},
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},
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child);
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@@ -42,6 +42,25 @@ namespace omath::hud
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ImGui::GetBackgroundDrawList()->AddRectFilled(min.to_im_vec2(), max.to_im_vec2(), color.to_im_color());
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}
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void ImguiHudRenderer::add_circle(const Vector2<float>& center, const float radius, const Color& color,
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const float thickness, const int segments)
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{
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ImGui::GetBackgroundDrawList()->AddCircle(center.to_im_vec2(), radius, color.to_im_color(), segments, thickness);
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}
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void ImguiHudRenderer::add_filled_circle(const Vector2<float>& center, const float radius, const Color& color,
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const int segments)
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{
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ImGui::GetBackgroundDrawList()->AddCircleFilled(center.to_im_vec2(), radius, color.to_im_color(), segments);
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}
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void ImguiHudRenderer::add_arc(const Vector2<float>& center, const float radius, const float a_min, const float a_max,
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const Color& color, const float thickness, const int segments)
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{
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ImGui::GetBackgroundDrawList()->PathArcTo(center.to_im_vec2(), radius, a_min, a_max, segments);
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ImGui::GetBackgroundDrawList()->PathStroke(color.to_im_color(), ImDrawFlags_None, thickness);
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}
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void ImguiHudRenderer::add_text(const Vector2<float>& position, const Color& color, const std::string_view& text)
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{
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ImGui::GetBackgroundDrawList()->AddText(position.to_im_vec2(), color.to_im_color(), text.data(),
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