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https://github.com/orange-cpp/omath.git
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added method + tests
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@@ -7,9 +7,18 @@
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#include <cstdint>
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#include <cstdint>
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#include <functional>
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#include <functional>
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#include "omath/Vector2.hpp"
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#include "omath/Vector2.hpp"
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#include "omath/Angle.hpp"
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#include <expected>
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namespace omath
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namespace omath
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{
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{
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enum class Vector3Error
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{
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IMPOSSIBLE_BETWEEN_ANGLE,
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};
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class Vector3 : public Vector2
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class Vector3 : public Vector2
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{
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{
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public:
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public:
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@@ -208,6 +217,17 @@ namespace omath
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return Sum2D() + z;
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return Sum2D() + z;
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}
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}
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[[nodiscard]] std::expected<Angle<float, 0.f, 180.f, AngleFlags::Clamped>, Vector3Error>
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AngleBetween(const Vector3& other) const
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{
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const auto bottom = Length() * other.Length();
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if (bottom == 0.f)
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return std::unexpected(Vector3Error::IMPOSSIBLE_BETWEEN_ANGLE);
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return Angle<float, 0.f, 180.f, AngleFlags::Clamped>::FromRadians(std::acos(Dot(other) / bottom));
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}
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[[nodiscard]] constexpr float Sum2D() const
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[[nodiscard]] constexpr float Sum2D() const
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{
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{
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return Vector2::Sum();
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return Vector2::Sum();
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@@ -387,6 +387,15 @@ TEST_F(UnitTestVector3, AsTuple)
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EXPECT_FLOAT_EQ(std::get<2>(tuple), v1.z);
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EXPECT_FLOAT_EQ(std::get<2>(tuple), v1.z);
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}
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}
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// Test AsTuple method
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TEST_F(UnitTestVector3, AngleBeatween)
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{
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EXPECT_EQ(Vector3(0.0f, 0.0f, 1.0f).AngleBetween({1, 0 ,0}).value().AsDegrees(), 90.0f);
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EXPECT_EQ(Vector3(0.0f, 0.0f, 1.0f).AngleBetween({0.0f, 0.0f, 1.0f}).value().AsDegrees(), 0.0f);
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EXPECT_FALSE(Vector3(0.0f, 0.0f, 0.0f).AngleBetween({0.0f, 0.0f, 1.0f}).has_value());
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}
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// Static assertions (compile-time checks)
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// Static assertions (compile-time checks)
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static_assert(Vector3(1.0f, 2.0f, 3.0f).LengthSqr() == 14.0f, "LengthSqr should be 14");
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static_assert(Vector3(1.0f, 2.0f, 3.0f).LengthSqr() == 14.0f, "LengthSqr should be 14");
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static_assert(Vector3(1.0f, 2.0f, 3.0f).Dot(Vector3(4.0f, 5.0f, 6.0f)) == 32.0f, "Dot product should be 32");
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static_assert(Vector3(1.0f, 2.0f, 3.0f).Dot(Vector3(4.0f, 5.0f, 6.0f)) == 32.0f, "Dot product should be 32");
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