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50
source/lua/engine_types.hpp
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50
source/lua/engine_types.hpp
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@@ -0,0 +1,50 @@
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//
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// Created by orange on 07.03.2026.
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//
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#pragma once
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#ifdef OMATH_ENABLE_LUA
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#include "internal.hpp"
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#include <omath/projection/camera.hpp>
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#include <omath/trigonometry/angle.hpp>
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#include <omath/trigonometry/view_angles.hpp>
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namespace
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{
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// ---- Canonical shared C++ type aliases ----------------------------------
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// Each unique template instantiation must be registered exactly once.
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using PitchAngle90 = omath::Angle<float, -90.f, 90.f, omath::AngleFlags::Clamped>;
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using PitchAngle89 = omath::Angle<float, -89.f, 89.f, omath::AngleFlags::Clamped>;
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using SharedYawRoll = omath::Angle<float, -180.f, 180.f, omath::AngleFlags::Normalized>;
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using SharedFoV = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>;
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using ViewAngles90 = omath::ViewAngles<PitchAngle90, SharedYawRoll, SharedYawRoll>;
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using ViewAngles89 = omath::ViewAngles<PitchAngle89, SharedYawRoll, SharedYawRoll>;
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template<class AngleType>
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void register_angle(sol::table& table, const char* name)
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{
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table.new_usertype<AngleType>(
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name, sol::no_constructor,
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"from_degrees", &AngleType::from_degrees,
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"from_radians", &AngleType::from_radians,
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"as_degrees", &AngleType::as_degrees,
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"as_radians", &AngleType::as_radians,
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"sin", &AngleType::sin,
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"cos", &AngleType::cos,
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"tan", &AngleType::tan,
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"cot", &AngleType::cot,
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sol::meta_function::addition,
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[](const AngleType& a, const AngleType& b)
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{ return AngleType::from_degrees(a.as_degrees() + b.as_degrees()); },
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sol::meta_function::subtraction,
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[](const AngleType& a, const AngleType& b)
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{ return AngleType::from_degrees(a.as_degrees() - b.as_degrees()); },
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sol::meta_function::unary_minus,
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[](const AngleType& a) { return AngleType::from_degrees(-a.as_degrees()); },
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sol::meta_function::equal_to,
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[](const AngleType& a, const AngleType& b) { return a == b; },
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sol::meta_function::to_string,
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[](const AngleType& a) { return std::format("{}deg", a.as_degrees()); });
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}
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} // namespace
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#endif
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97
source/lua/engine_utils.hpp
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97
source/lua/engine_utils.hpp
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@@ -0,0 +1,97 @@
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//
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// Created by orange on 07.03.2026.
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//
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#pragma once
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#ifdef OMATH_ENABLE_LUA
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#include "engine_types.hpp"
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#include <omath/linear_algebra/vector3.hpp>
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#include <omath/projection/error_codes.hpp>
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namespace
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{
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std::string projection_error_to_string(omath::projection::Error e)
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{
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switch (e)
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{
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case omath::projection::Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS:
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return "world position is out of screen bounds";
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case omath::projection::Error::INV_VIEW_PROJ_MAT_DET_EQ_ZERO:
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return "inverse view-projection matrix determinant is zero";
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}
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return "unknown error";
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}
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// Set aliases in an engine subtable pointing to the already-registered shared types
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template<class PitchAngleType, class ViewAnglesType>
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void set_engine_aliases(sol::table& engine_table, sol::table& types)
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{
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if constexpr (std::is_same_v<PitchAngleType, PitchAngle90>)
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engine_table["PitchAngle"] = types["PitchAngle90"];
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else
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engine_table["PitchAngle"] = types["PitchAngle89"];
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engine_table["YawAngle"] = types["YawRoll"];
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engine_table["RollAngle"] = types["YawRoll"];
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engine_table["FieldOfView"] = types["FieldOfView"];
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engine_table["ViewPort"] = types["ViewPort"];
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if constexpr (std::is_same_v<ViewAnglesType, ViewAngles90>)
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engine_table["ViewAngles"] = types["ViewAngles90"];
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else
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engine_table["ViewAngles"] = types["ViewAngles89"];
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}
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// Register an engine: alias shared types, register unique Camera
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template<class EngineTraits>
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void register_engine(sol::table& omath_table, const char* subtable_name)
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{
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using PitchAngle = typename EngineTraits::PitchAngle;
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using ViewAngles = typename EngineTraits::ViewAngles;
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using Camera = typename EngineTraits::Camera;
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auto engine_table = omath_table[subtable_name].get_or_create<sol::table>();
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auto types = omath_table["_types"].get<sol::table>();
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set_engine_aliases<PitchAngle, ViewAngles>(engine_table, types);
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engine_table.new_usertype<Camera>(
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"Camera",
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sol::constructors<Camera(const omath::Vector3<float>&, const ViewAngles&,
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const omath::projection::ViewPort&,
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const omath::projection::FieldOfView&, float, float)>(),
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"look_at", &Camera::look_at,
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"get_forward", &Camera::get_forward,
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"get_right", &Camera::get_right,
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"get_up", &Camera::get_up,
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"get_origin", &Camera::get_origin,
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"get_view_angles", &Camera::get_view_angles,
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"get_near_plane", &Camera::get_near_plane,
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"get_far_plane", &Camera::get_far_plane,
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"get_field_of_view", &Camera::get_field_of_view,
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"set_origin", &Camera::set_origin,
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"set_view_angles", &Camera::set_view_angles,
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"set_view_port", &Camera::set_view_port,
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"set_field_of_view", &Camera::set_field_of_view,
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"set_near_plane", &Camera::set_near_plane,
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"set_far_plane", &Camera::set_far_plane,
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"world_to_screen",
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[](const Camera& cam, const omath::Vector3<float>& pos)
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-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
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{
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auto result = cam.world_to_screen(pos);
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if (result) return {*result, sol::nullopt};
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return {sol::nullopt, projection_error_to_string(result.error())};
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},
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"screen_to_world",
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[](const Camera& cam, const omath::Vector3<float>& pos)
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-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
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{
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auto result = cam.screen_to_world(pos);
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if (result) return {*result, sol::nullopt};
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return {sol::nullopt, projection_error_to_string(result.error())};
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});
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}
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} // namespace
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#endif
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@@ -12,6 +12,12 @@ namespace omath::lua::detail
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void register_vec4(sol::table& omath_table);
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void register_color(sol::table& omath_table);
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void register_shared_types(sol::table& omath_table);
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void register_engines(sol::table& omath_table);
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void register_opengl_engine(sol::table& omath_table);
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void register_frostbite_engine(sol::table& omath_table);
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void register_iw_engine(sol::table& omath_table);
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void register_source_engine(sol::table& omath_table);
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void register_unity_engine(sol::table& omath_table);
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void register_unreal_engine(sol::table& omath_table);
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void register_cry_engine(sol::table& omath_table);
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}
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#endif
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@@ -19,7 +19,13 @@ namespace omath::lua
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detail::register_vec4(omath_table);
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detail::register_color(omath_table);
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detail::register_shared_types(omath_table);
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detail::register_engines(omath_table);
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detail::register_opengl_engine(omath_table);
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detail::register_frostbite_engine(omath_table);
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detail::register_iw_engine(omath_table);
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detail::register_source_engine(omath_table);
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detail::register_unity_engine(omath_table);
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detail::register_unreal_engine(omath_table);
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detail::register_cry_engine(omath_table);
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}
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} // namespace omath::lua
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#endif
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26
source/lua/lua_engine_cry.cpp
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26
source/lua/lua_engine_cry.cpp
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//
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// Created by orange on 07.03.2026.
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//
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#ifdef OMATH_ENABLE_LUA
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#include "engine_utils.hpp"
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#include <omath/engines/cry_engine/camera.hpp>
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#include <omath/engines/cry_engine/constants.hpp>
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namespace
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{
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struct CryEngineTraits
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{
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using PitchAngle = omath::cry_engine::PitchAngle;
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using ViewAngles = omath::cry_engine::ViewAngles;
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using Camera = omath::cry_engine::Camera;
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};
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} // namespace
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namespace omath::lua::detail
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{
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void register_cry_engine(sol::table& omath_table)
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{
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register_engine<CryEngineTraits>(omath_table, "cry");
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}
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} // namespace omath::lua::detail
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#endif
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26
source/lua/lua_engine_frostbite.cpp
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26
source/lua/lua_engine_frostbite.cpp
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@@ -0,0 +1,26 @@
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//
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// Created by orange on 07.03.2026.
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//
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#ifdef OMATH_ENABLE_LUA
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#include "engine_utils.hpp"
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#include <omath/engines/frostbite_engine/camera.hpp>
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#include <omath/engines/frostbite_engine/constants.hpp>
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namespace
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{
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struct FrostbiteEngineTraits
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{
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using PitchAngle = omath::frostbite_engine::PitchAngle;
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using ViewAngles = omath::frostbite_engine::ViewAngles;
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using Camera = omath::frostbite_engine::Camera;
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};
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} // namespace
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namespace omath::lua::detail
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{
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void register_frostbite_engine(sol::table& omath_table)
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{
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register_engine<FrostbiteEngineTraits>(omath_table, "frostbite");
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}
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} // namespace omath::lua::detail
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#endif
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26
source/lua/lua_engine_iw.cpp
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26
source/lua/lua_engine_iw.cpp
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@@ -0,0 +1,26 @@
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//
|
||||
// Created by orange on 07.03.2026.
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//
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#ifdef OMATH_ENABLE_LUA
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#include "engine_utils.hpp"
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#include <omath/engines/iw_engine/camera.hpp>
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#include <omath/engines/iw_engine/constants.hpp>
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namespace
|
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{
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struct IWEngineTraits
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{
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using PitchAngle = omath::iw_engine::PitchAngle;
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using ViewAngles = omath::iw_engine::ViewAngles;
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using Camera = omath::iw_engine::Camera;
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};
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} // namespace
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namespace omath::lua::detail
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{
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void register_iw_engine(sol::table& omath_table)
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{
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register_engine<IWEngineTraits>(omath_table, "iw");
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}
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} // namespace omath::lua::detail
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#endif
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27
source/lua/lua_engine_opengl.cpp
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27
source/lua/lua_engine_opengl.cpp
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@@ -0,0 +1,27 @@
|
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//
|
||||
// Created by orange on 07.03.2026.
|
||||
//
|
||||
#ifdef OMATH_ENABLE_LUA
|
||||
#include "engine_utils.hpp"
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#include <omath/engines/opengl_engine/camera.hpp>
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#include <omath/engines/opengl_engine/constants.hpp>
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#include <omath/engines/opengl_engine/formulas.hpp>
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|
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namespace
|
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{
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struct OpenGLEngineTraits
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{
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using PitchAngle = omath::opengl_engine::PitchAngle;
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using ViewAngles = omath::opengl_engine::ViewAngles;
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using Camera = omath::opengl_engine::Camera;
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};
|
||||
} // namespace
|
||||
|
||||
namespace omath::lua::detail
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{
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void register_opengl_engine(sol::table& omath_table)
|
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{
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register_engine<OpenGLEngineTraits>(omath_table, "opengl");
|
||||
}
|
||||
} // namespace omath::lua::detail
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||||
#endif
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||||
26
source/lua/lua_engine_source.cpp
Normal file
26
source/lua/lua_engine_source.cpp
Normal file
@@ -0,0 +1,26 @@
|
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//
|
||||
// Created by orange on 07.03.2026.
|
||||
//
|
||||
#ifdef OMATH_ENABLE_LUA
|
||||
#include "engine_utils.hpp"
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#include <omath/engines/source_engine/camera.hpp>
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#include <omath/engines/source_engine/constants.hpp>
|
||||
|
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namespace
|
||||
{
|
||||
struct SourceEngineTraits
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{
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using PitchAngle = omath::source_engine::PitchAngle;
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using ViewAngles = omath::source_engine::ViewAngles;
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using Camera = omath::source_engine::Camera;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace omath::lua::detail
|
||||
{
|
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void register_source_engine(sol::table& omath_table)
|
||||
{
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register_engine<SourceEngineTraits>(omath_table, "source");
|
||||
}
|
||||
} // namespace omath::lua::detail
|
||||
#endif
|
||||
26
source/lua/lua_engine_unity.cpp
Normal file
26
source/lua/lua_engine_unity.cpp
Normal file
@@ -0,0 +1,26 @@
|
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//
|
||||
// Created by orange on 07.03.2026.
|
||||
//
|
||||
#ifdef OMATH_ENABLE_LUA
|
||||
#include "engine_utils.hpp"
|
||||
#include <omath/engines/unity_engine/camera.hpp>
|
||||
#include <omath/engines/unity_engine/constants.hpp>
|
||||
|
||||
namespace
|
||||
{
|
||||
struct UnityEngineTraits
|
||||
{
|
||||
using PitchAngle = omath::unity_engine::PitchAngle;
|
||||
using ViewAngles = omath::unity_engine::ViewAngles;
|
||||
using Camera = omath::unity_engine::Camera;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace omath::lua::detail
|
||||
{
|
||||
void register_unity_engine(sol::table& omath_table)
|
||||
{
|
||||
register_engine<UnityEngineTraits>(omath_table, "unity");
|
||||
}
|
||||
} // namespace omath::lua::detail
|
||||
#endif
|
||||
26
source/lua/lua_engine_unreal.cpp
Normal file
26
source/lua/lua_engine_unreal.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
//
|
||||
// Created by orange on 07.03.2026.
|
||||
//
|
||||
#ifdef OMATH_ENABLE_LUA
|
||||
#include "engine_utils.hpp"
|
||||
#include <omath/engines/unreal_engine/camera.hpp>
|
||||
#include <omath/engines/unreal_engine/constants.hpp>
|
||||
|
||||
namespace
|
||||
{
|
||||
struct UnrealEngineTraits
|
||||
{
|
||||
using PitchAngle = omath::unreal_engine::PitchAngle;
|
||||
using ViewAngles = omath::unreal_engine::ViewAngles;
|
||||
using Camera = omath::unreal_engine::Camera;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace omath::lua::detail
|
||||
{
|
||||
void register_unreal_engine(sol::table& omath_table)
|
||||
{
|
||||
register_engine<UnrealEngineTraits>(omath_table, "unreal");
|
||||
}
|
||||
} // namespace omath::lua::detail
|
||||
#endif
|
||||
@@ -1,242 +0,0 @@
|
||||
//
|
||||
// Created by orange on 07.03.2026.
|
||||
//
|
||||
#ifdef OMATH_ENABLE_LUA
|
||||
#include "internal.hpp"
|
||||
#include <omath/engines/cry_engine/camera.hpp>
|
||||
#include <omath/engines/cry_engine/constants.hpp>
|
||||
#include <omath/engines/frostbite_engine/camera.hpp>
|
||||
#include <omath/engines/frostbite_engine/constants.hpp>
|
||||
#include <omath/engines/iw_engine/camera.hpp>
|
||||
#include <omath/engines/iw_engine/constants.hpp>
|
||||
#include <omath/engines/opengl_engine/camera.hpp>
|
||||
#include <omath/engines/opengl_engine/constants.hpp>
|
||||
#include <omath/engines/opengl_engine/formulas.hpp>
|
||||
#include <omath/engines/source_engine/camera.hpp>
|
||||
#include <omath/engines/source_engine/constants.hpp>
|
||||
#include <omath/engines/unity_engine/camera.hpp>
|
||||
#include <omath/engines/unity_engine/constants.hpp>
|
||||
#include <omath/engines/unreal_engine/camera.hpp>
|
||||
#include <omath/engines/unreal_engine/constants.hpp>
|
||||
#include <omath/linear_algebra/vector3.hpp>
|
||||
#include <omath/projection/camera.hpp>
|
||||
#include <omath/projection/error_codes.hpp>
|
||||
#include <string_view>
|
||||
|
||||
namespace
|
||||
{
|
||||
// ---- Canonical shared C++ type aliases ----------------------------------
|
||||
// Each unique template instantiation must be registered exactly once.
|
||||
|
||||
using PitchAngle90 = omath::Angle<float, -90.f, 90.f, omath::AngleFlags::Clamped>;
|
||||
using PitchAngle89 = omath::Angle<float, -89.f, 89.f, omath::AngleFlags::Clamped>;
|
||||
using SharedYawRoll = omath::Angle<float, -180.f, 180.f, omath::AngleFlags::Normalized>;
|
||||
using SharedFoV = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>;
|
||||
using ViewAngles90 = omath::ViewAngles<PitchAngle90, SharedYawRoll, SharedYawRoll>;
|
||||
using ViewAngles89 = omath::ViewAngles<PitchAngle89, SharedYawRoll, SharedYawRoll>;
|
||||
|
||||
static std::string projection_error_to_string(omath::projection::Error e)
|
||||
{
|
||||
switch (e)
|
||||
{
|
||||
case omath::projection::Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS:
|
||||
return "world position is out of screen bounds";
|
||||
case omath::projection::Error::INV_VIEW_PROJ_MAT_DET_EQ_ZERO:
|
||||
return "inverse view-projection matrix determinant is zero";
|
||||
}
|
||||
return "unknown error";
|
||||
}
|
||||
|
||||
template<class AngleType>
|
||||
void register_angle(sol::table& table, const char* name)
|
||||
{
|
||||
table.new_usertype<AngleType>(
|
||||
name, sol::no_constructor,
|
||||
"from_degrees", &AngleType::from_degrees,
|
||||
"from_radians", &AngleType::from_radians,
|
||||
"as_degrees", &AngleType::as_degrees,
|
||||
"as_radians", &AngleType::as_radians,
|
||||
"sin", &AngleType::sin,
|
||||
"cos", &AngleType::cos,
|
||||
"tan", &AngleType::tan,
|
||||
"cot", &AngleType::cot,
|
||||
sol::meta_function::addition,
|
||||
[](const AngleType& a, const AngleType& b)
|
||||
{ return AngleType::from_degrees(a.as_degrees() + b.as_degrees()); },
|
||||
sol::meta_function::subtraction,
|
||||
[](const AngleType& a, const AngleType& b)
|
||||
{ return AngleType::from_degrees(a.as_degrees() - b.as_degrees()); },
|
||||
sol::meta_function::unary_minus,
|
||||
[](const AngleType& a) { return AngleType::from_degrees(-a.as_degrees()); },
|
||||
sol::meta_function::equal_to,
|
||||
[](const AngleType& a, const AngleType& b) { return a == b; },
|
||||
sol::meta_function::to_string,
|
||||
[](const AngleType& a) { return std::format("{}deg", a.as_degrees()); });
|
||||
}
|
||||
|
||||
// Set aliases in an engine subtable pointing to the already-registered shared types
|
||||
template<class PitchAngleType, class ViewAnglesType>
|
||||
void set_engine_aliases(sol::table& engine_table, sol::table& types)
|
||||
{
|
||||
if constexpr (std::is_same_v<PitchAngleType, PitchAngle90>)
|
||||
engine_table["PitchAngle"] = types["PitchAngle90"];
|
||||
else
|
||||
engine_table["PitchAngle"] = types["PitchAngle89"];
|
||||
|
||||
engine_table["YawAngle"] = types["YawRoll"];
|
||||
engine_table["RollAngle"] = types["YawRoll"];
|
||||
engine_table["FieldOfView"] = types["FieldOfView"];
|
||||
engine_table["ViewPort"] = types["ViewPort"];
|
||||
|
||||
if constexpr (std::is_same_v<ViewAnglesType, ViewAngles90>)
|
||||
engine_table["ViewAngles"] = types["ViewAngles90"];
|
||||
else
|
||||
engine_table["ViewAngles"] = types["ViewAngles89"];
|
||||
}
|
||||
|
||||
// Register an engine: alias shared types, register unique Camera
|
||||
template<class EngineTraits>
|
||||
void register_engine(sol::table& omath_table, const char* subtable_name)
|
||||
{
|
||||
using PitchAngle = typename EngineTraits::PitchAngle;
|
||||
using ViewAngles = typename EngineTraits::ViewAngles;
|
||||
using Camera = typename EngineTraits::Camera;
|
||||
|
||||
auto engine_table = omath_table[subtable_name].get_or_create<sol::table>();
|
||||
auto types = omath_table["_types"].get<sol::table>();
|
||||
|
||||
set_engine_aliases<PitchAngle, ViewAngles>(engine_table, types);
|
||||
|
||||
engine_table.new_usertype<Camera>(
|
||||
"Camera",
|
||||
sol::constructors<Camera(const omath::Vector3<float>&, const ViewAngles&,
|
||||
const omath::projection::ViewPort&,
|
||||
const omath::projection::FieldOfView&, float, float)>(),
|
||||
"look_at", &Camera::look_at,
|
||||
"get_forward", &Camera::get_forward,
|
||||
"get_right", &Camera::get_right,
|
||||
"get_up", &Camera::get_up,
|
||||
"get_origin", &Camera::get_origin,
|
||||
"get_view_angles", &Camera::get_view_angles,
|
||||
"get_near_plane", &Camera::get_near_plane,
|
||||
"get_far_plane", &Camera::get_far_plane,
|
||||
"get_field_of_view", &Camera::get_field_of_view,
|
||||
"set_origin", &Camera::set_origin,
|
||||
"set_view_angles", &Camera::set_view_angles,
|
||||
"set_view_port", &Camera::set_view_port,
|
||||
"set_field_of_view", &Camera::set_field_of_view,
|
||||
"set_near_plane", &Camera::set_near_plane,
|
||||
"set_far_plane", &Camera::set_far_plane,
|
||||
|
||||
"world_to_screen",
|
||||
[](const Camera& cam, const omath::Vector3<float>& pos)
|
||||
-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
|
||||
{
|
||||
auto result = cam.world_to_screen(pos);
|
||||
if (result) return {*result, sol::nullopt};
|
||||
return {sol::nullopt, projection_error_to_string(result.error())};
|
||||
},
|
||||
|
||||
"screen_to_world",
|
||||
[](const Camera& cam, const omath::Vector3<float>& pos)
|
||||
-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
|
||||
{
|
||||
auto result = cam.screen_to_world(pos);
|
||||
if (result) return {*result, sol::nullopt};
|
||||
return {sol::nullopt, projection_error_to_string(result.error())};
|
||||
});
|
||||
}
|
||||
|
||||
// ---- Engine trait structs -----------------------------------------------
|
||||
|
||||
struct OpenGLEngineTraits
|
||||
{
|
||||
using PitchAngle = omath::opengl_engine::PitchAngle;
|
||||
using ViewAngles = omath::opengl_engine::ViewAngles;
|
||||
using Camera = omath::opengl_engine::Camera;
|
||||
};
|
||||
struct FrostbiteEngineTraits
|
||||
{
|
||||
using PitchAngle = omath::frostbite_engine::PitchAngle;
|
||||
using ViewAngles = omath::frostbite_engine::ViewAngles;
|
||||
using Camera = omath::frostbite_engine::Camera;
|
||||
};
|
||||
struct IWEngineTraits
|
||||
{
|
||||
using PitchAngle = omath::iw_engine::PitchAngle;
|
||||
using ViewAngles = omath::iw_engine::ViewAngles;
|
||||
using Camera = omath::iw_engine::Camera;
|
||||
};
|
||||
struct SourceEngineTraits
|
||||
{
|
||||
using PitchAngle = omath::source_engine::PitchAngle;
|
||||
using ViewAngles = omath::source_engine::ViewAngles;
|
||||
using Camera = omath::source_engine::Camera;
|
||||
};
|
||||
struct UnityEngineTraits
|
||||
{
|
||||
using PitchAngle = omath::unity_engine::PitchAngle;
|
||||
using ViewAngles = omath::unity_engine::ViewAngles;
|
||||
using Camera = omath::unity_engine::Camera;
|
||||
};
|
||||
struct UnrealEngineTraits
|
||||
{
|
||||
using PitchAngle = omath::unreal_engine::PitchAngle;
|
||||
using ViewAngles = omath::unreal_engine::ViewAngles;
|
||||
using Camera = omath::unreal_engine::Camera;
|
||||
};
|
||||
struct CryEngineTraits
|
||||
{
|
||||
using PitchAngle = omath::cry_engine::PitchAngle;
|
||||
using ViewAngles = omath::cry_engine::ViewAngles;
|
||||
using Camera = omath::cry_engine::Camera;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace omath::lua::detail
|
||||
{
|
||||
void register_shared_types(sol::table& omath_table)
|
||||
{
|
||||
auto t = omath_table["_types"].get_or_create<sol::table>();
|
||||
|
||||
register_angle<PitchAngle90>(t, "PitchAngle90");
|
||||
register_angle<PitchAngle89>(t, "PitchAngle89");
|
||||
register_angle<SharedYawRoll>(t, "YawRoll");
|
||||
register_angle<SharedFoV>(t, "FieldOfView");
|
||||
|
||||
t.new_usertype<omath::projection::ViewPort>(
|
||||
"ViewPort",
|
||||
sol::factories([](float w, float h) { return omath::projection::ViewPort{w, h}; }),
|
||||
"width", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_width; }, [](omath::projection::ViewPort& vp, float val) { vp.m_width = val; }),
|
||||
"height", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_height; }, [](omath::projection::ViewPort& vp, float val) { vp.m_height = val; }),
|
||||
"aspect_ratio", &omath::projection::ViewPort::aspect_ratio);
|
||||
|
||||
t.new_usertype<ViewAngles90>(
|
||||
"ViewAngles90",
|
||||
sol::factories([](PitchAngle90 p, SharedYawRoll y, SharedYawRoll r)
|
||||
{ return ViewAngles90{p, y, r}; }),
|
||||
"pitch", sol::property([](const ViewAngles90& va) { return va.pitch; }, [](ViewAngles90& va, const PitchAngle90& val) { va.pitch = val; }),
|
||||
"yaw", sol::property([](const ViewAngles90& va) { return va.yaw; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||
"roll", sol::property([](const ViewAngles90& va) { return va.roll; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||
|
||||
t.new_usertype<ViewAngles89>(
|
||||
"ViewAngles89",
|
||||
sol::factories([](PitchAngle89 p, SharedYawRoll y, SharedYawRoll r)
|
||||
{ return ViewAngles89{p, y, r}; }),
|
||||
"pitch", sol::property([](const ViewAngles89& va) { return va.pitch; }, [](ViewAngles89& va, const PitchAngle89& val) { va.pitch = val; }),
|
||||
"yaw", sol::property([](const ViewAngles89& va) { return va.yaw; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||
"roll", sol::property([](const ViewAngles89& va) { return va.roll; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||
}
|
||||
|
||||
void register_engines(sol::table& omath_table)
|
||||
{
|
||||
register_engine<OpenGLEngineTraits>(omath_table, "opengl");
|
||||
register_engine<FrostbiteEngineTraits>(omath_table, "frostbite");
|
||||
register_engine<IWEngineTraits>(omath_table, "iw");
|
||||
register_engine<SourceEngineTraits>(omath_table, "source");
|
||||
register_engine<UnityEngineTraits>(omath_table, "unity");
|
||||
register_engine<UnrealEngineTraits>(omath_table, "unreal");
|
||||
register_engine<CryEngineTraits>(omath_table, "cry");
|
||||
}
|
||||
} // namespace omath::lua::detail
|
||||
#endif
|
||||
42
source/lua/lua_shared_types.cpp
Normal file
42
source/lua/lua_shared_types.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
//
|
||||
// Created by orange on 07.03.2026.
|
||||
//
|
||||
#ifdef OMATH_ENABLE_LUA
|
||||
#include "engine_types.hpp"
|
||||
|
||||
namespace omath::lua::detail
|
||||
{
|
||||
void register_shared_types(sol::table& omath_table)
|
||||
{
|
||||
auto t = omath_table["_types"].get_or_create<sol::table>();
|
||||
|
||||
register_angle<PitchAngle90>(t, "PitchAngle90");
|
||||
register_angle<PitchAngle89>(t, "PitchAngle89");
|
||||
register_angle<SharedYawRoll>(t, "YawRoll");
|
||||
register_angle<SharedFoV>(t, "FieldOfView");
|
||||
|
||||
t.new_usertype<omath::projection::ViewPort>(
|
||||
"ViewPort",
|
||||
sol::factories([](float w, float h) { return omath::projection::ViewPort{w, h}; }),
|
||||
"width", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_width; }, [](omath::projection::ViewPort& vp, float val) { vp.m_width = val; }),
|
||||
"height", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_height; }, [](omath::projection::ViewPort& vp, float val) { vp.m_height = val; }),
|
||||
"aspect_ratio", &omath::projection::ViewPort::aspect_ratio);
|
||||
|
||||
t.new_usertype<ViewAngles90>(
|
||||
"ViewAngles90",
|
||||
sol::factories([](PitchAngle90 p, SharedYawRoll y, SharedYawRoll r)
|
||||
{ return ViewAngles90{p, y, r}; }),
|
||||
"pitch", sol::property([](const ViewAngles90& va) { return va.pitch; }, [](ViewAngles90& va, const PitchAngle90& val) { va.pitch = val; }),
|
||||
"yaw", sol::property([](const ViewAngles90& va) { return va.yaw; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||
"roll", sol::property([](const ViewAngles90& va) { return va.roll; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||
|
||||
t.new_usertype<ViewAngles89>(
|
||||
"ViewAngles89",
|
||||
sol::factories([](PitchAngle89 p, SharedYawRoll y, SharedYawRoll r)
|
||||
{ return ViewAngles89{p, y, r}; }),
|
||||
"pitch", sol::property([](const ViewAngles89& va) { return va.pitch; }, [](ViewAngles89& va, const PitchAngle89& val) { va.pitch = val; }),
|
||||
"yaw", sol::property([](const ViewAngles89& va) { return va.yaw; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||
"roll", sol::property([](const ViewAngles89& va) { return va.roll; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||
}
|
||||
} // namespace omath::lua::detail
|
||||
#endif
|
||||
Reference in New Issue
Block a user