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108
include/omath/matrix.hpp
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108
include/omath/matrix.hpp
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#pragma once
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#include <initializer_list>
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#include <memory>
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#include <string>
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#include "Vector3.hpp"
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namespace omath
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{
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class Matrix final
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{
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public:
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Matrix();
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Matrix(size_t rows, size_t columns);
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Matrix(const std::initializer_list<std::initializer_list<float>>& rows);
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[[nodiscard]]
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static Matrix ToScreenMatrix(float screenWidth, float screenHeight);
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[[nodiscard]]
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static Matrix TranslationMatrix(const Vector3<float>& diff);
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[[nodiscard]]
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static Matrix OrientationMatrix(const Vector3<float>& forward, const Vector3<float>& right, const Vector3<float>& up);
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[[nodiscard]]
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static Matrix ProjectionMatrix(float fieldOfView, float aspectRatio, float near, float far);
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Matrix(const Matrix& other);
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Matrix(size_t rows, size_t columns, const float* pRaw);
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Matrix(Matrix&& other) noexcept;
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[[nodiscard]]
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size_t RowCount() const noexcept;
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[[nodiscard]]
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float& operator[](size_t row, size_t column);
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[[nodiscard]]
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size_t ColumnsCount() const noexcept;
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[[nodiscard]]
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std::pair<size_t, size_t> Size() const noexcept;
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[[nodiscard]]
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float& At(size_t iRow, size_t iCol);
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[[nodiscard]]
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float Sum();
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void SetDataFromRaw(const float* pRawMatrix);
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[[nodiscard]]
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Matrix Transpose() const;
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void Set(float val);
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[[nodiscard]]
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const float& At(size_t iRow, size_t iCol) const;
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Matrix operator*(const Matrix& other) const;
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Matrix& operator*=(const Matrix& other);
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Matrix operator*(float f) const;
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Matrix& operator*=(float f);
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Matrix& operator/=(float f);
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void Clear();
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[[nodiscard]]
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Matrix Strip(size_t row, size_t column) const;
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[[nodiscard]]
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float Minor(size_t i, size_t j) const;
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[[nodiscard]]
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float AlgComplement(size_t i, size_t j) const;
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[[nodiscard]]
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float Determinant() const;
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[[nodiscard]]
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const float* Raw() const;
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Matrix& operator=(const Matrix& other);
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Matrix& operator=(Matrix&& other) noexcept;
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Matrix operator/(float f) const;
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[[nodiscard]]
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std::string ToString() const;
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~Matrix();
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private:
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size_t m_rows;
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size_t m_columns;
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std::unique_ptr<float[]> m_data;
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};
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} // namespace omath
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