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Improve documentation with cross-references and README enhancements
Co-authored-by: orange-cpp <59374393+orange-cpp@users.noreply.github.com>
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@@ -105,5 +105,9 @@ This satisfies `CameraEngineConcept` expected by `projection::Camera` (look-at,
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## See also
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* Source Engine math helpers in `omath/engines/source_engine/formulas.hpp` (view/projection builders used above).
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* Generic camera wrapper `omath::projection::Camera` and its `CameraEngineConcept` (this trait is designed to plug straight into it).
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* [Source Engine Formulas](formulas.md) - View/projection matrix builders
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* [Source Engine Constants](constants.md) - Engine-specific constants
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* [Source Engine Pred Engine Trait](pred_engine_trait.md) - Projectile prediction for Source Engine
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* [Generic Camera Documentation](../../projection/camera.md) - Camera base class
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* [Getting Started Guide](../../getting_started.md) - Quick start with OMath
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* [Tutorials - World-to-Screen](../../tutorials.md#tutorial-2-world-to-screen-projection) - Projection tutorial
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