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changed naming of engines section
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@@ -4,15 +4,15 @@
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#include "omath/projectile_prediction/Projectile.hpp"
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#include <omath/engines/Source/Formulas.hpp>
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#include <omath/engines/source_engine/Formulas.hpp>
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namespace omath::projectile_prediction
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{
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Vector3<float> Projectile::PredictPosition(const float pitch, const float yaw, const float time, const float gravity) const
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{
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auto currentPos = m_origin + source::ForwardVector({source::PitchAngle::FromDegrees(-pitch),
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source::YawAngle::FromDegrees(yaw),
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source::RollAngle::FromDegrees(0)}) *
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auto currentPos = m_origin + source_engine::ForwardVector({source_engine::PitchAngle::FromDegrees(-pitch),
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source_engine::YawAngle::FromDegrees(yaw),
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source_engine::RollAngle::FromDegrees(0)}) *
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m_launchSpeed * time;
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currentPos.z -= (gravity * m_gravityScale) * (time * time) * 0.5f;
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