mirror of
https://github.com/orange-cpp/omath.git
synced 2026-05-06 22:43:26 +00:00
added opengl for linux
This commit is contained in:
@@ -114,6 +114,9 @@ if (OMATH_ENABLE_HOOKING)
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if (WIN32)
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target_link_libraries(${PROJECT_NAME} PRIVATE d3d9 d3d11 d3d12 dxgi opengl32 gdi32)
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elseif (UNIX AND NOT APPLE)
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find_package(OpenGL REQUIRED)
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target_link_libraries(${PROJECT_NAME} PRIVATE OpenGL::GL ${CMAKE_DL_LIBS})
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endif ()
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endif ()
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@@ -7,6 +7,7 @@
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#include <optional>
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#include <shared_mutex>
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#ifdef _WIN32
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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@@ -17,6 +18,12 @@
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#include <d3d12.h>
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#include <d3d9.h>
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#include <dxgi.h>
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#endif // _WIN32
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#ifdef __linux__
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#include <GL/glx.h>
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#endif // __linux__
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#include <safetyhook.hpp>
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namespace omath::hooks
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@@ -26,6 +33,7 @@ namespace omath::hooks
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HooksManager() = default;
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public:
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#ifdef _WIN32
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// IDXGISwapChain callbacks — shared between DX11 and DX12 (same interface, same signature).
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using present_callback = std::function<void(IDXGISwapChain*, UINT, UINT)>;
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using resize_buffers_callback = std::function<void(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT)>;
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@@ -38,11 +46,17 @@ namespace omath::hooks
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using dx9_reset_callback = std::function<void(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*)>;
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using dx9_end_scene_callback = std::function<void(IDirect3DDevice9*)>;
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// OpenGL callbacks. Fires before the hooked buffer swap function calls the original.
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// OpenGL callback — Windows. Fires before the hooked buffer swap function calls the original.
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using opengl_swap_buffers_callback = std::function<void(HDC)>;
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// Return nullopt to pass the message to the original WndProc; return a value to intercept it.
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using wnd_proc_callback = std::function<std::optional<LRESULT>(HWND, UINT, WPARAM, LPARAM)>;
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#endif // _WIN32
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#ifdef __linux__
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// OpenGL/GLX callback — Linux. Fires before glXSwapBuffers calls the original.
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using opengl_swap_buffers_callback = std::function<void(Display*, GLXDrawable)>;
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#endif // __linux__
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template<typename Callback>
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using callback_ptr = std::shared_ptr<const Callback>;
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@@ -52,6 +66,7 @@ namespace omath::hooks
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HooksManager& operator=(const HooksManager&) = delete;
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~HooksManager();
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#ifdef _WIN32
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[[nodiscard]] bool hook_dx9();
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void unhook_dx9();
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void set_on_dx9_present(dx9_present_callback callback);
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@@ -63,11 +78,13 @@ namespace omath::hooks
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[[nodiscard]] bool hook_dx12();
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void unhook_dx12();
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#endif // _WIN32
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[[nodiscard]] bool hook_opengl();
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void unhook_opengl();
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void set_on_opengl_swap_buffers(opengl_swap_buffers_callback callback);
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#ifdef _WIN32
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// Present and ResizeBuffers callbacks fire for whichever of DX11/DX12 is hooked.
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void set_on_present(present_callback callback);
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void set_on_resize_buffers(resize_buffers_callback callback);
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@@ -76,8 +93,10 @@ namespace omath::hooks
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[[nodiscard]] bool hook_wnd_proc(HWND hwnd);
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void unhook_wnd_proc();
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void set_on_wnd_proc(wnd_proc_callback callback);
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#endif // _WIN32
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private:
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#ifdef _WIN32
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[[nodiscard]]
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static HRESULT __stdcall dx9_present_detour(IDirect3DDevice9* p_device, const RECT* p_source_rect,
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const RECT* p_dest_rect, HWND h_dest_window_override,
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@@ -109,9 +128,15 @@ namespace omath::hooks
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[[nodiscard]]
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static LRESULT __stdcall wnd_proc_detour(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param);
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#endif // _WIN32
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#ifdef __linux__
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static void opengl_glx_swap_buffers_detour(Display* display, GLXDrawable drawable);
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#endif // __linux__
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mutable std::shared_mutex m_hook_state_mutex;
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#ifdef _WIN32
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mutable std::shared_mutex m_dx9_present_mutex;
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mutable std::shared_mutex m_dx9_reset_mutex;
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mutable std::shared_mutex m_dx9_end_scene_mutex;
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@@ -120,13 +145,15 @@ namespace omath::hooks
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mutable std::shared_mutex m_resize_buffers_mutex;
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mutable std::shared_mutex m_execute_command_lists_mutex;
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mutable std::shared_mutex m_opengl_swap_buffers_mutex;
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mutable std::shared_mutex m_wnd_proc_mutex;
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#endif // _WIN32
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mutable std::shared_mutex m_opengl_swap_buffers_mutex;
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#ifdef _WIN32
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bool m_is_dx9_hooked = false;
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bool m_is_dx11_hooked = false;
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bool m_is_dx12_hooked = false;
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bool m_is_opengl_hooked = false;
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bool m_is_wnd_proc_hooked = false;
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HWND m_hooked_hwnd = nullptr;
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@@ -145,7 +172,15 @@ namespace omath::hooks
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safetyhook::InlineHook m_opengl_wgl_swap_buffers_hook;
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safetyhook::InlineHook m_opengl_swap_buffers_hook;
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#endif // _WIN32
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#ifdef __linux__
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safetyhook::InlineHook m_opengl_glx_swap_buffers_hook;
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#endif // __linux__
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bool m_is_opengl_hooked = false;
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#ifdef _WIN32
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callback_ptr<dx9_present_callback> m_dx9_present_cb;
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callback_ptr<dx9_reset_callback> m_dx9_reset_cb;
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callback_ptr<dx9_end_scene_callback> m_dx9_end_scene_cb;
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@@ -153,8 +188,11 @@ namespace omath::hooks
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callback_ptr<present_callback> m_present_cb;
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callback_ptr<resize_buffers_callback> m_resize_buffers_cb;
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callback_ptr<execute_command_lists_callback> m_execute_command_lists_cb;
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callback_ptr<opengl_swap_buffers_callback> m_opengl_swap_buffers_cb;
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callback_ptr<wnd_proc_callback> m_wnd_proc_cb;
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#endif // _WIN32
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callback_ptr<opengl_swap_buffers_callback> m_opengl_swap_buffers_cb;
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};
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} // namespace omath::hooks
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@@ -1,10 +1,18 @@
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#include "omath/hooks/hooks_manager.hpp"
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#ifdef OMATH_ENABLE_HOOKING
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#ifdef _WIN32
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#include <d3d11.h>
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#endif // _WIN32
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#ifdef __linux__
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#include <dlfcn.h>
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#endif // __linux__
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namespace
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{
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#ifdef _WIN32
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thread_local bool g_is_inside_opengl_swap_buffers = false;
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class DummyWindow final
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@@ -164,6 +172,7 @@ namespace
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vtable_fn(objs.command_queue, 10), // ID3D12CommandQueue::ExecuteCommandLists
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};
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}
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#endif // _WIN32
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} // namespace
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namespace omath::hooks
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@@ -176,13 +185,16 @@ namespace omath::hooks
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HooksManager::~HooksManager()
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{
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#ifdef _WIN32
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unhook_wnd_proc();
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unhook_dx9();
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unhook_dx11();
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unhook_dx12();
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#endif // _WIN32
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unhook_opengl();
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}
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#ifdef _WIN32
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bool HooksManager::hook_dx9()
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{
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std::unique_lock lock(m_hook_state_mutex);
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@@ -430,13 +442,6 @@ namespace omath::hooks
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m_is_opengl_hooked = false;
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}
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void HooksManager::set_on_opengl_swap_buffers(opengl_swap_buffers_callback callback)
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{
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std::unique_lock lock(m_opengl_swap_buffers_mutex);
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m_opengl_swap_buffers_cb =
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callback ? std::make_shared<opengl_swap_buffers_callback>(std::move(callback)) : nullptr;
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}
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void HooksManager::set_on_present(present_callback callback)
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{
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std::unique_lock lock(m_present_mutex);
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@@ -616,47 +621,41 @@ namespace omath::hooks
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auto& mgr = get();
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if (!g_is_inside_opengl_swap_buffers)
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return mgr.m_opengl_wgl_swap_buffers_hook.call<BOOL>(hdc);
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g_is_inside_opengl_swap_buffers = true;
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callback_ptr<opengl_swap_buffers_callback> cb;
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{
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g_is_inside_opengl_swap_buffers = true;
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callback_ptr<opengl_swap_buffers_callback> cb;
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{
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std::shared_lock lock(mgr.m_opengl_swap_buffers_mutex);
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cb = mgr.m_opengl_swap_buffers_cb;
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}
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if (cb)
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(*cb)(hdc);
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const BOOL result = mgr.m_opengl_wgl_swap_buffers_hook.call<BOOL>(hdc);
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g_is_inside_opengl_swap_buffers = false;
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return result;
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std::shared_lock lock(mgr.m_opengl_swap_buffers_mutex);
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cb = mgr.m_opengl_swap_buffers_cb;
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}
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if (cb)
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(*cb)(hdc);
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return mgr.m_opengl_wgl_swap_buffers_hook.call<BOOL>(hdc);
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const BOOL result = mgr.m_opengl_wgl_swap_buffers_hook.call<BOOL>(hdc);
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g_is_inside_opengl_swap_buffers = false;
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return result;
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}
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BOOL __stdcall HooksManager::opengl_swap_buffers_detour(HDC hdc)
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{
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auto& mgr = get();
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if (!g_is_inside_opengl_swap_buffers)
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if (g_is_inside_opengl_swap_buffers)
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return mgr.m_opengl_swap_buffers_hook.call<BOOL>(hdc);
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g_is_inside_opengl_swap_buffers = true;
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callback_ptr<opengl_swap_buffers_callback> cb;
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{
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g_is_inside_opengl_swap_buffers = true;
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callback_ptr<opengl_swap_buffers_callback> cb;
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{
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std::shared_lock lock(mgr.m_opengl_swap_buffers_mutex);
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cb = mgr.m_opengl_swap_buffers_cb;
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}
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if (cb)
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(*cb)(hdc);
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const BOOL result = mgr.m_opengl_swap_buffers_hook.call<BOOL>(hdc);
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g_is_inside_opengl_swap_buffers = false;
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return result;
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std::shared_lock lock(mgr.m_opengl_swap_buffers_mutex);
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cb = mgr.m_opengl_swap_buffers_cb;
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}
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if (cb)
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(*cb)(hdc);
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return mgr.m_opengl_swap_buffers_hook.call<BOOL>(hdc);
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const BOOL result = mgr.m_opengl_swap_buffers_hook.call<BOOL>(hdc);
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g_is_inside_opengl_swap_buffers = false;
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return result;
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}
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LRESULT __stdcall HooksManager::wnd_proc_detour(HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param)
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@@ -676,6 +675,56 @@ namespace omath::hooks
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}
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return CallWindowProc(original, hwnd, msg, w_param, l_param);
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}
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#endif // _WIN32
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#ifdef __linux__
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bool HooksManager::hook_opengl()
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{
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std::unique_lock lock(m_hook_state_mutex);
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if (m_is_opengl_hooked)
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return true;
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void* glx_swap_buffers = dlsym(RTLD_DEFAULT, "glXSwapBuffers");
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if (!glx_swap_buffers)
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return false;
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m_opengl_glx_swap_buffers_hook = safetyhook::create_inline(
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glx_swap_buffers, reinterpret_cast<void*>(&opengl_glx_swap_buffers_detour));
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if (!m_opengl_glx_swap_buffers_hook)
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return false;
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m_is_opengl_hooked = true;
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return true;
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}
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void HooksManager::unhook_opengl()
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{
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std::unique_lock lock(m_hook_state_mutex);
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m_opengl_glx_swap_buffers_hook = {};
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m_is_opengl_hooked = false;
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}
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void HooksManager::opengl_glx_swap_buffers_detour(Display* display, GLXDrawable drawable)
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{
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auto& mgr = get();
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callback_ptr<opengl_swap_buffers_callback> cb;
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{
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std::shared_lock lock(mgr.m_opengl_swap_buffers_mutex);
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cb = mgr.m_opengl_swap_buffers_cb;
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}
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if (cb)
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(*cb)(display, drawable);
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mgr.m_opengl_glx_swap_buffers_hook.call<void>(display, drawable);
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}
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#endif // __linux__
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void HooksManager::set_on_opengl_swap_buffers(opengl_swap_buffers_callback callback)
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{
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std::unique_lock lock(m_opengl_swap_buffers_mutex);
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m_opengl_swap_buffers_cb =
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callback ? std::make_shared<opengl_swap_buffers_callback>(std::move(callback)) : nullptr;
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}
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} // namespace omath::hooks
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#else // !OMATH_ENABLE_HOOKING
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