Commit Graph

87 Commits

Author SHA1 Message Date
3b4a015783 improved pmr stuff 2025-12-13 00:06:45 +03:00
90dcf2fef8 added extra test 2025-12-09 10:16:57 +03:00
70c64f765b added collider interface 2025-12-06 13:56:25 +03:00
e3f4de9197 back to static 2025-12-03 13:34:35 +03:00
d786eda33a switched to shared_ptr 2025-12-03 13:30:05 +03:00
57398efb31 added poly allocators 2025-12-03 09:52:53 +03:00
2e282d2732 changed ebo type 2025-11-29 16:49:19 +03:00
5a3f4cc330 added template arg to Vertex struct 2025-11-29 16:31:24 +03:00
09263b390f improved mesh class 2025-11-29 16:28:06 +03:00
4c62e18042 added std::optional 2025-11-13 21:25:45 +03:00
9c383050cd add another test 2025-11-13 17:22:54 +03:00
c28cb1a748 fixed formating 2025-11-13 16:56:48 +03:00
bb174e1137 Refactors collision detection with GJK and EPA
This commit refactors the collision detection pipeline to utilize a more standard GJK algorithm and simplifies the EPA implementation.

Removes the custom `GjkAlgorithmWithSimplex` in favor of the standalone `GjkAlgorithm`. This streamlines the collision detection process and enhances code clarity.

Updates unit tests to align with the new GJK implementation, ensuring continued functionality and correctness.
2025-11-13 16:39:26 +03:00
d784602904 Improves EPA test coverage
Adds a comprehensive unit test for the EPA algorithm,
validating collision detection, depth calculation, and
separation axis determination with a cube overlap scenario.

Refactors the test for clarity and robustness.
2025-11-13 16:34:14 +03:00
14f007047a added epa 2025-11-13 15:57:38 +03:00
8e332f3979 fixed formating 2025-11-09 22:22:02 +03:00
353fb290b7 added mesh class, added mesh trair 2025-11-09 22:10:56 +03:00
14296e45c4 fix 2025-11-09 17:09:46 +03:00
e1ff9efc91 Adds mesh scaling to mesh collider
Updates the mesh collider to include a scale parameter, allowing for non-uniform scaling of the collision mesh.

This provides more flexibility in defining collision shapes and supports a wider range of scenarios.
2025-11-09 17:02:07 +03:00
c20bfe1f8c Adds GJK collision test with equal origins
Implements a new test case for the GJK algorithm
to verify collision detection when colliders share the same origin.
This enhances the robustness of collision detection in scenarios
where objects are positioned at the same location.
2025-11-09 16:57:52 +03:00
8875157c79 Refactor: Simplify GJK simplex handling
Removes the separate `Simplex` class and integrates its functionality directly into the `GjkAlgorithm`. This simplifies the code and reduces unnecessary overhead.

Updates tests to align with refactored implementation.
2025-11-09 16:02:13 +03:00
c0353cd9be updated test 2025-11-09 15:38:38 +03:00
8f054316fc Implements GJK collision detection
Adds GJK algorithm implementation for detecting collisions between mesh colliders.

Includes mesh collider definition and unit tests for basic collision detection.

Provides a foundation for more complex collision handling and physics interactions.
2025-11-09 14:04:01 +03:00
8aa2dca456 Improves screen to world conversion accuracy
Adds support for different screen origin configurations.

This change allows for more accurate conversion from screen coordinates to world coordinates by correctly handling different screen origin positions (top-left and bottom-left). Includes new unit tests to verify the functionality with both configurations.
2025-11-08 13:51:56 +03:00
9f05b36388 Adds const version of rev_bar method
Adds a const overload for the `rev_bar` virtual method.
This allows calling the method on const instances of the reverse engineered class.
2025-11-01 13:28:51 +03:00
55041384c5 added vcpkg manifest file 2025-10-23 06:35:22 +03:00
10215e6e1c added second method of w2s 2025-10-21 04:38:43 +03:00
9d5984093d Uses source engine camera trait for view angle calculation
Replaces the custom `view_angle_to` function with `omath::source_engine::CameraTrait::calc_look_at_angle` for vector3 view angle calculations.
This change aligns with source engine conventions and improves code consistency.
2025-10-11 15:46:52 +03:00
3d130fd1fb Removes PE scanner test code
Eliminates the PE scanner test code from the unit tests.

This removes a test that appears to be broken or no longer relevant, since the test directly references a file path.
2025-10-09 19:58:58 +03:00
f1ee6e9e35 Supports broader architectures in PE scanner
Updates the PE scanner implementation to support both 32-bit and 64-bit architectures.
Leverages `std::variant` and a generic `ImageNtHeaders` to abstract architecture-specific details.
Simplifies the logic for retrieving section data, generalizing the process for improved maintainability.
2025-10-09 19:58:19 +03:00
63debc635e fixed for mac improved readability 2025-10-08 19:22:20 +03:00
007340edaa Adds PE file header definitions
Defines `DosHeader` and `FileHeader` structures to represent PE file header information.
Includes definitions for `MachineId` enum and `FileCharacteristics` union.
These definitions are prerequisite for PE file parsing and analysis.
2025-10-08 19:22:20 +03:00
932b0d8deb Adds pattern scanning functionality and corner case tests
Implements a pattern scanning feature that allows searching for byte patterns within a byte range.

Adds `scan_for_pattern` method to `PatternScanner` to locate a pattern within a byte span.

Adds corner case tests to verify functionality and handle invalid inputs.
2025-10-05 06:37:20 +03:00
64e6ba3632 Adds corner case tests for pattern scanning
Adds new test cases to cover additional scenarios for pattern scanning, including tests for leading/trailing whitespace and spacing variations to ensure robustness.
2025-10-04 18:43:05 +03:00
544fa313c1 Adds pattern scanning functionality
Implements a pattern scanner for byte sequence parsing.

Introduces `omath::PatternScanner` to parse pattern strings, which represent byte sequences.
Adds support for wildcard characters ('?' and '?') to represent optional bytes in the pattern.
Includes unit tests for basic read operations to ensure proper functionality.
2025-10-04 18:30:43 +03:00
d0684c388e finished test 2025-10-04 10:04:34 +03:00
70f2f90100 reordored omath headers 2025-10-03 13:51:53 +03:00
1d8dba6487 Fixes float type conversion in world_to_screen
Fixes a potential type conversion issue by explicitly casting the x-coordinate to float in the world_to_screen test. This prevents possible compiler warnings and ensures the intended behavior.
2025-09-09 02:13:45 +03:00
18b0b210cf Adds projection test for world-to-screen consistency
Adds a test to verify the consistency of world-to-screen and
screen-to-world projections. This ensures that projecting a point
from world to screen and back results in the same point, thereby
validating the correctness of the camera projection transformations.
2025-09-09 01:37:38 +03:00
9e08f5bb5c Adds screen to world space conversion
Adds functionality to convert screen coordinates to world space, including handling for cases where the inverse view projection matrix is singular or when the world position is out of screen bounds.

Also exposes Camera class to unit tests.
2025-09-09 01:31:23 +03:00
1efa28d676 Implements angle class with normalization
Adds an angle class with support for different normalization
and clamping strategies. Includes trigonometric functions and
arithmetic operators. Introduces unit tests to verify correct
functionality.

Disables unity builds to address a compilation issue.
2025-09-08 20:15:59 +03:00
55c5bb92da Removes deprecated Matrix class
Removes the deprecated `Matrix` class and its associated source files and unit tests.

This change is to ensure code cleanliness and prevent accidental usage of the slow and outdated `Matrix` class.
The `Mat` class should be used instead.
2025-09-08 19:56:04 +03:00
1c58340404 Refactors: Moves linear algebra to new directory
Moves linear algebra headers to a new subdirectory to improve project structure.

Updates includes to reflect the directory change.
Adds vcpkg to the tracked repositories.
2025-08-31 23:36:05 +03:00
abf068262d Adds std::format support for math types
Adds `std::formatter` specializations for `Mat`, `Vector2`, `Vector3`, and `Vector4` types, enabling the use of `std::format` for these types.

This simplifies formatting and printing of these mathematical objects, improving code readability and consistency.

Also adds a hash function specialization for Vector3.
2025-08-26 12:22:33 +03:00
e6627c7a06 Improves test accuracy and adds .gitignore entry
Updates unit tests to include more accurate assertions for camera projections.

Adds .idea/workspace.xml to .gitignore to prevent tracking local IDE settings.

Refactors some test fixture class names for consistency.
2025-08-21 00:30:05 +03:00
07de3d27ec Configures project IDE settings and improves gitignore
Adds project-specific IDE settings to improve code style consistency and development environment.

Removes the .idea directory from the .gitignore file, as these files are now intended to be part of the project for consistent IDE configuration across contributors.
2025-08-21 00:11:37 +03:00
24a80c4f14 Adds comparison operators to Vector types
Adds less than, greater than, less than or equal, and greater than or equal operators to the Vector2, Vector3 and Vector4 classes.
The comparison is based on the lengths of the vectors.

Adds corresponding unit tests.
2025-08-12 08:54:33 +03:00
0fe5b6b7a1 Enables legacy code compilation
The changes encapsulate the matrix tests within an `#ifdef` block, allowing conditional compilation based on whether `OMATH_ENABLE_LEGACY` is defined. This enables the legacy code to be compiled only when needed.
2025-07-15 11:51:14 +03:00
e68ca673c9 Renames test fixture for clarity.
Updates the name of the test fixture from "lline_tracer_fixture" to "line_tracer_fixture" for improved readability and consistency in the test code.
2025-07-07 08:28:29 +03:00
77bf19da2d Fixes potential compile error
Corrects the usage of `At` method within the unit tests to `at` to resolve a potential compile error due to incorrect case sensitivity.
2025-07-07 08:18:00 +03:00