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02d909f77d
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|---|---|---|---|
| 02d909f77d | |||
| 49319a1c7c | |||
| d0f3e5059a | |||
| c9874f30d0 | |||
| 3080faeaa9 |
4
.idea/editor.xml
generated
4
.idea/editor.xml
generated
@@ -17,7 +17,7 @@
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||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppBoostFormatTooManyArgs/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppCStyleCast/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppCVQualifierCanNotBeAppliedToReference/@EntryIndexedValue" value="WARNING" type="string" />
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||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassCanBeFinal/@EntryIndexedValue" value="WARNING" type="string" />
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||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassCanBeFinal/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassIsIncomplete/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassNeedsConstructorBecauseOfUninitializedMember/@EntryIndexedValue" value="WARNING" type="string" />
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<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppClassNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
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||||
@@ -110,7 +110,7 @@
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<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLambdaCaptureNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableMayBeConst/@EntryIndexedValue" value="HINT" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableMightNotBeInitialized/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableWithNonTrivialDtorIsNeverUsed/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLocalVariableWithNonTrivialDtorIsNeverUsed/@EntryIndexedValue" value="DO_NOT_SHOW" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppLongFloat/@EntryIndexedValue" value="WARNING" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMemberFunctionMayBeConst/@EntryIndexedValue" value="SUGGESTION" type="string" />
|
||||
<option name="/Default/CodeInspection/Highlighting/InspectionSeverities/=CppMemberFunctionMayBeStatic/@EntryIndexedValue" value="SUGGESTION" type="string" />
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13
include/omath/engines/cry_engine/camera.hpp
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13
include/omath/engines/cry_engine/camera.hpp
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@@ -0,0 +1,13 @@
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//
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// Created by Vlad on 3/22/2025.
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//
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#pragma once
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#include "omath/engines/cry_engine/constants.hpp"
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#include "omath/projection/camera.hpp"
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#include "traits/camera_trait.hpp"
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namespace omath::cry_engine
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{
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using Camera = projection::Camera<Mat4X4, ViewAngles, CameraTrait>;
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} // namespace omath::cry_engine
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25
include/omath/engines/cry_engine/constants.hpp
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25
include/omath/engines/cry_engine/constants.hpp
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@@ -0,0 +1,25 @@
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//
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// Created by Vlad on 10/21/2025.
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//
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#pragma once
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#include "omath/linear_algebra/mat.hpp"
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#include "omath/linear_algebra/vector3.hpp"
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#include <omath/trigonometry/angle.hpp>
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#include <omath/trigonometry/view_angles.hpp>
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namespace omath::cry_engine
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{
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constexpr Vector3<float> k_abs_up = {0, 0, 1};
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constexpr Vector3<float> k_abs_right = {1, 0, 0};
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constexpr Vector3<float> k_abs_forward = {0, 1, 0};
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using Mat4X4 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
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using Mat3X3 = Mat<4, 4, float, MatStoreType::ROW_MAJOR>;
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using Mat1X3 = Mat<1, 3, float, MatStoreType::ROW_MAJOR>;
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using PitchAngle = Angle<float, -90.f, 90.f, AngleFlags::Clamped>;
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using YawAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
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using RollAngle = Angle<float, -180.f, 180.f, AngleFlags::Normalized>;
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using ViewAngles = omath::ViewAngles<PitchAngle, YawAngle, RollAngle>;
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} // namespace omath::frostbite_engine
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74
include/omath/engines/cry_engine/formulas.hpp
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74
include/omath/engines/cry_engine/formulas.hpp
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@@ -0,0 +1,74 @@
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//
|
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// Created by Vlad on 3/22/2025.
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//
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|
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#pragma once
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#include "omath/engines/cry_engine/constants.hpp"
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namespace omath::cry_engine
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{
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[[nodiscard]]
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Vector3<float> forward_vector(const ViewAngles& angles) noexcept;
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[[nodiscard]]
|
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Vector3<float> right_vector(const ViewAngles& angles) noexcept;
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|
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[[nodiscard]]
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Vector3<float> up_vector(const ViewAngles& angles) noexcept;
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[[nodiscard]] Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
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|
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[[nodiscard]]
|
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Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept;
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|
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[[nodiscard]]
|
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Mat4X4 calc_perspective_projection_matrix(float field_of_view, float aspect_ratio, float near, float far) noexcept;
|
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|
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
|
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constexpr FloatingType units_to_centimeters(const FloatingType& units)
|
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{
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return units / static_cast<FloatingType>(100);
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}
|
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|
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
|
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constexpr FloatingType units_to_meters(const FloatingType& units)
|
||||
{
|
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return units;
|
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}
|
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|
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
|
||||
constexpr FloatingType units_to_kilometers(const FloatingType& units)
|
||||
{
|
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return units_to_meters(units) / static_cast<FloatingType>(1000);
|
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}
|
||||
|
||||
template<class FloatingType>
|
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requires std::is_floating_point_v<FloatingType>
|
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[[nodiscard]]
|
||||
constexpr FloatingType centimeters_to_units(const FloatingType& centimeters)
|
||||
{
|
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return centimeters * static_cast<FloatingType>(100);
|
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}
|
||||
|
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template<class FloatingType>
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requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
|
||||
constexpr FloatingType meters_to_units(const FloatingType& meters)
|
||||
{
|
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return meters;
|
||||
}
|
||||
|
||||
template<class FloatingType>
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||||
requires std::is_floating_point_v<FloatingType>
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[[nodiscard]]
|
||||
constexpr FloatingType kilometers_to_units(const FloatingType& kilometers)
|
||||
{
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return meters_to_units(kilometers * static_cast<FloatingType>(1000));
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}
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} // namespace omath::frostbite_engine
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24
include/omath/engines/cry_engine/traits/camera_trait.hpp
Normal file
24
include/omath/engines/cry_engine/traits/camera_trait.hpp
Normal file
@@ -0,0 +1,24 @@
|
||||
//
|
||||
// Created by Vlad on 8/10/2025.
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//
|
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#pragma once
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#include "omath/engines/cry_engine/formulas.hpp"
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#include "omath/projection/camera.hpp"
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namespace omath::cry_engine
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{
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class CameraTrait final
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{
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public:
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[[nodiscard]]
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static ViewAngles calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept;
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|
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[[nodiscard]]
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static Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept;
|
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[[nodiscard]]
|
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static Mat4X4 calc_projection_matrix(const projection::FieldOfView& fov, const projection::ViewPort& view_port,
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float near, float far) noexcept;
|
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};
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} // namespace omath::unreal_engine
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19
include/omath/engines/cry_engine/traits/mesh_trait.hpp
Normal file
19
include/omath/engines/cry_engine/traits/mesh_trait.hpp
Normal file
@@ -0,0 +1,19 @@
|
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//
|
||||
// Created by Vladislav on 09.11.2025.
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//
|
||||
#pragma once
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#include <omath/engines/cry_engine/constants.hpp>
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#include <omath/engines/cry_engine/formulas.hpp>
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namespace omath::cry_engine
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{
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class MeshTrait final
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{
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public:
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[[nodiscard]]
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static Mat4X4 rotation_matrix(const ViewAngles& rotation)
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{
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return cry_engine::rotation_matrix(rotation);
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}
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};
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} // namespace omath::cry_engine
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@@ -0,0 +1,76 @@
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//
|
||||
// Created by Vlad on 8/6/2025.
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//
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#pragma once
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#include "omath/engines/cry_engine/formulas.hpp"
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#include "omath/projectile_prediction/projectile.hpp"
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#include "omath/projectile_prediction/target.hpp"
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#include <optional>
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namespace omath::cry_engine
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{
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class PredEngineTrait final
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{
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public:
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constexpr static Vector3<float> predict_projectile_position(const projectile_prediction::Projectile& projectile,
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const float pitch, const float yaw,
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const float time, const float gravity) noexcept
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{
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auto current_pos = projectile.m_origin
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+ forward_vector({PitchAngle::from_degrees(-pitch), YawAngle::from_degrees(yaw),
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RollAngle::from_degrees(0)})
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* projectile.m_launch_speed * time;
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current_pos.z -= (gravity * projectile.m_gravity_scale) * (time * time) * 0.5f;
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return current_pos;
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}
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[[nodiscard]]
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static constexpr Vector3<float> predict_target_position(const projectile_prediction::Target& target,
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const float time, const float gravity) noexcept
|
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{
|
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auto predicted = target.m_origin + target.m_velocity * time;
|
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|
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if (target.m_is_airborne)
|
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predicted.z -= gravity * (time * time) * 0.5f;
|
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|
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return predicted;
|
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}
|
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[[nodiscard]]
|
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static float calc_vector_2d_distance(const Vector3<float>& delta) noexcept
|
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{
|
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return std::sqrt(delta.x * delta.x + delta.y * delta.y);
|
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}
|
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|
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[[nodiscard]]
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constexpr static float get_vector_height_coordinate(const Vector3<float>& vec) noexcept
|
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{
|
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return vec.z;
|
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}
|
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|
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[[nodiscard]]
|
||||
static Vector3<float> calc_viewpoint_from_angles(const projectile_prediction::Projectile& projectile,
|
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Vector3<float> predicted_target_position,
|
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const std::optional<float> projectile_pitch) noexcept
|
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{
|
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const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
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const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
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return {predicted_target_position.x, predicted_target_position.y, projectile.m_origin.z + height};
|
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}
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// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
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// 89 look up, -89 look down
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[[nodiscard]]
|
||||
static float calc_direct_pitch_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
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{
|
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const auto direction = (view_to - origin).normalized();
|
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return angles::radians_to_degrees(std::asin(direction.z));
|
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}
|
||||
[[nodiscard]]
|
||||
static float calc_direct_yaw_angle(const Vector3<float>& origin, const Vector3<float>& view_to) noexcept
|
||||
{
|
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const auto direction = (view_to - origin).normalized();
|
||||
|
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return angles::radians_to_degrees(std::atan2(direction.y, direction.z));
|
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};
|
||||
};
|
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} // namespace omath::unity_engine
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@@ -55,7 +55,7 @@ namespace omath::frostbite_engine
|
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const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
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const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
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|
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return {predicted_target_position.x, predicted_target_position.y + height, projectile.m_origin.z};
|
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return {predicted_target_position.x, projectile.m_origin.y + height, predicted_target_position.z};
|
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}
|
||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||
// 89 look up, -89 look down
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace omath::opengl_engine
|
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const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
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const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
||||
|
||||
return {predicted_target_position.x, predicted_target_position.y + height, projectile.m_origin.z};
|
||||
return {predicted_target_position.x, projectile.m_origin.y + height, predicted_target_position.z};
|
||||
}
|
||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||
// 89 look up, -89 look down
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace omath::unity_engine
|
||||
const auto delta2d = calc_vector_2d_distance(predicted_target_position - projectile.m_origin);
|
||||
const auto height = delta2d * std::tan(angles::degrees_to_radians(projectile_pitch.value()));
|
||||
|
||||
return {predicted_target_position.x, predicted_target_position.y + height, projectile.m_origin.z};
|
||||
return {predicted_target_position.x, projectile.m_origin.y + height, predicted_target_position.z};
|
||||
}
|
||||
// Due to specification of maybe_calculate_projectile_launch_pitch_angle, pitch angle must be:
|
||||
// 89 look up, -89 look down
|
||||
|
||||
26
source/engines/cry_engine/camera_trait.cpp
Normal file
26
source/engines/cry_engine/camera_trait.cpp
Normal file
@@ -0,0 +1,26 @@
|
||||
//
|
||||
// Created by Vlad on 8/11/2025.
|
||||
//
|
||||
#include "omath/engines/cry_engine/traits/camera_trait.hpp"
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
|
||||
ViewAngles CameraTrait::calc_look_at_angle(const Vector3<float>& cam_origin, const Vector3<float>& look_at) noexcept
|
||||
{
|
||||
const auto direction = (look_at - cam_origin).normalized();
|
||||
|
||||
return {PitchAngle::from_radians(-std::asin(direction.z)),
|
||||
YawAngle::from_radians(std::atan2(direction.y, direction.x)), RollAngle::from_radians(0.f)};
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
return cry_engine::calc_view_matrix(angles, cam_origin);
|
||||
}
|
||||
Mat4X4 CameraTrait::calc_projection_matrix(const projection::FieldOfView& fov,
|
||||
const projection::ViewPort& view_port, const float near,
|
||||
const float far) noexcept
|
||||
{
|
||||
return calc_perspective_projection_matrix(fov.as_degrees(), view_port.aspect_ratio(), near, far);
|
||||
}
|
||||
} // namespace omath::unity_engine
|
||||
42
source/engines/cry_engine/formulas.cpp
Normal file
42
source/engines/cry_engine/formulas.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
//
|
||||
// Created by Vlad on 3/22/2025.
|
||||
//
|
||||
#include "omath/engines/cry_engine/formulas.hpp"
|
||||
|
||||
namespace omath::cry_engine
|
||||
{
|
||||
Vector3<float> forward_vector(const ViewAngles& angles) noexcept
|
||||
{
|
||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_forward);
|
||||
|
||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||
}
|
||||
Vector3<float> right_vector(const ViewAngles& angles) noexcept
|
||||
{
|
||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_right);
|
||||
|
||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||
}
|
||||
Vector3<float> up_vector(const ViewAngles& angles) noexcept
|
||||
{
|
||||
const auto vec = rotation_matrix(angles) * mat_column_from_vector(k_abs_up);
|
||||
|
||||
return {vec.at(0, 0), vec.at(1, 0), vec.at(2, 0)};
|
||||
}
|
||||
Mat4X4 calc_view_matrix(const ViewAngles& angles, const Vector3<float>& cam_origin) noexcept
|
||||
{
|
||||
return mat_camera_view<float, MatStoreType::ROW_MAJOR>(forward_vector(angles), right_vector(angles),
|
||||
up_vector(angles), cam_origin);
|
||||
}
|
||||
Mat4X4 rotation_matrix(const ViewAngles& angles) noexcept
|
||||
{
|
||||
return mat_rotation_axis_z<float, MatStoreType::ROW_MAJOR>(angles.roll)
|
||||
* mat_rotation_axis_y<float, MatStoreType::ROW_MAJOR>(angles.yaw)
|
||||
* mat_rotation_axis_x<float, MatStoreType::ROW_MAJOR>(angles.pitch);
|
||||
}
|
||||
Mat4X4 calc_perspective_projection_matrix(const float field_of_view, const float aspect_ratio, const float near,
|
||||
const float far) noexcept
|
||||
{
|
||||
return mat_perspective_left_handed(field_of_view, aspect_ratio, near, far);
|
||||
}
|
||||
} // namespace omath::unity_engine
|
||||
Reference in New Issue
Block a user