mirror of
https://github.com/orange-cpp/omath.git
synced 2026-04-19 08:23:28 +00:00
Compare commits
1 Commits
feature/ph
...
dd59579290
| Author | SHA1 | Date | |
|---|---|---|---|
| dd59579290 |
50
source/lua/engine_types.hpp
Normal file
50
source/lua/engine_types.hpp
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#pragma once
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "internal.hpp"
|
||||||
|
#include <omath/projection/camera.hpp>
|
||||||
|
#include <omath/trigonometry/angle.hpp>
|
||||||
|
#include <omath/trigonometry/view_angles.hpp>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
// ---- Canonical shared C++ type aliases ----------------------------------
|
||||||
|
// Each unique template instantiation must be registered exactly once.
|
||||||
|
|
||||||
|
using PitchAngle90 = omath::Angle<float, -90.f, 90.f, omath::AngleFlags::Clamped>;
|
||||||
|
using PitchAngle89 = omath::Angle<float, -89.f, 89.f, omath::AngleFlags::Clamped>;
|
||||||
|
using SharedYawRoll = omath::Angle<float, -180.f, 180.f, omath::AngleFlags::Normalized>;
|
||||||
|
using SharedFoV = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>;
|
||||||
|
using ViewAngles90 = omath::ViewAngles<PitchAngle90, SharedYawRoll, SharedYawRoll>;
|
||||||
|
using ViewAngles89 = omath::ViewAngles<PitchAngle89, SharedYawRoll, SharedYawRoll>;
|
||||||
|
|
||||||
|
template<class AngleType>
|
||||||
|
void register_angle(sol::table& table, const char* name)
|
||||||
|
{
|
||||||
|
table.new_usertype<AngleType>(
|
||||||
|
name, sol::no_constructor,
|
||||||
|
"from_degrees", &AngleType::from_degrees,
|
||||||
|
"from_radians", &AngleType::from_radians,
|
||||||
|
"as_degrees", &AngleType::as_degrees,
|
||||||
|
"as_radians", &AngleType::as_radians,
|
||||||
|
"sin", &AngleType::sin,
|
||||||
|
"cos", &AngleType::cos,
|
||||||
|
"tan", &AngleType::tan,
|
||||||
|
"cot", &AngleType::cot,
|
||||||
|
sol::meta_function::addition,
|
||||||
|
[](const AngleType& a, const AngleType& b)
|
||||||
|
{ return AngleType::from_degrees(a.as_degrees() + b.as_degrees()); },
|
||||||
|
sol::meta_function::subtraction,
|
||||||
|
[](const AngleType& a, const AngleType& b)
|
||||||
|
{ return AngleType::from_degrees(a.as_degrees() - b.as_degrees()); },
|
||||||
|
sol::meta_function::unary_minus,
|
||||||
|
[](const AngleType& a) { return AngleType::from_degrees(-a.as_degrees()); },
|
||||||
|
sol::meta_function::equal_to,
|
||||||
|
[](const AngleType& a, const AngleType& b) { return a == b; },
|
||||||
|
sol::meta_function::to_string,
|
||||||
|
[](const AngleType& a) { return std::format("{}deg", a.as_degrees()); });
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
#endif
|
||||||
97
source/lua/engine_utils.hpp
Normal file
97
source/lua/engine_utils.hpp
Normal file
@@ -0,0 +1,97 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#pragma once
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "engine_types.hpp"
|
||||||
|
#include <omath/linear_algebra/vector3.hpp>
|
||||||
|
#include <omath/projection/error_codes.hpp>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
std::string projection_error_to_string(omath::projection::Error e)
|
||||||
|
{
|
||||||
|
switch (e)
|
||||||
|
{
|
||||||
|
case omath::projection::Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS:
|
||||||
|
return "world position is out of screen bounds";
|
||||||
|
case omath::projection::Error::INV_VIEW_PROJ_MAT_DET_EQ_ZERO:
|
||||||
|
return "inverse view-projection matrix determinant is zero";
|
||||||
|
}
|
||||||
|
return "unknown error";
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set aliases in an engine subtable pointing to the already-registered shared types
|
||||||
|
template<class PitchAngleType, class ViewAnglesType>
|
||||||
|
void set_engine_aliases(sol::table& engine_table, sol::table& types)
|
||||||
|
{
|
||||||
|
if constexpr (std::is_same_v<PitchAngleType, PitchAngle90>)
|
||||||
|
engine_table["PitchAngle"] = types["PitchAngle90"];
|
||||||
|
else
|
||||||
|
engine_table["PitchAngle"] = types["PitchAngle89"];
|
||||||
|
|
||||||
|
engine_table["YawAngle"] = types["YawRoll"];
|
||||||
|
engine_table["RollAngle"] = types["YawRoll"];
|
||||||
|
engine_table["FieldOfView"] = types["FieldOfView"];
|
||||||
|
engine_table["ViewPort"] = types["ViewPort"];
|
||||||
|
|
||||||
|
if constexpr (std::is_same_v<ViewAnglesType, ViewAngles90>)
|
||||||
|
engine_table["ViewAngles"] = types["ViewAngles90"];
|
||||||
|
else
|
||||||
|
engine_table["ViewAngles"] = types["ViewAngles89"];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Register an engine: alias shared types, register unique Camera
|
||||||
|
template<class EngineTraits>
|
||||||
|
void register_engine(sol::table& omath_table, const char* subtable_name)
|
||||||
|
{
|
||||||
|
using PitchAngle = typename EngineTraits::PitchAngle;
|
||||||
|
using ViewAngles = typename EngineTraits::ViewAngles;
|
||||||
|
using Camera = typename EngineTraits::Camera;
|
||||||
|
|
||||||
|
auto engine_table = omath_table[subtable_name].get_or_create<sol::table>();
|
||||||
|
auto types = omath_table["_types"].get<sol::table>();
|
||||||
|
|
||||||
|
set_engine_aliases<PitchAngle, ViewAngles>(engine_table, types);
|
||||||
|
|
||||||
|
engine_table.new_usertype<Camera>(
|
||||||
|
"Camera",
|
||||||
|
sol::constructors<Camera(const omath::Vector3<float>&, const ViewAngles&,
|
||||||
|
const omath::projection::ViewPort&,
|
||||||
|
const omath::projection::FieldOfView&, float, float)>(),
|
||||||
|
"look_at", &Camera::look_at,
|
||||||
|
"get_forward", &Camera::get_forward,
|
||||||
|
"get_right", &Camera::get_right,
|
||||||
|
"get_up", &Camera::get_up,
|
||||||
|
"get_origin", &Camera::get_origin,
|
||||||
|
"get_view_angles", &Camera::get_view_angles,
|
||||||
|
"get_near_plane", &Camera::get_near_plane,
|
||||||
|
"get_far_plane", &Camera::get_far_plane,
|
||||||
|
"get_field_of_view", &Camera::get_field_of_view,
|
||||||
|
"set_origin", &Camera::set_origin,
|
||||||
|
"set_view_angles", &Camera::set_view_angles,
|
||||||
|
"set_view_port", &Camera::set_view_port,
|
||||||
|
"set_field_of_view", &Camera::set_field_of_view,
|
||||||
|
"set_near_plane", &Camera::set_near_plane,
|
||||||
|
"set_far_plane", &Camera::set_far_plane,
|
||||||
|
|
||||||
|
"world_to_screen",
|
||||||
|
[](const Camera& cam, const omath::Vector3<float>& pos)
|
||||||
|
-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
|
||||||
|
{
|
||||||
|
auto result = cam.world_to_screen(pos);
|
||||||
|
if (result) return {*result, sol::nullopt};
|
||||||
|
return {sol::nullopt, projection_error_to_string(result.error())};
|
||||||
|
},
|
||||||
|
|
||||||
|
"screen_to_world",
|
||||||
|
[](const Camera& cam, const omath::Vector3<float>& pos)
|
||||||
|
-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
|
||||||
|
{
|
||||||
|
auto result = cam.screen_to_world(pos);
|
||||||
|
if (result) return {*result, sol::nullopt};
|
||||||
|
return {sol::nullopt, projection_error_to_string(result.error())};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
} // namespace
|
||||||
|
#endif
|
||||||
@@ -12,6 +12,12 @@ namespace omath::lua::detail
|
|||||||
void register_vec4(sol::table& omath_table);
|
void register_vec4(sol::table& omath_table);
|
||||||
void register_color(sol::table& omath_table);
|
void register_color(sol::table& omath_table);
|
||||||
void register_shared_types(sol::table& omath_table);
|
void register_shared_types(sol::table& omath_table);
|
||||||
void register_engines(sol::table& omath_table);
|
void register_opengl_engine(sol::table& omath_table);
|
||||||
|
void register_frostbite_engine(sol::table& omath_table);
|
||||||
|
void register_iw_engine(sol::table& omath_table);
|
||||||
|
void register_source_engine(sol::table& omath_table);
|
||||||
|
void register_unity_engine(sol::table& omath_table);
|
||||||
|
void register_unreal_engine(sol::table& omath_table);
|
||||||
|
void register_cry_engine(sol::table& omath_table);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -19,7 +19,13 @@ namespace omath::lua
|
|||||||
detail::register_vec4(omath_table);
|
detail::register_vec4(omath_table);
|
||||||
detail::register_color(omath_table);
|
detail::register_color(omath_table);
|
||||||
detail::register_shared_types(omath_table);
|
detail::register_shared_types(omath_table);
|
||||||
detail::register_engines(omath_table);
|
detail::register_opengl_engine(omath_table);
|
||||||
|
detail::register_frostbite_engine(omath_table);
|
||||||
|
detail::register_iw_engine(omath_table);
|
||||||
|
detail::register_source_engine(omath_table);
|
||||||
|
detail::register_unity_engine(omath_table);
|
||||||
|
detail::register_unreal_engine(omath_table);
|
||||||
|
detail::register_cry_engine(omath_table);
|
||||||
}
|
}
|
||||||
} // namespace omath::lua
|
} // namespace omath::lua
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
26
source/lua/lua_engine_cry.cpp
Normal file
26
source/lua/lua_engine_cry.cpp
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "engine_utils.hpp"
|
||||||
|
#include <omath/engines/cry_engine/camera.hpp>
|
||||||
|
#include <omath/engines/cry_engine/constants.hpp>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct CryEngineTraits
|
||||||
|
{
|
||||||
|
using PitchAngle = omath::cry_engine::PitchAngle;
|
||||||
|
using ViewAngles = omath::cry_engine::ViewAngles;
|
||||||
|
using Camera = omath::cry_engine::Camera;
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
namespace omath::lua::detail
|
||||||
|
{
|
||||||
|
void register_cry_engine(sol::table& omath_table)
|
||||||
|
{
|
||||||
|
register_engine<CryEngineTraits>(omath_table, "cry");
|
||||||
|
}
|
||||||
|
} // namespace omath::lua::detail
|
||||||
|
#endif
|
||||||
26
source/lua/lua_engine_frostbite.cpp
Normal file
26
source/lua/lua_engine_frostbite.cpp
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "engine_utils.hpp"
|
||||||
|
#include <omath/engines/frostbite_engine/camera.hpp>
|
||||||
|
#include <omath/engines/frostbite_engine/constants.hpp>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct FrostbiteEngineTraits
|
||||||
|
{
|
||||||
|
using PitchAngle = omath::frostbite_engine::PitchAngle;
|
||||||
|
using ViewAngles = omath::frostbite_engine::ViewAngles;
|
||||||
|
using Camera = omath::frostbite_engine::Camera;
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
namespace omath::lua::detail
|
||||||
|
{
|
||||||
|
void register_frostbite_engine(sol::table& omath_table)
|
||||||
|
{
|
||||||
|
register_engine<FrostbiteEngineTraits>(omath_table, "frostbite");
|
||||||
|
}
|
||||||
|
} // namespace omath::lua::detail
|
||||||
|
#endif
|
||||||
26
source/lua/lua_engine_iw.cpp
Normal file
26
source/lua/lua_engine_iw.cpp
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "engine_utils.hpp"
|
||||||
|
#include <omath/engines/iw_engine/camera.hpp>
|
||||||
|
#include <omath/engines/iw_engine/constants.hpp>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct IWEngineTraits
|
||||||
|
{
|
||||||
|
using PitchAngle = omath::iw_engine::PitchAngle;
|
||||||
|
using ViewAngles = omath::iw_engine::ViewAngles;
|
||||||
|
using Camera = omath::iw_engine::Camera;
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
namespace omath::lua::detail
|
||||||
|
{
|
||||||
|
void register_iw_engine(sol::table& omath_table)
|
||||||
|
{
|
||||||
|
register_engine<IWEngineTraits>(omath_table, "iw");
|
||||||
|
}
|
||||||
|
} // namespace omath::lua::detail
|
||||||
|
#endif
|
||||||
27
source/lua/lua_engine_opengl.cpp
Normal file
27
source/lua/lua_engine_opengl.cpp
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "engine_utils.hpp"
|
||||||
|
#include <omath/engines/opengl_engine/camera.hpp>
|
||||||
|
#include <omath/engines/opengl_engine/constants.hpp>
|
||||||
|
#include <omath/engines/opengl_engine/formulas.hpp>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct OpenGLEngineTraits
|
||||||
|
{
|
||||||
|
using PitchAngle = omath::opengl_engine::PitchAngle;
|
||||||
|
using ViewAngles = omath::opengl_engine::ViewAngles;
|
||||||
|
using Camera = omath::opengl_engine::Camera;
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
namespace omath::lua::detail
|
||||||
|
{
|
||||||
|
void register_opengl_engine(sol::table& omath_table)
|
||||||
|
{
|
||||||
|
register_engine<OpenGLEngineTraits>(omath_table, "opengl");
|
||||||
|
}
|
||||||
|
} // namespace omath::lua::detail
|
||||||
|
#endif
|
||||||
26
source/lua/lua_engine_source.cpp
Normal file
26
source/lua/lua_engine_source.cpp
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "engine_utils.hpp"
|
||||||
|
#include <omath/engines/source_engine/camera.hpp>
|
||||||
|
#include <omath/engines/source_engine/constants.hpp>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct SourceEngineTraits
|
||||||
|
{
|
||||||
|
using PitchAngle = omath::source_engine::PitchAngle;
|
||||||
|
using ViewAngles = omath::source_engine::ViewAngles;
|
||||||
|
using Camera = omath::source_engine::Camera;
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
namespace omath::lua::detail
|
||||||
|
{
|
||||||
|
void register_source_engine(sol::table& omath_table)
|
||||||
|
{
|
||||||
|
register_engine<SourceEngineTraits>(omath_table, "source");
|
||||||
|
}
|
||||||
|
} // namespace omath::lua::detail
|
||||||
|
#endif
|
||||||
26
source/lua/lua_engine_unity.cpp
Normal file
26
source/lua/lua_engine_unity.cpp
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "engine_utils.hpp"
|
||||||
|
#include <omath/engines/unity_engine/camera.hpp>
|
||||||
|
#include <omath/engines/unity_engine/constants.hpp>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct UnityEngineTraits
|
||||||
|
{
|
||||||
|
using PitchAngle = omath::unity_engine::PitchAngle;
|
||||||
|
using ViewAngles = omath::unity_engine::ViewAngles;
|
||||||
|
using Camera = omath::unity_engine::Camera;
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
namespace omath::lua::detail
|
||||||
|
{
|
||||||
|
void register_unity_engine(sol::table& omath_table)
|
||||||
|
{
|
||||||
|
register_engine<UnityEngineTraits>(omath_table, "unity");
|
||||||
|
}
|
||||||
|
} // namespace omath::lua::detail
|
||||||
|
#endif
|
||||||
26
source/lua/lua_engine_unreal.cpp
Normal file
26
source/lua/lua_engine_unreal.cpp
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "engine_utils.hpp"
|
||||||
|
#include <omath/engines/unreal_engine/camera.hpp>
|
||||||
|
#include <omath/engines/unreal_engine/constants.hpp>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
struct UnrealEngineTraits
|
||||||
|
{
|
||||||
|
using PitchAngle = omath::unreal_engine::PitchAngle;
|
||||||
|
using ViewAngles = omath::unreal_engine::ViewAngles;
|
||||||
|
using Camera = omath::unreal_engine::Camera;
|
||||||
|
};
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
namespace omath::lua::detail
|
||||||
|
{
|
||||||
|
void register_unreal_engine(sol::table& omath_table)
|
||||||
|
{
|
||||||
|
register_engine<UnrealEngineTraits>(omath_table, "unreal");
|
||||||
|
}
|
||||||
|
} // namespace omath::lua::detail
|
||||||
|
#endif
|
||||||
@@ -1,242 +0,0 @@
|
|||||||
//
|
|
||||||
// Created by orange on 07.03.2026.
|
|
||||||
//
|
|
||||||
#ifdef OMATH_ENABLE_LUA
|
|
||||||
#include "internal.hpp"
|
|
||||||
#include <omath/engines/cry_engine/camera.hpp>
|
|
||||||
#include <omath/engines/cry_engine/constants.hpp>
|
|
||||||
#include <omath/engines/frostbite_engine/camera.hpp>
|
|
||||||
#include <omath/engines/frostbite_engine/constants.hpp>
|
|
||||||
#include <omath/engines/iw_engine/camera.hpp>
|
|
||||||
#include <omath/engines/iw_engine/constants.hpp>
|
|
||||||
#include <omath/engines/opengl_engine/camera.hpp>
|
|
||||||
#include <omath/engines/opengl_engine/constants.hpp>
|
|
||||||
#include <omath/engines/opengl_engine/formulas.hpp>
|
|
||||||
#include <omath/engines/source_engine/camera.hpp>
|
|
||||||
#include <omath/engines/source_engine/constants.hpp>
|
|
||||||
#include <omath/engines/unity_engine/camera.hpp>
|
|
||||||
#include <omath/engines/unity_engine/constants.hpp>
|
|
||||||
#include <omath/engines/unreal_engine/camera.hpp>
|
|
||||||
#include <omath/engines/unreal_engine/constants.hpp>
|
|
||||||
#include <omath/linear_algebra/vector3.hpp>
|
|
||||||
#include <omath/projection/camera.hpp>
|
|
||||||
#include <omath/projection/error_codes.hpp>
|
|
||||||
#include <string_view>
|
|
||||||
|
|
||||||
namespace
|
|
||||||
{
|
|
||||||
// ---- Canonical shared C++ type aliases ----------------------------------
|
|
||||||
// Each unique template instantiation must be registered exactly once.
|
|
||||||
|
|
||||||
using PitchAngle90 = omath::Angle<float, -90.f, 90.f, omath::AngleFlags::Clamped>;
|
|
||||||
using PitchAngle89 = omath::Angle<float, -89.f, 89.f, omath::AngleFlags::Clamped>;
|
|
||||||
using SharedYawRoll = omath::Angle<float, -180.f, 180.f, omath::AngleFlags::Normalized>;
|
|
||||||
using SharedFoV = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>;
|
|
||||||
using ViewAngles90 = omath::ViewAngles<PitchAngle90, SharedYawRoll, SharedYawRoll>;
|
|
||||||
using ViewAngles89 = omath::ViewAngles<PitchAngle89, SharedYawRoll, SharedYawRoll>;
|
|
||||||
|
|
||||||
static std::string projection_error_to_string(omath::projection::Error e)
|
|
||||||
{
|
|
||||||
switch (e)
|
|
||||||
{
|
|
||||||
case omath::projection::Error::WORLD_POSITION_IS_OUT_OF_SCREEN_BOUNDS:
|
|
||||||
return "world position is out of screen bounds";
|
|
||||||
case omath::projection::Error::INV_VIEW_PROJ_MAT_DET_EQ_ZERO:
|
|
||||||
return "inverse view-projection matrix determinant is zero";
|
|
||||||
}
|
|
||||||
return "unknown error";
|
|
||||||
}
|
|
||||||
|
|
||||||
template<class AngleType>
|
|
||||||
void register_angle(sol::table& table, const char* name)
|
|
||||||
{
|
|
||||||
table.new_usertype<AngleType>(
|
|
||||||
name, sol::no_constructor,
|
|
||||||
"from_degrees", &AngleType::from_degrees,
|
|
||||||
"from_radians", &AngleType::from_radians,
|
|
||||||
"as_degrees", &AngleType::as_degrees,
|
|
||||||
"as_radians", &AngleType::as_radians,
|
|
||||||
"sin", &AngleType::sin,
|
|
||||||
"cos", &AngleType::cos,
|
|
||||||
"tan", &AngleType::tan,
|
|
||||||
"cot", &AngleType::cot,
|
|
||||||
sol::meta_function::addition,
|
|
||||||
[](const AngleType& a, const AngleType& b)
|
|
||||||
{ return AngleType::from_degrees(a.as_degrees() + b.as_degrees()); },
|
|
||||||
sol::meta_function::subtraction,
|
|
||||||
[](const AngleType& a, const AngleType& b)
|
|
||||||
{ return AngleType::from_degrees(a.as_degrees() - b.as_degrees()); },
|
|
||||||
sol::meta_function::unary_minus,
|
|
||||||
[](const AngleType& a) { return AngleType::from_degrees(-a.as_degrees()); },
|
|
||||||
sol::meta_function::equal_to,
|
|
||||||
[](const AngleType& a, const AngleType& b) { return a == b; },
|
|
||||||
sol::meta_function::to_string,
|
|
||||||
[](const AngleType& a) { return std::format("{}deg", a.as_degrees()); });
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set aliases in an engine subtable pointing to the already-registered shared types
|
|
||||||
template<class PitchAngleType, class ViewAnglesType>
|
|
||||||
void set_engine_aliases(sol::table& engine_table, sol::table& types)
|
|
||||||
{
|
|
||||||
if constexpr (std::is_same_v<PitchAngleType, PitchAngle90>)
|
|
||||||
engine_table["PitchAngle"] = types["PitchAngle90"];
|
|
||||||
else
|
|
||||||
engine_table["PitchAngle"] = types["PitchAngle89"];
|
|
||||||
|
|
||||||
engine_table["YawAngle"] = types["YawRoll"];
|
|
||||||
engine_table["RollAngle"] = types["YawRoll"];
|
|
||||||
engine_table["FieldOfView"] = types["FieldOfView"];
|
|
||||||
engine_table["ViewPort"] = types["ViewPort"];
|
|
||||||
|
|
||||||
if constexpr (std::is_same_v<ViewAnglesType, ViewAngles90>)
|
|
||||||
engine_table["ViewAngles"] = types["ViewAngles90"];
|
|
||||||
else
|
|
||||||
engine_table["ViewAngles"] = types["ViewAngles89"];
|
|
||||||
}
|
|
||||||
|
|
||||||
// Register an engine: alias shared types, register unique Camera
|
|
||||||
template<class EngineTraits>
|
|
||||||
void register_engine(sol::table& omath_table, const char* subtable_name)
|
|
||||||
{
|
|
||||||
using PitchAngle = typename EngineTraits::PitchAngle;
|
|
||||||
using ViewAngles = typename EngineTraits::ViewAngles;
|
|
||||||
using Camera = typename EngineTraits::Camera;
|
|
||||||
|
|
||||||
auto engine_table = omath_table[subtable_name].get_or_create<sol::table>();
|
|
||||||
auto types = omath_table["_types"].get<sol::table>();
|
|
||||||
|
|
||||||
set_engine_aliases<PitchAngle, ViewAngles>(engine_table, types);
|
|
||||||
|
|
||||||
engine_table.new_usertype<Camera>(
|
|
||||||
"Camera",
|
|
||||||
sol::constructors<Camera(const omath::Vector3<float>&, const ViewAngles&,
|
|
||||||
const omath::projection::ViewPort&,
|
|
||||||
const omath::projection::FieldOfView&, float, float)>(),
|
|
||||||
"look_at", &Camera::look_at,
|
|
||||||
"get_forward", &Camera::get_forward,
|
|
||||||
"get_right", &Camera::get_right,
|
|
||||||
"get_up", &Camera::get_up,
|
|
||||||
"get_origin", &Camera::get_origin,
|
|
||||||
"get_view_angles", &Camera::get_view_angles,
|
|
||||||
"get_near_plane", &Camera::get_near_plane,
|
|
||||||
"get_far_plane", &Camera::get_far_plane,
|
|
||||||
"get_field_of_view", &Camera::get_field_of_view,
|
|
||||||
"set_origin", &Camera::set_origin,
|
|
||||||
"set_view_angles", &Camera::set_view_angles,
|
|
||||||
"set_view_port", &Camera::set_view_port,
|
|
||||||
"set_field_of_view", &Camera::set_field_of_view,
|
|
||||||
"set_near_plane", &Camera::set_near_plane,
|
|
||||||
"set_far_plane", &Camera::set_far_plane,
|
|
||||||
|
|
||||||
"world_to_screen",
|
|
||||||
[](const Camera& cam, const omath::Vector3<float>& pos)
|
|
||||||
-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
|
|
||||||
{
|
|
||||||
auto result = cam.world_to_screen(pos);
|
|
||||||
if (result) return {*result, sol::nullopt};
|
|
||||||
return {sol::nullopt, projection_error_to_string(result.error())};
|
|
||||||
},
|
|
||||||
|
|
||||||
"screen_to_world",
|
|
||||||
[](const Camera& cam, const omath::Vector3<float>& pos)
|
|
||||||
-> std::tuple<sol::optional<omath::Vector3<float>>, sol::optional<std::string>>
|
|
||||||
{
|
|
||||||
auto result = cam.screen_to_world(pos);
|
|
||||||
if (result) return {*result, sol::nullopt};
|
|
||||||
return {sol::nullopt, projection_error_to_string(result.error())};
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
// ---- Engine trait structs -----------------------------------------------
|
|
||||||
|
|
||||||
struct OpenGLEngineTraits
|
|
||||||
{
|
|
||||||
using PitchAngle = omath::opengl_engine::PitchAngle;
|
|
||||||
using ViewAngles = omath::opengl_engine::ViewAngles;
|
|
||||||
using Camera = omath::opengl_engine::Camera;
|
|
||||||
};
|
|
||||||
struct FrostbiteEngineTraits
|
|
||||||
{
|
|
||||||
using PitchAngle = omath::frostbite_engine::PitchAngle;
|
|
||||||
using ViewAngles = omath::frostbite_engine::ViewAngles;
|
|
||||||
using Camera = omath::frostbite_engine::Camera;
|
|
||||||
};
|
|
||||||
struct IWEngineTraits
|
|
||||||
{
|
|
||||||
using PitchAngle = omath::iw_engine::PitchAngle;
|
|
||||||
using ViewAngles = omath::iw_engine::ViewAngles;
|
|
||||||
using Camera = omath::iw_engine::Camera;
|
|
||||||
};
|
|
||||||
struct SourceEngineTraits
|
|
||||||
{
|
|
||||||
using PitchAngle = omath::source_engine::PitchAngle;
|
|
||||||
using ViewAngles = omath::source_engine::ViewAngles;
|
|
||||||
using Camera = omath::source_engine::Camera;
|
|
||||||
};
|
|
||||||
struct UnityEngineTraits
|
|
||||||
{
|
|
||||||
using PitchAngle = omath::unity_engine::PitchAngle;
|
|
||||||
using ViewAngles = omath::unity_engine::ViewAngles;
|
|
||||||
using Camera = omath::unity_engine::Camera;
|
|
||||||
};
|
|
||||||
struct UnrealEngineTraits
|
|
||||||
{
|
|
||||||
using PitchAngle = omath::unreal_engine::PitchAngle;
|
|
||||||
using ViewAngles = omath::unreal_engine::ViewAngles;
|
|
||||||
using Camera = omath::unreal_engine::Camera;
|
|
||||||
};
|
|
||||||
struct CryEngineTraits
|
|
||||||
{
|
|
||||||
using PitchAngle = omath::cry_engine::PitchAngle;
|
|
||||||
using ViewAngles = omath::cry_engine::ViewAngles;
|
|
||||||
using Camera = omath::cry_engine::Camera;
|
|
||||||
};
|
|
||||||
} // namespace
|
|
||||||
|
|
||||||
namespace omath::lua::detail
|
|
||||||
{
|
|
||||||
void register_shared_types(sol::table& omath_table)
|
|
||||||
{
|
|
||||||
auto t = omath_table["_types"].get_or_create<sol::table>();
|
|
||||||
|
|
||||||
register_angle<PitchAngle90>(t, "PitchAngle90");
|
|
||||||
register_angle<PitchAngle89>(t, "PitchAngle89");
|
|
||||||
register_angle<SharedYawRoll>(t, "YawRoll");
|
|
||||||
register_angle<SharedFoV>(t, "FieldOfView");
|
|
||||||
|
|
||||||
t.new_usertype<omath::projection::ViewPort>(
|
|
||||||
"ViewPort",
|
|
||||||
sol::factories([](float w, float h) { return omath::projection::ViewPort{w, h}; }),
|
|
||||||
"width", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_width; }, [](omath::projection::ViewPort& vp, float val) { vp.m_width = val; }),
|
|
||||||
"height", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_height; }, [](omath::projection::ViewPort& vp, float val) { vp.m_height = val; }),
|
|
||||||
"aspect_ratio", &omath::projection::ViewPort::aspect_ratio);
|
|
||||||
|
|
||||||
t.new_usertype<ViewAngles90>(
|
|
||||||
"ViewAngles90",
|
|
||||||
sol::factories([](PitchAngle90 p, SharedYawRoll y, SharedYawRoll r)
|
|
||||||
{ return ViewAngles90{p, y, r}; }),
|
|
||||||
"pitch", sol::property([](const ViewAngles90& va) { return va.pitch; }, [](ViewAngles90& va, const PitchAngle90& val) { va.pitch = val; }),
|
|
||||||
"yaw", sol::property([](const ViewAngles90& va) { return va.yaw; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.yaw = val; }),
|
|
||||||
"roll", sol::property([](const ViewAngles90& va) { return va.roll; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.roll = val; }));
|
|
||||||
|
|
||||||
t.new_usertype<ViewAngles89>(
|
|
||||||
"ViewAngles89",
|
|
||||||
sol::factories([](PitchAngle89 p, SharedYawRoll y, SharedYawRoll r)
|
|
||||||
{ return ViewAngles89{p, y, r}; }),
|
|
||||||
"pitch", sol::property([](const ViewAngles89& va) { return va.pitch; }, [](ViewAngles89& va, const PitchAngle89& val) { va.pitch = val; }),
|
|
||||||
"yaw", sol::property([](const ViewAngles89& va) { return va.yaw; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.yaw = val; }),
|
|
||||||
"roll", sol::property([](const ViewAngles89& va) { return va.roll; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.roll = val; }));
|
|
||||||
}
|
|
||||||
|
|
||||||
void register_engines(sol::table& omath_table)
|
|
||||||
{
|
|
||||||
register_engine<OpenGLEngineTraits>(omath_table, "opengl");
|
|
||||||
register_engine<FrostbiteEngineTraits>(omath_table, "frostbite");
|
|
||||||
register_engine<IWEngineTraits>(omath_table, "iw");
|
|
||||||
register_engine<SourceEngineTraits>(omath_table, "source");
|
|
||||||
register_engine<UnityEngineTraits>(omath_table, "unity");
|
|
||||||
register_engine<UnrealEngineTraits>(omath_table, "unreal");
|
|
||||||
register_engine<CryEngineTraits>(omath_table, "cry");
|
|
||||||
}
|
|
||||||
} // namespace omath::lua::detail
|
|
||||||
#endif
|
|
||||||
42
source/lua/lua_shared_types.cpp
Normal file
42
source/lua/lua_shared_types.cpp
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
//
|
||||||
|
// Created by orange on 07.03.2026.
|
||||||
|
//
|
||||||
|
#ifdef OMATH_ENABLE_LUA
|
||||||
|
#include "engine_types.hpp"
|
||||||
|
|
||||||
|
namespace omath::lua::detail
|
||||||
|
{
|
||||||
|
void register_shared_types(sol::table& omath_table)
|
||||||
|
{
|
||||||
|
auto t = omath_table["_types"].get_or_create<sol::table>();
|
||||||
|
|
||||||
|
register_angle<PitchAngle90>(t, "PitchAngle90");
|
||||||
|
register_angle<PitchAngle89>(t, "PitchAngle89");
|
||||||
|
register_angle<SharedYawRoll>(t, "YawRoll");
|
||||||
|
register_angle<SharedFoV>(t, "FieldOfView");
|
||||||
|
|
||||||
|
t.new_usertype<omath::projection::ViewPort>(
|
||||||
|
"ViewPort",
|
||||||
|
sol::factories([](float w, float h) { return omath::projection::ViewPort{w, h}; }),
|
||||||
|
"width", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_width; }, [](omath::projection::ViewPort& vp, float val) { vp.m_width = val; }),
|
||||||
|
"height", sol::property([](const omath::projection::ViewPort& vp) { return vp.m_height; }, [](omath::projection::ViewPort& vp, float val) { vp.m_height = val; }),
|
||||||
|
"aspect_ratio", &omath::projection::ViewPort::aspect_ratio);
|
||||||
|
|
||||||
|
t.new_usertype<ViewAngles90>(
|
||||||
|
"ViewAngles90",
|
||||||
|
sol::factories([](PitchAngle90 p, SharedYawRoll y, SharedYawRoll r)
|
||||||
|
{ return ViewAngles90{p, y, r}; }),
|
||||||
|
"pitch", sol::property([](const ViewAngles90& va) { return va.pitch; }, [](ViewAngles90& va, const PitchAngle90& val) { va.pitch = val; }),
|
||||||
|
"yaw", sol::property([](const ViewAngles90& va) { return va.yaw; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||||
|
"roll", sol::property([](const ViewAngles90& va) { return va.roll; }, [](ViewAngles90& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||||
|
|
||||||
|
t.new_usertype<ViewAngles89>(
|
||||||
|
"ViewAngles89",
|
||||||
|
sol::factories([](PitchAngle89 p, SharedYawRoll y, SharedYawRoll r)
|
||||||
|
{ return ViewAngles89{p, y, r}; }),
|
||||||
|
"pitch", sol::property([](const ViewAngles89& va) { return va.pitch; }, [](ViewAngles89& va, const PitchAngle89& val) { va.pitch = val; }),
|
||||||
|
"yaw", sol::property([](const ViewAngles89& va) { return va.yaw; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.yaw = val; }),
|
||||||
|
"roll", sol::property([](const ViewAngles89& va) { return va.roll; }, [](ViewAngles89& va, const SharedYawRoll& val) { va.roll = val; }));
|
||||||
|
}
|
||||||
|
} // namespace omath::lua::detail
|
||||||
|
#endif
|
||||||
Reference in New Issue
Block a user