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8 Commits
v5.1.0.rc5
...
66d4df0524
| Author | SHA1 | Date | |
|---|---|---|---|
| 66d4df0524 | |||
| 54e14760ca | |||
| ee61c47d7d | |||
| d737aee1c5 | |||
| ef422f0a86 | |||
| e99ca0bc2b | |||
| 5f94e36965 | |||
| 29510cf9e7 |
3
.github/workflows/cmake-multi-platform.yml
vendored
3
.github/workflows/cmake-multi-platform.yml
vendored
@@ -380,6 +380,7 @@ jobs:
|
|||||||
run: cmake --build cmake-build/build/${{ matrix.preset }} --target unit_tests omath
|
run: cmake --build cmake-build/build/${{ matrix.preset }} --target unit_tests omath
|
||||||
|
|
||||||
- name: Run unit_tests
|
- name: Run unit_tests
|
||||||
|
if: ${{ matrix.coverage != true }}
|
||||||
shell: bash
|
shell: bash
|
||||||
run: ./out/Release/unit_tests
|
run: ./out/Release/unit_tests
|
||||||
|
|
||||||
@@ -388,6 +389,8 @@ jobs:
|
|||||||
shell: bash
|
shell: bash
|
||||||
run: |
|
run: |
|
||||||
brew install lcov
|
brew install lcov
|
||||||
|
# Clean stale profraw files before running coverage
|
||||||
|
find cmake-build/build/${{ matrix.preset }} -name "*.profraw" -delete 2>/dev/null || true
|
||||||
chmod +x scripts/coverage-llvm.sh
|
chmod +x scripts/coverage-llvm.sh
|
||||||
./scripts/coverage-llvm.sh \
|
./scripts/coverage-llvm.sh \
|
||||||
"${{ github.workspace }}" \
|
"${{ github.workspace }}" \
|
||||||
|
|||||||
@@ -3,7 +3,6 @@
|
|||||||
Thanks to everyone who made this possible, including:
|
Thanks to everyone who made this possible, including:
|
||||||
|
|
||||||
- Saikari aka luadebug for VCPKG port and awesome new initial logo design.
|
- Saikari aka luadebug for VCPKG port and awesome new initial logo design.
|
||||||
- AmbushedRaccoon for telegram post about omath to boost repository activity.
|
|
||||||
- Billy O'Neal aka BillyONeal for fixing compilation issues due to C math library compatibility.
|
- Billy O'Neal aka BillyONeal for fixing compilation issues due to C math library compatibility.
|
||||||
- Alex2772 for reference of AUI declarative interface design for omath::hud
|
- Alex2772 for reference of AUI declarative interface design for omath::hud
|
||||||
|
|
||||||
|
|||||||
103
include/omath/algorithm/targeting.hpp
Normal file
103
include/omath/algorithm/targeting.hpp
Normal file
@@ -0,0 +1,103 @@
|
|||||||
|
//
|
||||||
|
// Created by Vladislav on 19.03.2026.
|
||||||
|
//
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "omath/linear_algebra/vector3.hpp"
|
||||||
|
#include <functional>
|
||||||
|
#include <iterator>
|
||||||
|
#include <optional>
|
||||||
|
#include <ranges>
|
||||||
|
|
||||||
|
namespace omath::algorithm
|
||||||
|
{
|
||||||
|
template<class CameraType, std::input_or_output_iterator IteratorType, class FilterT>
|
||||||
|
requires std::is_invocable_r_v<bool, std::function<FilterT>, std::iter_reference_t<IteratorType>>
|
||||||
|
[[nodiscard]]
|
||||||
|
IteratorType get_closest_target_by_fov(const IteratorType& begin, const IteratorType& end, const CameraType& camera,
|
||||||
|
auto get_position,
|
||||||
|
const std::optional<std::function<FilterT>>& filter_func = std::nullopt)
|
||||||
|
{
|
||||||
|
auto best_target = end;
|
||||||
|
const auto& camera_angles = camera.get_view_angles();
|
||||||
|
const Vector2<float> camera_angles_vec = {camera_angles.pitch.as_degrees(), camera_angles.yaw.as_degrees()};
|
||||||
|
|
||||||
|
for (auto current = begin; current != end; current = std::next(current))
|
||||||
|
{
|
||||||
|
if (filter_func && !filter_func.value()(*current))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (best_target == end)
|
||||||
|
{
|
||||||
|
best_target = current;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const auto current_target_angles = camera.calc_look_at_angles(get_position(*current));
|
||||||
|
const auto best_target_angles = camera.calc_look_at_angles(get_position(*best_target));
|
||||||
|
|
||||||
|
const Vector2<float> current_angles_vec = {current_target_angles.pitch.as_degrees(),
|
||||||
|
current_target_angles.yaw.as_degrees()};
|
||||||
|
const Vector2<float> best_angles_vec = {best_target_angles.pitch.as_degrees(),
|
||||||
|
best_target_angles.yaw.as_degrees()};
|
||||||
|
|
||||||
|
const auto current_target_distance = camera_angles_vec.distance_to(current_angles_vec);
|
||||||
|
const auto best_target_distance = camera_angles_vec.distance_to(best_angles_vec);
|
||||||
|
if (current_target_distance < best_target_distance)
|
||||||
|
best_target = current;
|
||||||
|
}
|
||||||
|
return best_target;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<class CameraType, std::ranges::range RangeType, class FilterT>
|
||||||
|
requires std::is_invocable_r_v<bool, std::function<FilterT>,
|
||||||
|
std::ranges::range_reference_t<const RangeType>>
|
||||||
|
[[nodiscard]]
|
||||||
|
auto get_closest_target_by_fov(const RangeType& range, const CameraType& camera,
|
||||||
|
auto get_position,
|
||||||
|
const std::optional<std::function<FilterT>>& filter_func = std::nullopt)
|
||||||
|
{
|
||||||
|
return get_closest_target_by_fov<CameraType, decltype(std::ranges::begin(range)), FilterT>(
|
||||||
|
std::ranges::begin(range), std::ranges::end(range), camera, get_position, filter_func);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── By world-space distance ───────────────────────────────────────────────
|
||||||
|
|
||||||
|
template<std::input_or_output_iterator IteratorType, class FilterT>
|
||||||
|
requires std::is_invocable_r_v<bool, std::function<FilterT>, std::iter_reference_t<IteratorType>>
|
||||||
|
[[nodiscard]]
|
||||||
|
IteratorType get_closest_target_by_distance(const IteratorType& begin, const IteratorType& end,
|
||||||
|
const Vector3<float>& origin, auto get_position,
|
||||||
|
const std::optional<std::function<FilterT>>& filter_func = std::nullopt)
|
||||||
|
{
|
||||||
|
auto best_target = end;
|
||||||
|
|
||||||
|
for (auto current = begin; current != end; current = std::next(current))
|
||||||
|
{
|
||||||
|
if (filter_func && !filter_func.value()(*current))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (best_target == end)
|
||||||
|
{
|
||||||
|
best_target = current;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (origin.distance_to(get_position(*current)) < origin.distance_to(get_position(*best_target)))
|
||||||
|
best_target = current;
|
||||||
|
}
|
||||||
|
return best_target;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<std::ranges::range RangeType, class FilterT>
|
||||||
|
requires std::is_invocable_r_v<bool, std::function<FilterT>,
|
||||||
|
std::ranges::range_reference_t<const RangeType>>
|
||||||
|
[[nodiscard]]
|
||||||
|
auto get_closest_target_by_distance(const RangeType& range, const Vector3<float>& origin,
|
||||||
|
auto get_position,
|
||||||
|
const std::optional<std::function<FilterT>>& filter_func = std::nullopt)
|
||||||
|
{
|
||||||
|
return get_closest_target_by_distance<decltype(std::ranges::begin(range)), FilterT>(
|
||||||
|
std::ranges::begin(range), std::ranges::end(range), origin, get_position, filter_func);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace omath::algorithm
|
||||||
@@ -82,6 +82,11 @@ namespace omath::projection
|
|||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_view_matrix = std::nullopt;
|
m_view_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
|
[[nodiscard]]
|
||||||
|
ViewAnglesType calc_look_at_angles(const Vector3<float>& look_to) const
|
||||||
|
{
|
||||||
|
return TraitClass::calc_look_at_angle(m_origin, look_to);
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]]
|
[[nodiscard]]
|
||||||
Vector3<float> get_forward() const noexcept
|
Vector3<float> get_forward() const noexcept
|
||||||
@@ -138,16 +143,16 @@ namespace omath::projection
|
|||||||
m_projection_matrix = std::nullopt;
|
m_projection_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
void set_near_plane(const float near) noexcept
|
void set_near_plane(const float near_plane) noexcept
|
||||||
{
|
{
|
||||||
m_near_plane_distance = near;
|
m_near_plane_distance = near_plane;
|
||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_projection_matrix = std::nullopt;
|
m_projection_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
void set_far_plane(const float far) noexcept
|
void set_far_plane(const float far_plane) noexcept
|
||||||
{
|
{
|
||||||
m_far_plane_distance = far;
|
m_far_plane_distance = far_plane;
|
||||||
m_view_projection_matrix = std::nullopt;
|
m_view_projection_matrix = std::nullopt;
|
||||||
m_projection_matrix = std::nullopt;
|
m_projection_matrix = std::nullopt;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,15 +16,27 @@ echo "[*] Output dir: ${OUTPUT_DIR}"
|
|||||||
# Find llvm tools - handle versioned names (Linux) and xcrun (macOS)
|
# Find llvm tools - handle versioned names (Linux) and xcrun (macOS)
|
||||||
find_llvm_tool() {
|
find_llvm_tool() {
|
||||||
local tool_name="$1"
|
local tool_name="$1"
|
||||||
|
|
||||||
# macOS: use xcrun
|
# macOS: derive from the same directory as the active clang to guarantee
|
||||||
|
# the profraw format version matches the compiler that instrumented the binary.
|
||||||
if [[ "$(uname)" == "Darwin" ]]; then
|
if [[ "$(uname)" == "Darwin" ]]; then
|
||||||
|
local clang_path
|
||||||
|
clang_path=$(xcrun --find clang 2>/dev/null)
|
||||||
|
if [[ -n "$clang_path" ]]; then
|
||||||
|
local tool_path
|
||||||
|
tool_path="$(dirname "$clang_path")/${tool_name}"
|
||||||
|
if [[ -x "$tool_path" ]]; then
|
||||||
|
echo "$tool_path"
|
||||||
|
return 0
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
# Fallback: xcrun
|
||||||
if xcrun --find "${tool_name}" &>/dev/null; then
|
if xcrun --find "${tool_name}" &>/dev/null; then
|
||||||
echo "xcrun ${tool_name}"
|
echo "xcrun ${tool_name}"
|
||||||
return 0
|
return 0
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# Try versioned names (Linux with LLVM 21, 20, 19, etc.)
|
# Try versioned names (Linux with LLVM 21, 20, 19, etc.)
|
||||||
for version in 21 20 19 18 17 ""; do
|
for version in 21 20 19 18 17 ""; do
|
||||||
local versioned_name="${tool_name}${version:+-$version}"
|
local versioned_name="${tool_name}${version:+-$version}"
|
||||||
@@ -33,7 +45,7 @@ find_llvm_tool() {
|
|||||||
return 0
|
return 0
|
||||||
fi
|
fi
|
||||||
done
|
done
|
||||||
|
|
||||||
echo ""
|
echo ""
|
||||||
return 1
|
return 1
|
||||||
}
|
}
|
||||||
@@ -51,6 +63,12 @@ fi
|
|||||||
echo "[*] Using: ${LLVM_PROFDATA}"
|
echo "[*] Using: ${LLVM_PROFDATA}"
|
||||||
echo "[*] Using: ${LLVM_COV}"
|
echo "[*] Using: ${LLVM_COV}"
|
||||||
|
|
||||||
|
# Print version info for debugging version mismatches
|
||||||
|
if [[ "$(uname)" == "Darwin" ]]; then
|
||||||
|
echo "[*] Compiler: $(xcrun clang --version | head -1)"
|
||||||
|
echo "[*] profdata: $(${LLVM_PROFDATA} show --version 2>&1 | head -1 || true)"
|
||||||
|
fi
|
||||||
|
|
||||||
# Find test binary
|
# Find test binary
|
||||||
if [[ -z "${TEST_BINARY}" ]]; then
|
if [[ -z "${TEST_BINARY}" ]]; then
|
||||||
for path in \
|
for path in \
|
||||||
|
|||||||
260
tests/general/unit_test_targeting.cpp
Normal file
260
tests/general/unit_test_targeting.cpp
Normal file
@@ -0,0 +1,260 @@
|
|||||||
|
//
|
||||||
|
// Created by claude on 19.03.2026.
|
||||||
|
//
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
#include <omath/algorithm/targeting.hpp>
|
||||||
|
#include <omath/engines/source_engine/camera.hpp>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
using Camera = omath::source_engine::Camera;
|
||||||
|
using ViewAngles = omath::source_engine::ViewAngles;
|
||||||
|
using Targets = std::vector<omath::Vector3<float>>;
|
||||||
|
using Iter = Targets::const_iterator;
|
||||||
|
using FilterSig = bool(const omath::Vector3<float>&);
|
||||||
|
|
||||||
|
constexpr auto k_fov = omath::Angle<float, 0.f, 180.f, omath::AngleFlags::Clamped>::from_degrees(90.f);
|
||||||
|
|
||||||
|
Camera make_camera(const omath::Vector3<float>& origin, float pitch_deg, float yaw_deg)
|
||||||
|
{
|
||||||
|
ViewAngles angles{
|
||||||
|
omath::source_engine::PitchAngle::from_degrees(pitch_deg),
|
||||||
|
omath::source_engine::YawAngle::from_degrees(yaw_deg),
|
||||||
|
omath::source_engine::RollAngle::from_degrees(0.f),
|
||||||
|
};
|
||||||
|
return Camera{origin, angles, {1920.f, 1080.f}, k_fov, 0.01f, 1000.f};
|
||||||
|
}
|
||||||
|
|
||||||
|
auto get_pos = [](const omath::Vector3<float>& v) -> const omath::Vector3<float>& { return v; };
|
||||||
|
|
||||||
|
Iter find_closest(const Iter begin, const Iter end, const Camera& camera)
|
||||||
|
{
|
||||||
|
return omath::algorithm::get_closest_target_by_fov<Camera, Iter, FilterSig>(
|
||||||
|
begin, end, camera, get_pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
Iter find_nearest(const Iter begin, const Iter end, const omath::Vector3<float>& origin)
|
||||||
|
{
|
||||||
|
return omath::algorithm::get_closest_target_by_distance<Iter, FilterSig>(
|
||||||
|
begin, end, origin, get_pos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, returns_end_for_empty_range)
|
||||||
|
{
|
||||||
|
const auto camera = make_camera({0, 0, 0}, 0.f, 0.f);
|
||||||
|
Targets targets;
|
||||||
|
|
||||||
|
EXPECT_EQ(find_closest(targets.cbegin(), targets.cend(), camera), targets.cend());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, single_target_returns_that_target)
|
||||||
|
{
|
||||||
|
const auto camera = make_camera({0, 0, 0}, 0.f, 0.f);
|
||||||
|
Targets targets = {{100.f, 0.f, 0.f}};
|
||||||
|
|
||||||
|
EXPECT_EQ(find_closest(targets.cbegin(), targets.cend(), camera), targets.cbegin());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, picks_closest_to_crosshair)
|
||||||
|
{
|
||||||
|
// Camera looking forward along +X (yaw=0, pitch=0 in source engine)
|
||||||
|
const auto camera = make_camera({0, 0, 0}, 0.f, 0.f);
|
||||||
|
|
||||||
|
Targets targets = {
|
||||||
|
{100.f, 50.f, 0.f}, // off to the side
|
||||||
|
{100.f, 1.f, 0.f}, // nearly on crosshair
|
||||||
|
{100.f, -30.f, 0.f}, // off to the other side
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_closest(targets.cbegin(), targets.cend(), camera);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin() + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, picks_closest_with_vertical_offset)
|
||||||
|
{
|
||||||
|
const auto camera = make_camera({0, 0, 0}, 0.f, 0.f);
|
||||||
|
|
||||||
|
Targets targets = {
|
||||||
|
{100.f, 0.f, 50.f}, // high above
|
||||||
|
{100.f, 0.f, 2.f}, // slightly above
|
||||||
|
{100.f, 0.f, 30.f}, // moderately above
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_closest(targets.cbegin(), targets.cend(), camera);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin() + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, respects_camera_direction)
|
||||||
|
{
|
||||||
|
// Camera looking along +Y (yaw=90)
|
||||||
|
const auto camera = make_camera({0, 0, 0}, 0.f, 90.f);
|
||||||
|
|
||||||
|
Targets targets = {
|
||||||
|
{100.f, 0.f, 0.f}, // to the side relative to camera facing +Y
|
||||||
|
{0.f, 100.f, 0.f}, // directly in front
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_closest(targets.cbegin(), targets.cend(), camera);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin() + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, equidistant_targets_returns_first)
|
||||||
|
{
|
||||||
|
const auto camera = make_camera({0, 0, 0}, 0.f, 0.f);
|
||||||
|
|
||||||
|
// Two targets symmetric about the forward axis — same angular distance
|
||||||
|
Targets targets = {
|
||||||
|
{100.f, 10.f, 0.f},
|
||||||
|
{100.f, -10.f, 0.f},
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_closest(targets.cbegin(), targets.cend(), camera);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
// First target should be selected (strict < means first wins on tie)
|
||||||
|
EXPECT_EQ(result, targets.cbegin());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, camera_pitch_affects_selection)
|
||||||
|
{
|
||||||
|
// Camera looking upward (pitch < 0)
|
||||||
|
const auto camera = make_camera({0, 0, 0}, -40.f, 0.f);
|
||||||
|
|
||||||
|
Targets targets = {
|
||||||
|
{100.f, 0.f, 0.f}, // on the horizon
|
||||||
|
{100.f, 0.f, 40.f}, // above, closer to where camera is looking
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_closest(targets.cbegin(), targets.cend(), camera);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin() + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, many_targets_picks_best)
|
||||||
|
{
|
||||||
|
const auto camera = make_camera({0, 0, 0}, 0.f, 0.f);
|
||||||
|
|
||||||
|
Targets targets = {
|
||||||
|
{100.f, 80.f, 80.f},
|
||||||
|
{100.f, 60.f, 60.f},
|
||||||
|
{100.f, 40.f, 40.f},
|
||||||
|
{100.f, 20.f, 20.f},
|
||||||
|
{100.f, 0.5f, 0.5f}, // closest to crosshair
|
||||||
|
{100.f, 10.f, 10.f},
|
||||||
|
{100.f, 30.f, 30.f},
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_closest(targets.cbegin(), targets.cend(), camera);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin() + 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ── get_closest_target_by_distance tests ────────────────────────────────────
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, distance_returns_end_for_empty_range)
|
||||||
|
{
|
||||||
|
Targets targets;
|
||||||
|
|
||||||
|
EXPECT_EQ(find_nearest(targets.cbegin(), targets.cend(), {0, 0, 0}), targets.cend());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, distance_single_target)
|
||||||
|
{
|
||||||
|
Targets targets = {{50.f, 0.f, 0.f}};
|
||||||
|
|
||||||
|
EXPECT_EQ(find_nearest(targets.cbegin(), targets.cend(), {0, 0, 0}), targets.cbegin());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, distance_picks_nearest)
|
||||||
|
{
|
||||||
|
const omath::Vector3<float> origin{0.f, 0.f, 0.f};
|
||||||
|
|
||||||
|
Targets targets = {
|
||||||
|
{100.f, 0.f, 0.f}, // distance = 100
|
||||||
|
{10.f, 0.f, 0.f}, // distance = 10 (closest)
|
||||||
|
{50.f, 0.f, 0.f}, // distance = 50
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_nearest(targets.cbegin(), targets.cend(), origin);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin() + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, distance_considers_all_axes)
|
||||||
|
{
|
||||||
|
const omath::Vector3<float> origin{0.f, 0.f, 0.f};
|
||||||
|
|
||||||
|
Targets targets = {
|
||||||
|
{30.f, 30.f, 30.f}, // distance = sqrt(2700) ~ 51.96
|
||||||
|
{50.f, 0.f, 0.f}, // distance = 50
|
||||||
|
{0.f, 0.f, 10.f}, // distance = 10 (closest)
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_nearest(targets.cbegin(), targets.cend(), origin);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin() + 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, distance_from_nonzero_origin)
|
||||||
|
{
|
||||||
|
const omath::Vector3<float> origin{100.f, 100.f, 100.f};
|
||||||
|
|
||||||
|
Targets targets = {
|
||||||
|
{0.f, 0.f, 0.f}, // distance = sqrt(30000) ~ 173
|
||||||
|
{105.f, 100.f, 100.f}, // distance = 5 (closest)
|
||||||
|
{200.f, 200.f, 200.f}, // distance = sqrt(30000) ~ 173
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_nearest(targets.cbegin(), targets.cend(), origin);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin() + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, distance_equidistant_returns_first)
|
||||||
|
{
|
||||||
|
const omath::Vector3<float> origin{0.f, 0.f, 0.f};
|
||||||
|
|
||||||
|
// Both targets at distance 100, symmetric
|
||||||
|
Targets targets = {
|
||||||
|
{100.f, 0.f, 0.f},
|
||||||
|
{-100.f, 0.f, 0.f},
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_nearest(targets.cbegin(), targets.cend(), origin);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(unit_test_targeting, distance_many_targets)
|
||||||
|
{
|
||||||
|
const omath::Vector3<float> origin{0.f, 0.f, 0.f};
|
||||||
|
|
||||||
|
Targets targets = {
|
||||||
|
{500.f, 0.f, 0.f},
|
||||||
|
{200.f, 200.f, 0.f},
|
||||||
|
{100.f, 100.f, 100.f},
|
||||||
|
{50.f, 50.f, 50.f},
|
||||||
|
{1.f, 1.f, 1.f}, // distance = sqrt(3) ~ 1.73 (closest)
|
||||||
|
{10.f, 10.f, 10.f},
|
||||||
|
{80.f, 0.f, 0.f},
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto result = find_nearest(targets.cbegin(), targets.cend(), origin);
|
||||||
|
|
||||||
|
ASSERT_NE(result, targets.cend());
|
||||||
|
EXPECT_EQ(result, targets.cbegin() + 4);
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user