// // Created by Vlad on 02.09.2024. // // // Created by Vlad on 01.09.2024. // #include #include using namespace omath; class UnitTestVector2 : public ::testing::Test { protected: Vector2 v1; Vector2 v2; void SetUp() override { v1 = Vector2(1.0f, 2.0f); v2 = Vector2(4.0f, 5.0f); } }; // Test constructor and default values TEST_F(UnitTestVector2, Constructor_Default) { Vector2 v; EXPECT_FLOAT_EQ(v.x, 0.0f); EXPECT_FLOAT_EQ(v.y, 0.0f); } TEST_F(UnitTestVector2, Constructor_Values) { Vector2 v(1.0f, 2.0f); EXPECT_FLOAT_EQ(v.x, 1.0f); EXPECT_FLOAT_EQ(v.y, 2.0f); } // Test equality operators TEST_F(UnitTestVector2, EqualityOperator) { Vector2 v3(1.0f, 2.0f); EXPECT_TRUE(v1 == v3); EXPECT_FALSE(v1 == v2); } TEST_F(UnitTestVector2, InequalityOperator) { Vector2 v3(1.0f, 2.0f); EXPECT_FALSE(v1 != v3); EXPECT_TRUE(v1 != v2); } // Test arithmetic operators TEST_F(UnitTestVector2, AdditionOperator) { Vector2 v3 = v1 + v2; EXPECT_FLOAT_EQ(v3.x, 5.0f); EXPECT_FLOAT_EQ(v3.y, 7.0f); } TEST_F(UnitTestVector2, SubtractionOperator) { Vector2 v3 = v2 - v1; EXPECT_FLOAT_EQ(v3.x, 3.0f); EXPECT_FLOAT_EQ(v3.y, 3.0f); } TEST_F(UnitTestVector2, MultiplicationOperator) { Vector2 v3 = v1 * 2.0f; EXPECT_FLOAT_EQ(v3.x, 2.0f); EXPECT_FLOAT_EQ(v3.y, 4.0f); } TEST_F(UnitTestVector2, DivisionOperator) { Vector2 v3 = v2 / 2.0f; EXPECT_FLOAT_EQ(v3.x, 2.0f); EXPECT_FLOAT_EQ(v3.y, 2.5f); } // Test compound assignment operators TEST_F(UnitTestVector2, AdditionAssignmentOperator) { v1 += v2; EXPECT_FLOAT_EQ(v1.x, 5.0f); EXPECT_FLOAT_EQ(v1.y, 7.0f); } TEST_F(UnitTestVector2, SubtractionAssignmentOperator) { v1 -= v2; EXPECT_FLOAT_EQ(v1.x, -3.0f); EXPECT_FLOAT_EQ(v1.y, -3.0f); } TEST_F(UnitTestVector2, MultiplicationAssignmentOperator) { v1 *= 2.0f; EXPECT_FLOAT_EQ(v1.x, 2.0f); EXPECT_FLOAT_EQ(v1.y, 4.0f); } TEST_F(UnitTestVector2, DivisionAssignmentOperator) { v1 /= 2.0f; EXPECT_FLOAT_EQ(v1.x, 0.5f); EXPECT_FLOAT_EQ(v1.y, 1.0f); } TEST_F(UnitTestVector2, NegationOperator) { Vector2 v3 = -v1; EXPECT_FLOAT_EQ(v3.x, -1.0f); EXPECT_FLOAT_EQ(v3.y, -2.0f); } // Test other member functions TEST_F(UnitTestVector2, DistTo) { float dist = v1.DistTo(v2); EXPECT_FLOAT_EQ(dist, sqrt(18.0f)); } TEST_F(UnitTestVector2, DistToSqr) { float distSqr = v1.DistToSqr(v2); EXPECT_FLOAT_EQ(distSqr, 18.0f); } TEST_F(UnitTestVector2, DotProduct) { float dot = v1.Dot(v2); EXPECT_FLOAT_EQ(dot, 14.0f); } TEST_F(UnitTestVector2, Length) { float length = v1.Length(); EXPECT_FLOAT_EQ(length, sqrt(5.0f)); } TEST_F(UnitTestVector2, LengthSqr) { float lengthSqr = v1.LengthSqr(); EXPECT_FLOAT_EQ(lengthSqr, 5.0f); } TEST_F(UnitTestVector2, Abs) { Vector2 v3(-1.0f, -2.0f); v3.Abs(); EXPECT_FLOAT_EQ(v3.x, 1.0f); EXPECT_FLOAT_EQ(v3.y, 2.0f); } TEST_F(UnitTestVector2, Sum) { float sum = v1.Sum(); EXPECT_FLOAT_EQ(sum, 3.0f); } TEST_F(UnitTestVector2, Normalized) { Vector2 v3 = v1.Normalized(); EXPECT_NEAR(v3.x, 0.44721f, 0.0001f); EXPECT_NEAR(v3.y, 0.89443f, 0.0001f); }