// // Created by Vlad on 28.07.2024. // #include "omath/pathfinding/navigation_mesh.hpp" #include #include namespace omath::pathfinding { std::expected, std::string> NavigationMesh::get_closest_vertex(const Vector3& point) const noexcept { const auto res = std::ranges::min_element(m_vertex_map, [&point](const auto& a, const auto& b) { return a.first.distance_to(point) < b.first.distance_to(point); }); if (res == m_vertex_map.cend()) return std::unexpected("Failed to get clossest point"); return res->first; } const std::vector>& NavigationMesh::get_neighbors(const Vector3& vertex) const noexcept { return m_vertex_map.at(vertex); } bool NavigationMesh::empty() const { return m_vertex_map.empty(); } std::vector NavigationMesh::serialize() const noexcept { auto dump_to_vector = [](const T& t, std::vector& vec) { for (size_t i = 0; i < sizeof(t); i++) vec.push_back(*(reinterpret_cast(&t) + i)); }; std::vector raw; for (const auto& [vertex, neighbors]: m_vertex_map) { const auto neighbors_count = neighbors.size(); dump_to_vector(vertex, raw); dump_to_vector(neighbors_count, raw); for (const auto& neighbor: neighbors) dump_to_vector(neighbor, raw); } return raw; } void NavigationMesh::deserialize(const std::vector& raw) noexcept { auto load_from_vector = [](const std::vector& vec, size_t& offset, auto& value) { if (offset + sizeof(value) > vec.size()) { throw std::runtime_error("Deserialize: Invalid input data size."); } std::copy_n(vec.data() + offset, sizeof(value), reinterpret_cast(&value)); offset += sizeof(value); }; m_vertex_map.clear(); size_t offset = 0; while (offset < raw.size()) { Vector3 vertex; load_from_vector(raw, offset, vertex); uint16_t neighbors_count; load_from_vector(raw, offset, neighbors_count); std::vector> neighbors; neighbors.reserve(neighbors_count); for (size_t i = 0; i < neighbors_count; ++i) { Vector3 neighbor; load_from_vector(raw, offset, neighbor); neighbors.push_back(neighbor); } m_vertex_map.emplace(vertex, std::move(neighbors)); } } } // namespace omath::pathfinding