// // Created by orange on 07.03.2026. // #pragma once #ifdef OMATH_ENABLE_LUA #include namespace omath::lua::detail { void register_vec2(sol::table& omath_table); void register_vec3(sol::table& omath_table); void register_vec4(sol::table& omath_table); void register_color(sol::table& omath_table); void register_shared_types(sol::table& omath_table); void register_opengl_engine(sol::table& omath_table); void register_frostbite_engine(sol::table& omath_table); void register_iw_engine(sol::table& omath_table); void register_source_engine(sol::table& omath_table); void register_unity_engine(sol::table& omath_table); void register_unreal_engine(sol::table& omath_table); void register_cry_engine(sol::table& omath_table); } #endif