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12 lines
264 B
C++
12 lines
264 B
C++
//
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// Created by Vladislav on 09.11.2025.
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//
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#pragma once
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#include "constants.hpp"
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#include "omath/3d_primitives/mesh.hpp"
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#include "traits/mesh_trait.hpp"
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namespace omath::unreal_engine
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{
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using Mesh = primitives::Mesh<Mat4X4, ViewAngles, MeshTrait, float>;
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} |